Topic — Add New » Posts Last Poster Freshness
[GAME] Current 14 QcMat 8 months
Problems with Leaks - Help would be appreciated 6 par02 9 months
Compiling for profile/release 2 Mark Sawicki 9 months
cocos2d v1.0.0-rc2 released 5 steg90 9 months
[GAME] TrapIt - Casual Arcade title by Little Geek 5 Little Geek 10 months
why does schedule: retain ? 5 Kukosk 10 months
Different behaviour between simulator and device, deallocing problem? 18 tetraweb 10 months
cocos2d v1.0.0-rc released 7 cjl 10 months
cocos2d 1.0.0-beta released 21 itlgames 11 months
[Game] Greedy Bankers 1 Alistair Aitcheson 11 months
cocos2d v0.99.5-rc1 - 2 57 araker 11 months
Intereseting Beta Testing Tool - Simplifies AdHoc Deployment 15 toadkick 1 year
UITextField Scenes problem 2 thomassnielsen 1 year
Returning a NSMutableArray. Release it? 2 liquidfire 1 year
Retain & Release. 3 TBBle 1 year
Delayed release on CCNode objects? 5 Erithil 1 year
cocos2d v0.99.4-rc 27 Sendel 1 year
[Free Game] Zombie Farm now in the app store, made from 100% pure cocos2d 17 Omegas7 1 year
Compiling for OS 3.1.3 3 Azman 1 year
"autoreleased with no pool in place" when compiling for Mac in Release mode 5 Freecloud 1 year
Problem with memory 11 dawc 1 year
Not releasing CC objects show up as leak in instruments? 6 rebel 1 year
cocos2d v0.99.5 released 21 riq 1 year
Waiting for review 6 TBBle 1 year
BallFallDown released! 1 mlmcgoogan 1 year
Delaying release of an app - does it still have a chance for N&N ? 13 cocojoe 1 year
Autorelease variable released after return from function 4 Karl 1 year
v0.99.5-rc0 released - 23 63 max9xs 1 year
ParticleSystem release/dealloc bug? 6 artakus 1 year
Fruit Count with the Fruitkids, Now Available 1 bluebrindle 1 year