Hi guys, I'm really looking forward to use TMX tile map editor with my game, ( looking to make an isometric game ).
From what I understand I need to :
1) Create a map with TMX
2) Export the xml file.
3) Load the map in my game using cocos2d
Could anyone explain me how the step 3 is done ? I have never worked with cocos2d before , but this really convinced my about using it.
What I need to know is how to parse the map built with TMX into my game using cocos :),
Thank you guys very much.
_NG