We recently tried to port our game to android using the http://code.google.com/p/cocos2d-android-1/ android port. Most cocos2d related things work perfect, indeed I have been suprised by how far the port is already.
Only with Box2D we got major problems, like no collisions working. (We used the Box2D port included in the android port branch).
The official jbox2d looks to be out of date and other ports looks to be too different from the cocos2d-iphone one.
Does anyone know which is the best box2d java port to be used with android and cocos2d? Please note that this is about porting an already available cocos2d-iphone version. This means we are looking for a box2d port with "almost" the same features, API and completeness as the one included in cocos2d-iphone 0.99.5.
Any ideas? Did anyone every try the cocos2d-android-1 box2d port?
Thank you!