Is there any way to use the CCFadeOut action on a CCParticleSystem?
--Luky300--
A fast, easy to use, free, and community supported 2D game engine
Is there any way to use the CCFadeOut action on a CCParticleSystem?
--Luky300--
I don't know the opacity property on the ParticleSystem, so I think that this is not possible, but, if you use CCInterval + Particle startColor and endColor, it's possible.
To change alpha values of a ParticleSystem you use:
particle.startColor = (ccColor4F){0.1f,0.1f,0.1f,0.2f};
where the last value, is the alpha value.
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