Hi
I currently try to make a simple game, which is more for learning Cocos2D.
I ran into a simple problem,...how do I track touches on Sprites, do something and then tell the Layer or actually the Scene about it?
I am as far that I inherit a Object from TextureNode to get the touches, but how about telling the parent about it ? I assume that calling a cast of self.parent.parent is not a good solution.
Thanks for helping.
-eem