Topic — Add New » Posts Last Poster Freshness
Cut the Rope style intro video 6 yadongliu 5 days
Getting texture pixels without using glReadPixels() 4 pfg2009 1 week
Removing unused sprite sheet not freeing up memory 8 rgaino 1 week
Invisible sprites and memory 4 Birkemose 1 week
About release and retain... 3 TacoGraveyard 1 week
Background music size, what is too large? 4 Martin 2 weeks
Release necessary after removeFromParentAndCleanup:YES? 2 riq 3 weeks
[?]Advice on creating/using a 'super-format' 10 Duckwit 3 weeks
Frame not found? Console isn't updating? 3 MartineC 4 weeks
[GAME] Memory Train 1 PiikeaMatt 1 month
How to techinically "scale" a sprite without effecting image quality? 7 dgtheman 1 month
Memory Card Game - stuck with the logic 9 TwistAndTrout 2 months
Building a simple app, similar to talking tom. 17 unrealaz 2 months
Taken 40M memory for loading 2 piece of 2048*2048 pngs ? 10 Martin 2 months
Montessori Memory 1 gomoliako 2 months
Want to clarify memory crashes - please help 4 love2script12 2 months
Adding UIGestureRecognizer support in cocos2d - 23 87 CyberBotX 2 months
Do too many updates take up too much memory? 4 dgtheman 2 months
Memory usage of CCTexture2D is doubled during load 16 goatlinks 2 months
pointer question 3 gametreesnet 3 months
Play streaming sound with CocosDenshion 5 dimitriosb 3 months
Problem with crash in iPod 2 razvan_b 3 months
'ReplaceScene' and memory management 5 SoundBlaster 3 months
What is the correct way to handle scenes? 2 SoundBlaster 3 months
CCTransitionPageTurn and dealloc 2 SoundBlaster 3 months
Deleting sprite but when touched again shows up 5 greamer 3 months
Memory issues - where to deallocate? 5 love2script12 4 months
Memory usage with Textures 2 zaaroth 4 months
Memory Warning for allocation is always lower than 10.0MB 5 Blue Ether 4 months
CCSprite and Memory 5 SoundBlaster 4 months