Topic — Add New » Posts Last Poster Freshness
Best way to rotate joined bodies in spacemanager? 24 sohan 3 days
Correct way to "PAUSE" game using cocos2d + spacemanager 2 mobilebros 3 weeks
apply force in chipmunk/spacemanager based on rotation? 11 xmawiel 1 month
[Discuss] A SpaceManager Game 10 jcmeyer5 1 month
SpaceManager with PhysicsEditor static shapes problem 4 mobilebros 1 month
Jumpy and laggy chipmunk object movement 5 AppTinker 2 months
Removing Joints / Constraints using SpaceManager? 9 David Axe 2 months
Dragging a sprite with chipmunk and spacemanager - morphShapeToActive not workin 2 eddcooper 3 months
[spaceManager] add friction to object 3 caveboy 3 months
[Spacemanager] Group collisions 3 lukas182 3 months
any way to implement non rotating slide joints in spacemanager? 10 knowMe 4 months
Create ball character 2 lakh 4 months
SpaceManager Collision Type for spriteWithSpriteFrameName 2 nav 4 months
[GAME] Bomb Inc!! promo codes~~ 1 erickim81 4 months
Trouble using SpaceManager 0.0.6 8 pwlk 4 months
SpaceManager Collision issue 1 albrufsky 5 months
Wired problem with Circle shape. 6 y2kreddy 5 months
Creating physics objects without sprites in SpaceManager 3 Condor 5 months
SpaceManager 0.1.0 17 itlgames 5 months
removeChild causes sprites to become INVISIBLE and continue to collide!!! 8 salmansqadeer 5 months
Clamp position 1 Toscano 5 months
Shapes rolling on each other. 3 y2kreddy 5 months
Reseting the velocity and forces of shape. 2 mobilebros 6 months
SpaceManager addSegmentAt 1 tudorizer 6 months
Adding my Truck class to main game layer 5 nexus 6 months
Spacemanager performance penalty 13 mobilebros 6 months
Chipmunk collision – get position of where object A hit object B 3 thechanger 6 months
CPU usage increases,frames drop, THE LONGER I PLAY. 20 y2kreddy 6 months
[Spacemanager] STATIC_MASS and CollisionHandler Question 6 Mettich 6 months
"C" shape 8 mobilebros 6 months