cocos2d for iPhone » Tags » lines
| Topic — Add New » | Posts | Last Poster | Freshness |
|---|---|---|---|
| Smooth handwriting | 4 | geykel | 5 months |
| How to add line between given points in mouse move | 2 | unrealaz | 6 months |
| Verify line drawn over points | 5 | shaan | 6 months |
| A lot of CC3LineNodes and performance optimization | 5 | zedarus | 7 months |
| Strange Error with Spritesheet... | 3 | Arbel | 7 months |
| RDDrawingSprite; a class for drawing stuff! | 11 | KaboomProjeXs | 7 months |
| Drawing lines that stay | 3 | MaximSchoemaker | 9 months |
| Black line | 9 | v3nom | 10 months |
| Movable lines | 16 | Lam | 11 months |
| how to create a thread? | 3 | cjl | 1 year |
| Disable antialiasing in CCTMXTiledMap | 12 | cybergreg | 1 year |
| Flicker Lines with TMX Tilesets | 5 | h.hamm | 1 year |
| It seems that Cocos is not a high-performance line drawing library? | 4 | Matt Rix | 1 year |
| [game] Bear on a Wire - Cocos2D + Chipmunk - 2 | 35 | dreamsocket | 2 years |
| Animate along a path ? | 6 | max9xs | 2 years |
| Need some advice for a project | 4 | chrisco | 2 years |
| glLineWidth and GL_LINE_SMOOTH work well on the simulator, but not on IPHONE | 5 | alonstudio | 2 years |
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