Hi mates!
With new beta 3 it is easy to develop a game for low res and at the same time for retina display.
Following this steps is easy:
http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:how_to_develop_retinadisplay_games_in_cocos2d
But my question is, how can I create a game that works fine in 3 different formats? (adding iPad)
That is:
480*320 (aspect ratio=1.5)
960*640 (1.5)
1024*768 (1.333)
Evidently, the last format has a problem, its aspect ratio is different.
What do you think? How can I manage iPad version using what is called Points and different aspect ratio?
I'd like to know what you think.
Thanks in advance.