Hey all,
So i finally got my game logic set up and its running a lot smoother. Earlier I asked about adding chipmunk bodies inside the sprite subclass and that works perfectly the problem im having now is that when two of the bodies collide it crashes. it wasnt doing this when I had them being made inside my activelayer. now i have a subclass of sprite that makes them and they appear and the bodies that were made together (ex. all of the enemies) will work fine but if there are two bodies made in a different class it crashes.
any ideas?
I;m not sure what code you want me to post. So let me know
Thanks
-Lars