Topic — Add New » Posts Last Poster Freshness
[?] Accessing NSMutableArray* from external class confusion 14 Birkemose 3 days
Only one tiled maps loop 1 sliard 1 week
CDSoundSource problem 3 x0661t 2 weeks
Looping CCMoveTo 6 jcmeyer5 1 month
Cocos2D - ccTouchMoved triggers sound repeatedly & ccTouchEnded doesn't work 6 Birkemose 4 months
Looping a sound effect and changing speed 6 hoop 4 months
Tutorial: Creating infinite scrolling backgrounds 1 pabloruiz55 5 months
[Tutorial] How to make a looping menu the noobish way (easy for new comers) 1 petemyster 6 months
looping background music from a specific time 3 Steve Oldmeadow 8 months
game loop, timers and saving/handling of timed actions - what's best practice? 12 Martin 9 months
Removing objects from a loop over an NSMutableArray... but wait! There's more! 18 Lam 10 months
Freaky memory leak during replace scene when using spacemanager! - 2 35 mobilebros 11 months
Looping sounds with no delay? 6 raizor 1 year
CCARRAY_FOREACH problem. Any insight? 3 saim80 1 year
CCMenuItemImage add to CCMenu from Loop? 3 Bosstone 1 year
Scheduled updates overlapping 1 pmc255 1 year
two loops 10 MandarX 1 year
CCCallFunc ... 1 icanzilb 1 year
Lots of buttons bringing down performance? 6 hm50 1 year
Cocos2d schedule timers? 3 JavaWizKid 1 year
For loop not working 5 dcthatch 1 year
object in array are not removed 10 AcesWild 1 year
Filling 2D array. 8 neophit 1 year
Manually draw/step 6 penguins 2 years
CDSoundEngine problem with stopping looping sounds 10 parsa28 2 years
Errors at Director Mainloop? 10 badawe 2 years
Ogg format loading slowly 4 Steve Oldmeadow 2 years