Hi I wrote an animation manager for atlas sprites way back in the early days of 0.7, this allowed a simple way to play preconfigured animations on sprites.
Seeing at how amazingly fast Riq, the other main contributors and the community at large works (MASSIVE THANKS), I was wondering if someone has incorporated a way of doing this yet.
I guess what I mean is, is there a best practice for frame based animation for atlassprites?