<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="bbPress/1.1" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>cocos2d for iPhone &#187; Topic: Slide It: Fun Sliding Tile Puzzle</title>
		<link>http://www.cocos2d-iphone.org/forum/topic/644</link>
		<description>A fast, easy to use, free, and community supported 2D game engine</description>
		<language>en-US</language>
		<pubDate>Fri, 10 Feb 2012 01:22:29 +0000</pubDate>
		<generator>http://bbpress.org/?v=1.1</generator>
		<textInput>
			<title><![CDATA[Search]]></title>
			<description><![CDATA[Search all topics from these forums.]]></description>
			<name>q</name>
			<link>http://www.cocos2d-iphone.org/forum/search.php</link>
		</textInput>
		<atom:link href="http://www.cocos2d-iphone.org/forum/rss/topic/644" rel="self" type="application/rss+xml" />

		<item>
			<title>jptsetung on "Slide It: Fun Sliding Tile Puzzle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/644#post-4256</link>
			<pubDate>Thu, 16 Jul 2009 20:22:44 +0000</pubDate>
			<dc:creator>jptsetung</dc:creator>
			<guid isPermaLink="false">4256@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Thanks a lot!
</p></description>
		</item>
		<item>
			<title>jtabernik on "Slide It: Fun Sliding Tile Puzzle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/644#post-4153</link>
			<pubDate>Thu, 16 Jul 2009 01:23:41 +0000</pubDate>
			<dc:creator>jtabernik</dc:creator>
			<guid isPermaLink="false">4153@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Doing the UIKit popups was very easy.  For example, to allow the user to enter their name for the high scores board, I call this function as soon as the puzzle is solved:</p>
<p><code><br />
-(void) doLeader {</p>
<p>	TextAlertView *alert = [[TextAlertView alloc] initWithTitle:@"Post Your High Score" message:@"Enter your name to post your high score." delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK", nil];<br />
	alert.textField.secureTextEntry = NO;<br />
	alert.textField.autocorrectionType = UITextAutocorrectionTypeNo;<br />
	alert.textField.autocapitalizationType = UITextAutocapitalizationTypeNone;<br />
	[alert show];<br />
	[alert autorelease];<br />
}<br />
</code></p>
<p>Then I have the alert delegate in the .m file as well:</p>
<p><code><br />
- (void)alertView:(UIAlertView *)alertDialog clickedButtonAtIndex:(NSInteger)buttonIndex<br />
{<br />
	if(buttonIndex &#62; 0)<br />
	{</p>
<p>                //do stuff here...</p>
<p>        }<br />
}<br />
</code></p>
<p>I was glad to find I could do regular popups within a cocos2d scene so easily!
</p></description>
		</item>
		<item>
			<title>jptsetung on "Slide It: Fun Sliding Tile Puzzle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/644#post-3894</link>
			<pubDate>Tue, 14 Jul 2009 09:36:39 +0000</pubDate>
			<dc:creator>jptsetung</dc:creator>
			<guid isPermaLink="false">3894@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>That's a nice little time waster. Congrats.<br />
Yes cocos2d is one of the best iPhone commmunity. I read a lot of topic here as well, almost daily.<br />
I'm interested in the way you merged the UIKIT popup with cocos2D. I want to do the same thing right now and I start to look around how to do this.
</p></description>
		</item>
		<item>
			<title>jtabernik on "Slide It: Fun Sliding Tile Puzzle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/644#post-3844</link>
			<pubDate>Tue, 14 Jul 2009 02:31:48 +0000</pubDate>
			<dc:creator>jtabernik</dc:creator>
			<guid isPermaLink="false">3844@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I have just finished my first app for the iPhone using cocos2d.  It was a great experience.  I am still pretty new to the entire platform--I just started coding on the Mac about 2 months ago; but cocos2d made it really easy to jump in and be productive quickly.</p>
<p>Here is a link to the demo on YouTube:  <a href="http://www.youtube.com/watch?v=4OKNsXuOljo" rel="nofollow">http://www.youtube.com/watch?v=4OKNsXuOljo</a></p>
<p>I would have to say the thing I was most impressed with was the huge community of users who not only are quite skilled but also very generous with their knowledge, including working code examples.  Any time I was stuck, I could just jump out to Google and search and get answers.  Absolutely unbelievable!</p>
<p>I would love to give back in any way I can, so if you are just starting out and are interested in how I did anything in my game, please feel free to post a question.  Thanks!!
</p></description>
		</item>

	</channel>
</rss>

