Topic — Add New » Posts Last Poster Freshness
Smooth anti-alias lines 6 onedayitwillmake 22 hours
Possible to keep openGL in portrait mode while allowing autorotation? 4 abitofcode 6 days
Cocos2d screenShot - 2 47 cocojoe 1 week
OpenGL error 0x0501 in -[EAGLView swapBuffers] 3 fonager 3 weeks
Fast set/getPixel for an opengl texture? - 2 41 mungler 1 month
Rendering a texture-filled polygon 10 asinesio 1 month
vertexZ visible range 1 lundrone 1 month
Help needed to implemented Page Curl Effect of a Sprite 5 bradparks 1 month
RDDrawingSprite; a class for drawing stuff! 7 robodude666 1 month
[devel] default GL state for nodes 24 Pegazyz 2 months
GameBoy OpenGL rendering effect 5 generalrelativity 2 months
Problem after switching to 4.0 7 riq 2 months
How can I add simple 3D geometry? 2 just.danne 3 months
Copy Pixels and Paste Pixels in COCOS2d 1 max9xs 3 months
Shifting color hue 9 inZania 3 months
Flood fill algorithm 1 brovador 3 months
Problem upgrading project from 0.8x to 0.99 4 Lars 5 months
OpenGL error 0x0501 in -[EAGLView swapBuffers] on iPod Touch 2nd gen 2 CJ 6 months
Masking Sprites 1 jotajota 6 months
Simulate torchlight effect on background with opacity and Blend Function 10 gnomesgames 6 months
Stencil Buffer tricks 4 shadhex 6 months
CHECK_GL_ERROR in swapBuffers 3 yemibedu 6 months
SDK 3.2.2 (beta 2) | OpenGL error 0x0500 in -[EAGLView swapBuffers] 5 psi 6 months
CCSpriteSheet, Many different Sprites - how to handle for smooth performance? 3 javy 6 months
2x2 pixel format (lower resolution) 13 patrickC 7 months
Tip: Do not runWithScene before attachInView or attachInWindow 4 nash8114 7 months
[game] Bear on a Wire - Cocos2D + Chipmunk - 2 35 dreamsocket 7 months
Texture for chipmunk static bodies. 5 bradparks 7 months
Drawing using interleaved array of x,y,uvx,uvy,color for performance boost? 10 CJ 8 months
Problem loading GL texture (Mixing GL and Cocos) 22 yarri 10 months