Topic — Add New » Posts Last Poster Freshness
Pixel based Physics in Cocos2D 1 asadr 1 year
CCWaves action on CCSprite 1 johax 1 year
Sudden problem with png opacity after update 4 riq 1 year
Tint sprite solid white 2 albatross 1 year
Using @2x png's 11 smasher 1 year
How to get coordinates from a CCSpriteSheet image 5 Joethemonkey101 1 year
[Zwoptex]: Need help for Pixel Format support. 20 Robert Payne 1 year
Seems that there is some image compression? 2 riq 1 year
Map - Box2D collisions with a large shape 4 toadkick 2 years
The PNG Graphics format 2 Questor 2 years
PNG Palette swapping to create multiple teams out of one sprite image 2 Karl 2 years
zwoptex and plist 2 Questor 2 years
what about 8 bit textures? 11 Karl 2 years
[BETA] Transparent PNGs displaying dark borders *on device* post 0.9.2 upgrade. 18 Dan 2 years
Automatic assets building from XCode (directory-based rules?) 7 Kafu 2 years
How to get a proper glow? 9 Billy Lavoie 2 years
AtlasSpriteManager color issue (on device only) - 2 34 riq 2 years
16-bit textures memory allocation 8 gaminghorror 2 years
How to use .pvr texture that is generated by the PVRTexTool? 7 bradparks 2 years
Image format advice needed 3 riq 2 years
White boxes Sprites 3 penguins 2 years
PNG Alpha Transparency showing dark border around sprite 7 johannth 2 years
Transparency in Simulator 1 johannth 2 years
Opacity under AtlasSprite (v0.8) 3 ib8 2 years
Cocos and PNG Problem 5 FelipeOliveira 2 years
Problem with transparency 7 Meltor 2 years
Images usage optimization 5 Joao Caxaria 2 years
Ruler Grid Overlay png 1 DeeNiri 2 years