Topic — Add New » Posts Last Poster Freshness
OpenGL error 0x0501 in -[EAGLView swapBuffers] on iPod Touch 2nd gen 2 CJ 1 week
Masking Sprites 1 jotajota 1 week
Simulate torchlight effect on background with opacity and Blend Function 10 gnomesgames 1 week
Cocos2d screenShot 28 mhussa 2 weeks
Stencil Buffer tricks 4 shadhex 2 weeks
Fast set/getPixel for an opengl texture? 28 warmi 2 weeks
CHECK_GL_ERROR in swapBuffers 3 yemibedu 3 weeks
SDK 3.2.2 (beta 2) | OpenGL error 0x0500 in -[EAGLView swapBuffers] 5 psi 3 weeks
CCSpriteSheet, Many different Sprites - how to handle for smooth performance? 3 javy 3 weeks
2x2 pixel format (lower resolution) 13 patrickC 1 month
Tip: Do not runWithScene before attachInView or attachInWindow 4 nash8114 1 month
[devel] default GL state for nodes 21 riq 1 month
[game] Bear on a Wire - Cocos2D + Chipmunk - 2 35 dreamsocket 1 month
Texture for chipmunk static bodies. 5 bradparks 2 months
Drawing using interleaved array of x,y,uvx,uvy,color for performance boost? 10 CJ 2 months
Problem loading GL texture (Mixing GL and Cocos) 22 yarri 4 months
OpenGL Blending? 27 nsxdavid 4 months
Get pixel color for tile in tmxtiledmap? 3 trippy 4 months
Cocos2D for android ? 16 ob1 5 months
How to display OpenGL primitives on top of a layer? 7 cpk 5 months
Blurring a texture 2 badawe 5 months
Drawing a Disk in OpenGL 2 Thomvis 5 months
Drawing a dotted line with the finger 4 mint 5 months
White boxes Sprites 3 penguins 6 months
Transparency in Simulator 1 johannth 6 months
Shifting color hue 8 friken 6 months
Batch an openGL call to draw a lot of primitives 4 UseCase 7 months
Scrolling background in 3D angle 3 rbrooky 7 months