Topic — Add New » Posts Last Poster Freshness
Question on memory usage - CCTexture2D .... 2 kai 1 week
Abandoned/Leaked memory in Cocos2D/OpenGL/Foundation? 9 Lind83 1 week
Sprite Animation with CCSpriteSheet (Too much usage of memory) 16 stickyice17 1 week
Are we still looking at 24mb of texture memory for the iPad? 6 knightforked 2 weeks
Out of Memory when i use 480x320 texture as background, Pls Help: going crazy! 16 ops8086 2 weeks
Excessive sprites needed. Memory leak issues. 3 michaelm 3 weeks
How many sprites can I have on screen? 4 eJayStudios 3 weeks
Proposed new feature (with code) - MemoryMonitor 7 pfg2009 3 weeks
How to see memory usage like texture memory allocation. 2 CJ 3 weeks
Confusion on Sprites 5 christophersisk 1 month
PVR Textures and Memory 26 riq 1 month
Problem with memory 8 araker 1 month
How to use many big sprites in a single scene? 2 finder39 1 month
IPhone and IPod Touch memory 2 briancps 1 month
Acceptable frame rate with Tile Map?? 13 edge17 1 month
Application crashing due to more use of CCSpriteFrameCache ? 11 ashmira 2 months
A performance question 5 edge17 2 months
Memory leaks on replaceScene 5 penx 2 months
Help! Memory issues (I think) 25 Dunc 2 months
Better way to handle this walking animation 5 drPedro 3 months
Sprites handling and object allocation 4 Codemattic 3 months
Slow fps - possible memory leaking 5 steg90 3 months
Memory leaking 15 ashmira 3 months
Question about memory [declare sprites in header file or not?] 1 Neo-Dragon 4 months
Questions about Sprites and Texture Memory 3 MasterP 4 months
App starts crashing on load, after which needs restart to be fixed 1 malphigian 4 months
Texture Memory and Texture Atlas 3 MasterP 4 months
Memory Management (Local Variables) 29 indy2005 4 months
FPS/Memory leak question 1 MrLucky 4 months
Problem preloading images 16 Webtopia 5 months