I started testing my game on the iphone for the first time and I used Instruments for the first time as well.
Currently, when I'm sitting on the main menuScene, which is the very first scene when you launch the game, the memory allocated goes up at a low constant rate. Is this normal ?? There isn't any scheduler or any input from the user, but the memory allocated keeps going up....
Also, what do the blue/red/pink/purple mean ?? I'm guessing red is bad ? lol