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		<title>cocos2d for iPhone &#187; Topic: [GAME] Trundle</title>
		<link>http://www.cocos2d-iphone.org/forum/topic/4017</link>
		<description>A fast, easy to use, free, and community supported 2D game engine</description>
		<language>en-US</language>
		<pubDate>Fri, 10 Feb 2012 02:05:26 +0000</pubDate>
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			<link>http://www.cocos2d-iphone.org/forum/search.php</link>
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		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-69901</link>
			<pubDate>Fri, 07 Jan 2011 17:27:33 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">69901@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>A new freebie update has been released to the App Store; this level is a bit more involved than past ones, it involves helping a young creature progress in an effort to find and rescue his father.</p>
<p><img src="http://a1.phobos.apple.com/us/r1000/054/Purple/46/77/53/mzl.ritafbao.320x480-75.jpg" alt="" />
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-46230</link>
			<pubDate>Wed, 14 Jul 2010 20:43:19 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">46230@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p><img src="http://a1.phobos.apple.com/us/r30/Purple/66/c9/ec/mzl.dmcwrprv.480x480-75.jpg" alt="" />
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-46226</link>
			<pubDate>Wed, 14 Jul 2010 20:28:22 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">46226@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Just wanted to announce that we just launched Trundle HD for the iPad.... oh and it's free! but with a few in-app purchases, just like the iphone version.</p>
<p><a href="http://itunes.apple.com/app/trundle-hd/id378509387?mt=8" rel="nofollow">http://itunes.apple.com/app/trundle-hd/id378509387?mt=8</a></p>
<p><img src="http://a1.phobos.apple.com/us/r30/Purple/3d/28/86/mzl.bktrissx.480x480-75.jpg" />
</p></description>
		</item>
		<item>
			<title>Genji on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33225</link>
			<pubDate>Wed, 07 Apr 2010 20:26:50 +0000</pubDate>
			<dc:creator>Genji</dc:creator>
			<guid isPermaLink="false">33225@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I took NTHL77W7FHFF, will try it out soon and leave feedback :)
</p></description>
		</item>
		<item>
			<title>MikeSz on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33202</link>
			<pubDate>Wed, 07 Apr 2010 18:47:19 +0000</pubDate>
			<dc:creator>MikeSz</dc:creator>
			<guid isPermaLink="false">33202@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>well, I basically mean that when I enter the game I dont see anything that would even suggest that this is a special version ;)
</p></description>
		</item>
		<item>
			<title>pfg2009 on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33201</link>
			<pubDate>Wed, 07 Apr 2010 18:37:53 +0000</pubDate>
			<dc:creator>pfg2009</dc:creator>
			<guid isPermaLink="false">33201@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I took FWMKK4XRN43P.  Will post a review soon.
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33191</link>
			<pubDate>Wed, 07 Apr 2010 17:27:55 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">33191@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Strange! Yes that is a very good point; next round! You'll notice that the Unlimited version does not have "Add on worlds" in the main menu.</p>
<p>What do you mean exactly with the level selection screen? The world pack name should be at the top of the "special" levels, do you mean indicate somehow that it is unique to the unlimited version?
</p></description>
		</item>
		<item>
			<title>MikeSz on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33185</link>
			<pubDate>Wed, 07 Apr 2010 16:19:07 +0000</pubDate>
			<dc:creator>MikeSz</dc:creator>
			<guid isPermaLink="false">33185@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>its exactly same on my device. I actually had to double and then triple check which version I was playing...</p>
<p>you really should have a different icon and name of the app AND something inside the game that mentions that the user is playing the special levels. even a level selection screen or something like that</p>
<p>dont treat is as criticizing - but a suggestion ;)
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33180</link>
			<pubDate>Wed, 07 Apr 2010 15:50:52 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">33180@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Thats strange... The icon actually is the same (perhaps a bad decision on our part?) but the name should come up as "Trundle U!"
</p></description>
		</item>
		<item>
			<title>MikeSz on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33178</link>
			<pubDate>Wed, 07 Apr 2010 15:47:31 +0000</pubDate>
			<dc:creator>MikeSz</dc:creator>
			<guid isPermaLink="false">33178@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>interesting... I used WET67MA7JF3J and... dunno why but both the icon and name of the app and even loading and main screens carry no mentions of the "unlimited" whatsoever. in fact when I do search app on the device I have 2 apps called "Trundle" with exactly same icon
</p></description>
		</item>
		<item>
			<title>sunflower on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33171</link>
			<pubDate>Wed, 07 Apr 2010 15:05:04 +0000</pubDate>
			<dc:creator>sunflower</dc:creator>
			<guid isPermaLink="false">33171@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>used this XENE6P7XAEFP.</p>
<p>will post some review.
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33170</link>
			<pubDate>Wed, 07 Apr 2010 15:00:20 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">33170@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Thanks MikeSz, I don't remember what was said with Tiki Totems exactly but I do read the forum a lot and DLC and Freemium models seem like a good idea, we felt we'd also get more exposure with the stand alone unlimited version. Essentially now we have a paid and lite version, but the lite version is upgradeable thru the in-app.</p>
<p>As for info about the free version, we got a lot downloads when first released; thousands a day, the Touch Arcade article really launched it I believe, but then like anything else it slowly trickled down to around a hundred a day or so.
