i use cocos2d Tile from this website - http://kwigbo.com/wp/2009/03/20/cocos2d-tile-based-game-with-source/comment-page-1/#comment-115
The problem i faced were:
1) How do i move my map if it is larger than the iphone screen size? I hope there's an example how to do that ?
2) How do i determine which location my sprite is in TileMap? For example I have a sprite stands in one location and how do i print the sprite location? using NSLog?
3) how do I move my sprite to another location follow the tile's location? example my sprite is in location (1,1) and it wanna move in another tile's location let say, (5,4). How to do that?
For now i can only import map created in Tiled base Map java base and it cannot do nothing just like insert image background?. Is there any tutorials? i've google and found nothing.