I'm still quite a newb at this and i want to be able to take relatively large .png files and pan and zoom around in them, by defining rectangles (that would represent the bounding box of the full screen once scaling and moving are done) inside the picture, and having the view scale/pan from let's say rectangle a to rectangle b, using a bell curved type acceleration/deceleration such as y=(1/(e^2*x^2)) for the duration of the transition... can you gently push me in the right direction to accomplish this?
Panning/zooming tutorial?
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Posted 1 year ago #
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oh and also the path between the beginning and end of the transition may not necessarilly be a straight line between the two rectangles, but might also have a slight bell curve shape... so a bell curve shaped speed, and a bell curve shaped scaling path, sort of like if you had a camera pointed at a closeup of a photo, then zoomed out a little towards the center of the transition, then zoomed into the second rectangle until you land on it... does this make sense? heh.
Posted 1 year ago #
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