Topic — Add New » Posts Last Poster Freshness
[sticky] Welcome to the cocos3d forum! - 23 88 wildwinter 2 weeks
Where is the position defined for the FPSLabel? 10 riq 2 weeks
FPS ISSUE due to hash size after adding and removing a large number of shapes. 1 sctm81 3 weeks
How to delay drawScene (aim -> 50 fps) 2 zuschauer 1 month
Performance on Ipad, load sprite“s (StoryBook) 1 galenzo17 1 month
CCSpriteBatchNode with large transparent backgrounds 6 aramk 2 months
FPS counter does not show 9 pimms 3 months
fps from 60 to 30 !!! 6 riq 4 months
Schedulers and frame times 2 Birkemose 4 months
Almost crazy about lower and lower fps... 5 AlvanChen 4 months
Overlapping Images causes fps drop?? 3 araker 4 months
Static Background Image??? 4 Thnx4TheXP 5 months
Check if sprite exists at angle??? 3 Thnx4TheXP 5 months
FPS counter does not show! 1 eviljack 5 months
Retina FPS and iPhone 4 performance 6 cmcaleese34 5 months
FPS dropping 5 Folkdev 6 months
About FPS 5 ccm1130 6 months
Slow Performance 2 principe 6 months
FPS slow down when touch on sprites with no touch events 9 zaaroth 7 months
Target pre-3GS Devices? - 2 38 Webtopia 7 months
Problems with FPS 2 actinism 7 months
Extremely weird iPhone 3G performance problem 8 Birkemose 8 months
Memory problem instruments 5 Blue Ether 8 months
Impossible to have smoothly moving Sprites at 30-40 FPS? 13 CrazyPanda 8 months
Many Sprites slows down FPS, how to optimize? 6 Aorata 8 months
FPS performance oddity between iTouch 2ndGen and iPhone 3G 11 PAj 8 months
Retina Simulator - Lag? 6 Bananni 8 months
What should we be "shooting" for in terms of iPhone resource usage 4 liquidfire 8 months
Curious Tilemap 3 Bananni 9 months
positioning single particles 2 Dragyn 9 months