Hi there,
I found it cumbersome to handcraft a TextureAtlas since our TextureAtlases change frequently. An automated process saves a lot of handcrafting time and is less error prone. We posted our TextureAtlas generator perl script at http://zombiesmash.gamedrs.com/?p=114.
It creates Texture Atlas and C header files from an Atlas description file.
I am happy to donate the script to the cocos2d sources if you guys think it is useful.
Cheers,
- M