compile success, when run with iOS4.3 simulator, it crashed:
2011-03-13 14:55:49.317 myGame[21517:207] cocos2d: compiled with Profiling Support: NO
[Switching to process 21517 thread 0x5d0b]
2011-03-13 14:55:49.369 myGame[21517:207] cocos2d: Frame interval: 1
2011-03-13 14:55:49.371 myGame[21517:207] cocos2d: surface size: 320x480
LLVM ERROR: Cannot yet select: 0xb032fd8: v4i32 = bit_convert 0xb017f30 [ORD=147] [ID=82]
0xb017f30: v8i16 = X86ISD::PUNPCKLWD 0xb032d30, 0xb018260 [ID=81]
0xb032d30: v8i16 = bit_convert 0xb018040 [ORD=145] [ID=80]
0xb018040: v16i8 = X86ISD::PUNPCKLBW 0xb032a88, 0xb006488 [ID=79]
any ideas?
ps: run in iOS4.2 simulator, everything is allright.