I've added a method to the SimpleAudioEngine so that I can continue playing sound after playing a movie. It works but I always get:
'SimpleAudioEngine' may not respond to '-audioResumed'
Here's what I've added:
SimpleAudioEngine.h
-(void) audioResumed;
SimpleAudioEngine.m
-(void) audioResumed {
[am audioSessionResumed];
}
I call it with:
[[SimpleAudioEngine sharedEngine] audioResumed];
Does anyone see what I'm doing wrong to get the error message?