Seems like cocos2d have the problem to recognize -hd for CCSpriteFrameCache when I enable Retina Display mode. It seems like can't recognize "sprite1-hd.png". When I disable the Retina Display mode, there is no problem. Any idea?
[[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"character.plist"];
CCSpriteBatchNode *charBatchNode = [CCSpriteBatchNode batchNodeWithFile:@"character.png"];
[self addChild:charBatchNode];
NSMutableArray *animFrames = [NSMutableArray array];
[animFrames addObject:[[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName:@"sprite1.png"]];