Hi Guys,
I am planning to write a 2D multiplayer game for Mac (and iOS). I'll be using cocos2d as game engine, don't have much idea of what to use for multiplayer communication. Please note that game will not use a central server, rather one of the players would be able to "host" the game for others. So what do you recommend I should do for multiplayer communication?
Also, how mature is cocos2d for Mac?