Topic — Add New » Posts Last Poster Freshness
Yet another post about retina performance issues 4 itlgames 7 months
Newbie question regarding sprites and textures (modify texture) 4 zaaroth 7 months
Problems with FPS 2 actinism 8 months
iPad simulator bad performance 21 skyhawk 8 months
Best practices, multithreading vs scheduling 4 araker 8 months
Extremely weird iPhone 3G performance problem 8 Birkemose 8 months
TMXTilemap and Performance 3 iphonerider 8 months
Many Sprites slows down FPS, how to optimize? 6 Aorata 8 months
FPS performance oddity between iTouch 2ndGen and iPhone 3G 11 PAj 8 months
Frame rate drop to 30 with heavy init 10 SpLogic 8 months
[Urgent] How to make animated backgrounds 4 skyhawk 9 months
Sprite Opacity Speed Question 8 Martin 9 months
Performance drop when using multiple shaders 1 nan0pr0be 9 months
Do you optimize the data types used in your game? 16 araker 9 months
CCSpriteBatchNode / reorder Z 17 araker 9 months
Feasibility of Animated Sprites in the particle system 3 psykano 9 months
Performance and flickering with endless parallax scrolling 4 v3nom 10 months
sprite animation and performance 2 araker 10 months
RenderTexture perf issues 17 riq 10 months
Processor performance issues 7 dateZ 10 months
Acceptable frame rate with Tile Map?? 26 araker 11 months
Drawing fast backgrounds? 13 timTheMystic 11 months
Touch(es) Moved precision 3 TBBle 11 months
Scores and Labels 1 Arquason 11 months
iPad Performance tips needed, plz help! 26 Andreas Loew 11 months
How to get the performance of Fruit Ninja on iPad.. 27 crypt 11 months
Really confused about how to create a 4444 PNG with transparency. 7 timtupman 11 months
Very Weird Issue with setDisplayFPS 12 Steve Oldmeadow 1 year
Game Design 1 AlJaree 1 year
Drawing using interleaved array of x,y,uvx,uvy,color for performance boost? 14 araker 1 year