Hey,
first of all I want to say that this engine is really cool and lots of fun to work with, but I'm having a small Problem right now.
I wanted to animate the Menu a little so that parts of the Menu slide in and to do this I used e.g. the following Code:
[menu runAction:[CCMoveTo actionWithDuration:.4 position:ccp(winSize.width/2, winSize.height/2)]];
I also do the same thing only with a different location for a couple of other Sprites.
But my problem is, that without the Action I have constant 60FPS in the Menu, but as soon as I add the Actions (there are 4 of them) the FPS drops to about 30 and stays there even though the action is already done and they aren't moving anymore.
So why do I still only have 30FPS although the Action is already done?
Dennis