Topic — Add New » Posts Last Poster Freshness
SDK 4.0 and Cocos2d 0.8 action problem 3 n8tr 1 year
Dynamically add actions to CCSequence 3 twinkle 1 year
Problem with actions on iPod with iOS4 update 4 timintal 1 year
Is it possible to creacte an CCAction that affects several objects at once? 4 bradparks 1 year
When to use Actions, when to use Transitions, and how to cancel them. 1 tedB 1 year
Build up a sequence of actions in a loop 6 Karl 2 years
Combining Actions / Running multiple actions at the same time. 7 petrusali 2 years
Newbie questions (movements, best practices, etc.) 3 zenkimoto 2 years
Reset Actions 3 pravin 2 years
CCMoveTo with line drawing 10 slycrel 2 years
Should I use a physic engine? 6 Doches 2 years
How do I locate a sprite after several nested Actions? 2 mobilebros 2 years
Instant Actions 4 David994A 2 years
runAction is ineffective 1 eholley 2 years
How can I do a Sequence with grouped actions? 6 liquidchaz 2 years
simultaneous actions 9 Karl 2 years
No arg inits and exposing ivars 1 djdrzzy 2 years
Fading sprites out 2 Karl 2 years
CallFunc vs [self schedule:...] patterns 1 pfg2009 2 years
Changing directions whilst JumpBy 4 mickeyl 2 years
Queuing actions real time or Real Time action modification 7 bradparks 2 years
Action Composition 7 guillermo 2 years
spawn actions 3 Clain 2 years
Manually stop action 4 wobster 2 years
Proposed Change To Actions 30 slipster216 2 years
Waves action causing Label to disappear in code from HelloActions example 1 SageGames 2 years
Problem with action + dealloc 6 Lam 2 years
Reuse Speed Action 3 conor 2 years
Which is better? MoveTo or Chipmunk apply force? 6 jd 2 years
runtime actions list 3 jason rogers 2 years