</p></description>
		</item>
		<item>
			<title>MikeSz on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33164</link>
			<pubDate>Wed, 07 Apr 2010 14:40:54 +0000</pubDate>
			<dc:creator>MikeSz</dc:creator>
			<guid isPermaLink="false">33164@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I just have to ask ;) is the unlimited version release influenced by what we wrote about Tiki Totems and in-apps success ? ;)</p>
<p>a great game really ! art style absolutely rocks !</p>
<p>anyway - can you share some info about the free version's downloads ?
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-33163</link>
			<pubDate>Wed, 07 Apr 2010 14:33:46 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">33163@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>A new update to Trundle has been submitted featuring in-app purchasing for our first world pack release. In addition we created another app titled Trundle Unlimited which has already been approved (Trundle itself is still pending).</p>
<p>Trundle Unlimited is really just Trundle with all in-app purchases unlocked... for life. Here's a link to the store and some screens of the new worlds from the new world pack.</p>
<p><a href="http://itunes.apple.com/us/app/trundle-unlimited/id365641818?mt=8" rel="nofollow">http://itunes.apple.com/us/app/trundle-unlimited/id365641818?mt=8</a></p>
<p><img src="http://a1.phobos.apple.com/us/r1000/044/Purple/6d/d4/f3/mzl.pnfslwcm.320x480-75.jpg" /></p>
<p><img src="http://a1.phobos.apple.com/us/r1000/015/Purple/e4/6c/77/mzl.vkjvgtvr.320x480-75.jpg" /></p>
<p>Oh and can't forget the promos ;)<br />
FWMKK4XRN43P<br />
JYHNF9LRXLHA<br />
E9EAMXMM3WTM<br />
NTHL77W7FHFF<br />
9J7J4LHK46F9<br />
P4E7RH9FJJLX<br />
TA9WR3M6W746<br />
TE73H44YEA7M<br />
FXJ3TRMMYPWX<br />
RJ3EK6PFY9AT<br />
9RPPFPJYJLYA<br />
9LNFJ394XA4X<br />
XENE6P7XAEFP<br />
TLMJTLXTYH3N<br />
WET67MA7JF3J<br />
EL9NEY3JY96X
</p></description>
		</item>
		<item>
			<title>peacewise on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-25890</link>
			<pubDate>Sun, 07 Feb 2010 21:35:16 +0000</pubDate>
			<dc:creator>peacewise</dc:creator>
			<guid isPermaLink="false">25890@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Wow! Trundle looks very cool.
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-25880</link>
			<pubDate>Sun, 07 Feb 2010 19:56:37 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">25880@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hello again, just wanted to let everyone know that there is a new update to Trundle that has changed a bit, hopefully quelling any lookalike comparisons to the unreleased wiiware title, Night Sky. </p>
<p><a href="http://itunes.apple.com/us/app/trundle/id339003342?mt=8">Trundle - App Store</a></p>
<p>In any case, we're moving forward and have some great free updates planned, here's some mouth-watering screencaps for anyone interested.</p>
<p><img src="http://www.mobile-bros.com/wp-content/uploads/2010/02/mzl.hhwzrgbx-300x200.png" /><br />
<img src="http://www.mobile-bros.com/wp-content/uploads/2010/02/freebie-300x200.png" /></p>
<p>@<a href='http://www.cocos2d-iphone.org/forum/profile/489'>MikeSz</a> - Thanks Mike, we've gotten a few suggestions about things like this and are working on a fix(s).
</p></description>
		</item>
		<item>
			<title>MikeSz on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017/page/2#post-24564</link>
			<pubDate>Wed, 27 Jan 2010 14:46:17 +0000</pubDate>
			<dc:creator>MikeSz</dc:creator>
			<guid isPermaLink="false">24564@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>played a bit more and the game is really cool :)</p>
<p>Im not sure if it's intended behavior, but in the current version you can jump whenever you are touching some surface. even if you're UNDER it ;) basically if you click fast enough, you can climb vertical walls, and if you're luck - even those that are sloped towards you ;) I was able to "cheat" through a couple levels by using speed clciking (bunnyhop !) instead of careful moves and balance
</p></description>
		</item>
		<item>
			<title>Stuart Carnie on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24509</link>
			<pubDate>Wed, 27 Jan 2010 06:17:42 +0000</pubDate>
			<dc:creator>Stuart Carnie</dc:creator>
			<guid isPermaLink="false">24509@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Speaking of this silhouette style, how about <a href="http://www.limbogame.org/">limbo game</a> - looks gorgeous.  I think these guys absolutely nailed the ambience in this concept video.
