Topic — Add New » Posts Last Poster Freshness
Animated pod file, objects disappearing. 3 Bill Hollings 11 hours
Looping CCMoveTo 6 jcmeyer5 2 months
How to repeat forever an animation and call function? 6 sir_seagill 4 months
Achorpoints and animations 1 Demian 5 months
Enemy not moving in the right direction... - 2 31 Gray Olson 6 months
pauseSchedulerAndActions runAction CCSequence 2 bartekhugo 6 months
sprite position question 7 RelicaGames 7 months
Performance with runAction 5 Creativ 1 year
runAction problem 1 spirographics 1 year
Single Action, Multiple Sprites 15 Benihana 1 year
Why CCSpawn doesn't work in this case? 4 setrio 1 year
Cocos animations of CCSprites added to a chipmunk space? 4 hm50 1 year
How to Remove/Release an Action from a Sprite? 2 tak 1 year
call seperate Actions on single sprite 3 nirmal 1 year
Some Questions about CCCallFuncN 2 ricky715 1 year
No Error Crash upon changin Animation Seq? 3 GregK 1 year
The actions in ccTouchesBegan will drag, the frame decreases to 20-30. why 3 gaminghorror 1 year
How can I stop an animation at a specific frame? 5 RRdaS 1 year
Adding actions one-by-one and have them executed in sequence 4 memofant 1 year
How to handle memory with runAction 4 exorcyze 2 years
Ability to embed RepeatForever in an action sequence 3 iisystems 2 years