<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="bbPress/1.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>cocos2d for iPhone &#187; Topic: ccpicker view?</title>
		<link>http://www.cocos2d-iphone.org/forum/topic/31440</link>
		<description>A fast, easy to use, free, and community supported 2D game engine</description>
		<language>en-US</language>
		<pubDate>Tue, 21 May 2013 15:11:05 +0000</pubDate>
		<generator>http://bbpress.org/?v=1.2</generator>
		<textInput>
			<title><![CDATA[Search]]></title>
			<description><![CDATA[Search all topics from these forums.]]></description>
			<name>q</name>
			<link>http://www.cocos2d-iphone.org/forum/search.php</link>
		</textInput>
		<atom:link href="http://www.cocos2d-iphone.org/forum/rss/topic/31440" rel="self" type="application/rss+xml" />

		<item>
			<title>mick80234 on "ccpicker view?"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/31440#post-161032</link>
			<pubDate>Wed, 23 May 2012 14:22:56 +0000</pubDate>
			<dc:creator>mick80234</dc:creator>
			<guid isPermaLink="false">161032@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I wrote a CCPickerView that is available on GitHub  <a href="https://github.com/fidgetware/CCPickerView" rel="nofollow">https://github.com/fidgetware/CCPickerView</a>. It is a close drop replacement for UIPickerView.
</p></description>
		</item>
		<item>
			<title>Jeff on "ccpicker view?"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/31440#post-154272</link>
			<pubDate>Thu, 19 Apr 2012 17:48:16 +0000</pubDate>
			<dc:creator>Jeff</dc:creator>
			<guid isPermaLink="false">154272@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Follow this tutorial: <a href="http://www.raywenderlich.com/4817/how-to-integrate-cocos2d-and-uikit" rel="nofollow">http://www.raywenderlich.com/4817/how-to-integrate-cocos2d-and-uikit</a>
</p></description>
		</item>
		<item>
			<title>godzilla on "ccpicker view?"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/31440#post-154260</link>
			<pubDate>Thu, 19 Apr 2012 16:41:51 +0000</pubDate>
			<dc:creator>godzilla</dc:creator>
			<guid isPermaLink="false">154260@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>i have already pm hm50<br />
trouble with my game is that i need the picker view within one of the game scenes.  Unless i can somehow pause the scene, display the picker view and then return the data back into the scene before returning to normal. Is there an example of this i can follow?
</p></description>
		</item>
		<item>
			<title>Jeff on "ccpicker view?"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/31440#post-154225</link>
			<pubDate>Thu, 19 Apr 2012 13:35:02 +0000</pubDate>
			<dc:creator>Jeff</dc:creator>
			<guid isPermaLink="false">154225@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Like itlgames said, you can always use ui kit and put it in.  You could always do a private message to hm50.
</p></description>
		</item>
		<item>
			<title>godzilla on "ccpicker view?"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/31440#post-154160</link>
			<pubDate>Thu, 19 Apr 2012 00:59:17 +0000</pubDate>
			<dc:creator>godzilla</dc:creator>
			<guid isPermaLink="false">154160@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hello guys</p>
<p>i am in need of a pickerView in one of my ccnode layers. From my understanding you can not use the standard picker view from the UI kit. However according to this thread:</p>
<p><a href="http://www.cocos2d-iphone.org/forum/topic/10160" rel="nofollow">http://www.cocos2d-iphone.org/forum/topic/10160</a></p>
<p>someone has created a ccpicker for cocos2d, however the link is no longer working. Does anyone have this implementation they can let me utilise?  Any help would greatly be appreciated - many thanks
</p></description>
		</item>

	</channel>
</rss>
