Hi,
I am still having this issue after i used the following code thats in the TIPS section.
// prevent flicker
Sprite *sprite = [[Sprite spriteWithFile:@"Default.png"] retain];
sprite.anchorPoint = CGPointZero;
[sprite draw];
[[[Director sharedDirector] openGLView] swapBuffers];
[sprite release];
// Run the intro Scene
[[Director sharedDirector] runWithScene: introScene];
anyone know why its still flickering :(