First of all, I'm new here and just wanted to say that cocos2D for iPhone is great (I'm sure you all know that). I messed around with it a while ago with 0.7.1, but got tied up with some real life things and haven't gotten back to it until now.
The most interesting thing to me about the latest release is the support for isometric maps, but I'm worried about the complexities involved with using them. The specific concern I have is with z-sorting of sprites, not only with how the sprites interact with map, but also with themselves in terms of layering.
I'm coming from a design and illustration background, so while the lure of isometric perspective is pretty strong, I'm worried that I won't have the programming chops to get the job done. Does anyone know of any articles or sample code specific to cocos2d utilising iso-maps and dealing with z-sorting of sprites? I'm having no issues getting a map to show in-game; I'm just really not sure where to take it from there.
Thanks in advance for any assistance,
Chris