Hello!
I can group Sprite objects and apply action to group. For example
...
CocosNode *group = [CocosNode Node];
[self addChild:group];
Sprite *s1 = [Sprite spriteWithFile:...];
[group addChild:s1 z:1 tag:kSprite1Tag];
Sprite *s2 = [Sprite spriteWithFile:...];
[group addChild:s2 z:1 tag:kSprite2Tag];
Sprite *s3 = [Sprite spriteWithFile:...];
[group addChild:s3 z:1 tag:kSprite3Tag];
id action = [MoveTo actionWithDuration:...];
[group runAction:action];
...
By using this code I can move 3 sprites at once to the new position.
How can I implement such behaviour with AtlasSprite? I want to move 4 AtlasSprites at time.
Thanks