Topic — Add New » Posts Last Poster Freshness
TileMap issues 7 Tiron 1 year
Chipmunk: Collision detection 4 ruben301 1 year
problem getting sprite positions 2 Verisutha 1 year
Problems stopping my sprite at map wall! 6 Abrown 1 year
Hexagon collision detection 3 Vanny 1 year
Creating a flexuous surface as boundary with collision detection 2 reddragonsmaug 1 year
Collision Detection in Cocos2d without any physics engine??? 5 araker 1 year
change Sprite frame for few seconds on collision?? 1 hemant 1 year
Collision Hit Boxes for 2D fighting game. Tools? 4 abitofcode 1 year
Collision detection between sprites with different vertexZ values 1 just.danne 1 year
Oriented Bounding Box 4 araker 1 year
Map collision detection 3 araker 1 year
Low fps breaks collision detection 7 Zhenmuron 1 year
box2d collision detection memory problem 7 steg90 1 year
Detecting Collisions With TMXTiledMap? - 2 32 mchawla 1 year
Cocos2d collision detection problem... 1 thyrgle 2 years
Chipmunk Collision not detected, At fast velocity 5 max9xs 2 years
Side Scroller Strategy Question 4 Martin 2 years
CGRectIntersectsRect + collision detection? 6 meladori 2 years
Approach for "Shooting Airplane" like game 5 xelhark 2 years
Physics Engines for Collision Detection (Thoughts?) 5 sowbug 2 years
Collision Detection without using a Physics Engine 4 abitofcode 2 years
what knowledge is required for detection 2 Dunc 2 years
Collision Detection with a tilemap 12 Neo-Dragon 2 years
Chipmunk collision callback 5 helixed 2 years
Collision detection between sprites and touch drawn shape? 7 Sean Carmody 2 years
Chipmunk Collision Pair Func - Not being called 8 mobilebros 2 years
Collision detection 14 crmagicxxx 2 years
Collision Detecton with Box2D 7 badawe 2 years
Color Collision Map? 5 artakus 2 years