Trying to remove AtlasSprites in AtlasSpriteManager and the following code seems to throw an error message. How do I remove AtlasSprites from the scene/layer (I won't be needed these sprites so I need them gone from memory as well) ??
AtlasSpriteManager *manager = (AtlasSpriteManager*) [self getChildByTag:0];
for (AtlasSprite *bomb in manager.children)
{
[bomb stopAllActions];
[manager removeChild:bomb cleanup:YES];
}