Hello there! I am creating some kind of side-scroller. The levels have tiles, that are 48x48.
The problem is, that I need a convenient way to create my levels. All levels are quite unique in their tiles placement. And quite large.
So I have decided to create a level-creator scene. Where I can use the mouse to place tiles and edit other settings.
At the end, the scene should let me "export" my level.
I need:
1. NSDictionary for saving tile types & positions. I heard they have a capacity limit. Is it true? Can't I have unlimited space?
2. A way to export the NSDictionary to a .plist file in my Mac. Which I am unsure if such is possible.
3. A way read .plist files to create my game levels. Which I'm sure I can do just by searching for a tutorial.
Thanks.