Hi guys,
my question is if I can preload sound file when using "SimpleAudioEngine.h". The problem now is when I click a button and use this code [[SimpleAudioEngine sharedEngine]playEffect:@"click.aif"]; Both buttons freeze for a few seconds, but when I run the scene second time it seems to be ok. I think this has something to do with loading sound file on the firs run?
Any ideas?
Thanks!