</p></description>
		</item>
		<item>
			<title>Codemattic on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24506</link>
			<pubDate>Wed, 27 Jan 2010 05:15:46 +0000</pubDate>
			<dc:creator>Codemattic</dc:creator>
			<guid isPermaLink="false">24506@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@<a href='http://www.cocos2d-iphone.org/forum/profile/25'>PhilM</a> me too :(
</p></description>
		</item>
		<item>
			<title>PhilM on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24483</link>
			<pubDate>Tue, 26 Jan 2010 23:53:08 +0000</pubDate>
			<dc:creator>PhilM</dc:creator>
			<guid isPermaLink="false">24483@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>just seen the TA post &#38; came here to send my congrats! Just downloading it now :)</p>
<p>edit: doh! I'm still on 3.1, will have to wait to try it :(
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24481</link>
			<pubDate>Tue, 26 Jan 2010 23:20:22 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">24481@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Wow!! I had no idea, that is so great! Thanks for posting that redsky, we're on cloud nine right now.
</p></description>
		</item>
		<item>
			<title>redsky on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24479</link>
			<pubDate>Tue, 26 Jan 2010 22:56:47 +0000</pubDate>
			<dc:creator>redsky</dc:creator>
			<guid isPermaLink="false">24479@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>congrats on the toucharcade front page coverage :)
</p></description>
		</item>
		<item>
			<title>MikeSz on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24474</link>
			<pubDate>Tue, 26 Jan 2010 21:31:25 +0000</pubDate>
			<dc:creator>MikeSz</dc:creator>
			<guid isPermaLink="false">24474@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@ mobilebros - good luck ! really curious how will it turn out for you financially</p>
<p>PS one you're finished it would be really nice if you could prepare some tutorial on inApp-purchase using cocos2d ;)
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24473</link>
			<pubDate>Tue, 26 Jan 2010 21:14:27 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">24473@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@<a href='http://www.cocos2d-iphone.org/forum/profile/489'>MikeSz</a> Haha wow, we were somewhat aware of such things happening and tried to put a stop to anything that would happen like that, so thanks for bringing that one to our attention; it will surely be fixed next release.</p>
<p>The reason we made it free was to try something new; essentially give out the game for free forever, (right now its only 2 levels) and then offer in-app purchasing for new levels while still adding free levels as well, sooo basically right now we're hammering on creating content.</p>
<p>We've already gotten some feedback on how the level endings could be spiced up a bit, so feel free to constructively criticize or comment, it'll help us deliver a better product!
</p></description>
		</item>
		<item>
			<title>penguins on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24470</link>
			<pubDate>Tue, 26 Jan 2010 20:51:02 +0000</pubDate>
			<dc:creator>penguins</dc:creator>
			<guid isPermaLink="false">24470@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Wow awesome. Been following this game's style off in the distance for a while. Free!?!?!?!? Just got. Yippii.
</p></description>
		</item>
		<item>
			<title>MikeSz on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24469</link>
			<pubDate>Tue, 26 Jan 2010 20:39:24 +0000</pubDate>
			<dc:creator>MikeSz</dc:creator>
			<guid isPermaLink="false">24469@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>wow, its free ? looks well to good to be free on release date...</p>
<p>well, in either case - I also like the atmosphere a LOT</p>
<p>played only a moment, but found a BUGGGGG - on the... ummm thirds screen I think, were you have a "rotating bridge" kind of thing, I managed to make a few jumps in short timespan and literally fly out of the level, never to return :D
</p></description>
		</item>
		<item>
			<title>Codemattic on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24457</link>
			<pubDate>Tue, 26 Jan 2010 18:07:57 +0000</pubDate>
			<dc:creator>Codemattic</dc:creator>
			<guid isPermaLink="false">24457@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@<a href='http://www.cocos2d-iphone.org/forum/profile/30412'>Tim</a> - Trundle, that Wine based game (cant remember the name), Space Harvest, etc... Im not sure if those games needed 3.1.2 specifically or they forgot to set the OS lower/more compatible. Ive been keeping older versions of the OS on my devices so I could test against them, but maybe its time to upgrade now. Too many cocos games I want to try and cant.
</p></description>
		</item>
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			<title>Genji on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24453</link>
			<pubDate>Tue, 26 Jan 2010 17:47:29 +0000</pubDate>
			<dc:creator>Genji</dc:creator>
			<guid isPermaLink="false">24453@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Congrats! Very impressive game, the atmosphere and visuals are amazing.
</p></description>
		</item>
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			<title>Tim on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24443</link>
			<pubDate>Tue, 26 Jan 2010 16:43:50 +0000</pubDate>
			<dc:creator>Tim</dc:creator>
			<guid isPermaLink="false">24443@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I was going to post earlier and ask why everyone seems to be compiling for 3.1.2 (thought I may've been missing something), but more often than not it seems like it wasn't intentional.  Seems like there's still a large user base still on 3.0.
</p></description>
		</item>
		<item>
			<title>mobilebros on "[GAME] Trundle"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4017#post-24441</link>
			<pubDate>Tue, 26 Jan 2010 16:29:12 +0000</pubDate>
			<dc:creator>mobilebros</dc:creator>
			<guid isPermaLink="false">24441@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Oh! you're right about the 3.1.2, I kept telling myself to compile for a lower version, I'll have to see about that next time around, sorry!
</p></description>
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