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		<title>cocos2d for iPhone &#187; Topic: [Game] Zoo Lasso</title>
		<link>http://www.cocos2d-iphone.org/forum/topic/3125</link>
		<description>A fast, easy to use, free, and community supported 2D game engine</description>
		<language>en-US</language>
		<pubDate>Fri, 10 Feb 2012 01:46:25 +0000</pubDate>
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			<link>http://www.cocos2d-iphone.org/forum/search.php</link>
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		<item>
			<title>indy2005 on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125/page/2#post-21912</link>
			<pubDate>Mon, 28 Dec 2009 17:32:53 +0000</pubDate>
			<dc:creator>indy2005</dc:creator>
			<guid isPermaLink="false">21912@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi,</p>
<p>Great if you could add a shake option, to move the animals around a bit if you have a bad arrangement......</p>
<p>Regards</p>
<p>i
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125/page/2#post-21666</link>
			<pubDate>Thu, 24 Dec 2009 00:59:31 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">21666@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Thanks for the nice comments everyone. I'm currently on holiday, but I'll definitely have a crack at some further articles when I get home. Merry Christmas and happy new year to all. :^)
</p></description>
		</item>
		<item>
			<title>Tim on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125/page/2#post-21566</link>
			<pubDate>Tue, 22 Dec 2009 23:15:09 +0000</pubDate>
			<dc:creator>Tim</dc:creator>
			<guid isPermaLink="false">21566@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Also would like to say thanks for sharing and look forward to the additional articles.
</p></description>
		</item>
		<item>
			<title>indy2005 on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125/page/2#post-21562</link>
			<pubDate>Tue, 22 Dec 2009 23:01:04 +0000</pubDate>
			<dc:creator>indy2005</dc:creator>
			<guid isPermaLink="false">21562@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi,</p>
<p>Just bought it.  Great casual game, well done.  Looking forward to the articles continuing.</p>
<p>i
</p></description>
		</item>
		<item>
			<title>goldplated on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125/page/2#post-21435</link>
			<pubDate>Mon, 21 Dec 2009 15:30:33 +0000</pubDate>
			<dc:creator>goldplated</dc:creator>
			<guid isPermaLink="false">21435@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Thanks for sharing Tim...  looking forward to reading the other articles as you get them done.
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21424</link>
			<pubDate>Mon, 21 Dec 2009 11:36:42 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">21424@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi everyone, I've written the first of what will hopefully become a series of posts about the inner workings of Zoo Lasso.</p>
<p><a href="http://launchingpadgames.com/articles/how-zoo-lasso-works-part-one-looping">How Zoo Lasso works, part one: looping</a></p>
<p>I'm very interested to get people's opinions on what I've written. Is it in any way helpful? Any stylistic or content changes you'd like to see? Does it look like a promising direction for a series?</p>
<p>I'm about to leave on my Christmas holiday; I very much look forward to reading anyone's thoughts once I get back.
</p></description>
		</item>
		<item>
			<title>indy2005 on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21395</link>
			<pubDate>Sun, 20 Dec 2009 23:57:42 +0000</pubDate>
			<dc:creator>indy2005</dc:creator>
			<guid isPermaLink="false">21395@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>cool game. Very interested in how state was managed...looking forward to the blog!
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21394</link>
			<pubDate>Sun, 20 Dec 2009 22:52:40 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">21394@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Sure, well I've been meaning to write a series of blog posts on the inner workings of Zoo Lasso for a while now. I guess today is as good as any to get the first one finally written!
</p></description>
		</item>
		<item>
			<title>hank8903 on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21365</link>
			<pubDate>Sun, 20 Dec 2009 15:57:13 +0000</pubDate>
			<dc:creator>hank8903</dc:creator>
			<guid isPermaLink="false">21365@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>that would be greatly appreciated, i'm extremely interested in the game mechanics being a beginner to cocos2d and objective c. thanks!
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21357</link>
			<pubDate>Sun, 20 Dec 2009 07:10:46 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">21357@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>jonathan0382: Argh, I'm so sorry, I never noticed your question! I wasn't ignoring you, promise! You must've posted at exactly the same time as me that day. I'll PM you as well, and I'd be happy to write a post about any or all of the game mechanics.
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21356</link>
			<pubDate>Sun, 20 Dec 2009 07:00:56 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">21356@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Thanks for the nice feedback, Genji. Easy-to-pick-up but challenging-to-master is a quality of all my favourite action puzzlers: Panel de Pon, Puzzle Fighter, Tetris, Rocket Mania... Of course, we might not exactly be up with those big names (yet!), but good to hear that we've got the right approach. :^)
</p></description>
		</item>
		<item>
			<title>Genji on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21354</link>
			<pubDate>Sun, 20 Dec 2009 04:11:09 +0000</pubDate>
			<dc:creator>Genji</dc:creator>
			<guid isPermaLink="false">21354@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Great game, it's very polished! The sound, ui and graphics all fit together well. The best part so far is that the game is easy to pick up (you 'get' the game immediately) but clearly has quite a bit of depth. Very addictive :) Congrats!
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21353</link>
			<pubDate>Sun, 20 Dec 2009 03:24:13 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">21353@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Goldplated: Thanks for the feedback! Yeah, one extra mode we'd like to add is a 'Zen mode' where the game basically never ends, and it never gets too frantic. (Or maybe gets a bit frantic but then calms down again, ad infinitum.)</p>
<p>I believe Popcap has introduced a no-death zen mode into their newer titles like Bejewelled Twist and it's apparently been very successful.</p>
<p>Genji: Enjoy the game! Looking forward to hearing what you think.
</p></description>
		</item>
		<item>
			<title>goldplated on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21352</link>
			<pubDate>Sun, 20 Dec 2009 03:02:45 +0000</pubDate>
			<dc:creator>goldplated</dc:creator>
			<guid isPermaLink="false">21352@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I think the game is very fun and the whole family can enjoy.  I think a "kid mode" would be a good idea for younger kids so that they are able to keep playing the game longer since the difficulty increases as you go along.  Otherwise i think it very nicely done.  I also post a review on the App Store.
</p></description>
		</item>
		<item>
			<title>goldplated on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21351</link>
			<pubDate>Sun, 20 Dec 2009 02:39:50 +0000</pubDate>
			<dc:creator>goldplated</dc:creator>
			<guid isPermaLink="false">21351@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>i grabbed R93HNXMHLAH6  and will review and post back also.
</p></description>
		</item>
		<item>
			<title>Genji on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21350</link>
			<pubDate>Sun, 20 Dec 2009 02:20:15 +0000</pubDate>
			<dc:creator>Genji</dc:creator>
			<guid isPermaLink="false">21350@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I took HKXN6MWM64JA and will post a review on the app store after trying the game out some, thanks!
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-21347</link>
			<pubDate>Sun, 20 Dec 2009 01:18:48 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">21347@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Thanks leocck! Glad your girlfriend enjoys it. One thing we like about how the game has come out is that there's a very casual side (just circle some animals) and also a more competitive combo-obsessed side.</p>
<p>And yes, we're delighted to have Zoo Lasso in 'What We're Playing'! More recently, it's appeared in the US store's 'New &#38; Notable', and I can confirm that being there really does boost your sales a bit. Things were looking pretty bad before that, so this has lifted Tristan and me out of our depression. :^)</p>
<p>We've just released a new version of the game which introduces 17 OpenFeint Achievements. I'm pleased to say that cocos2d and OpenFeint work together very well.</p>
<p>Here are some more promo codes from the new version as an early Christmas present. Just leave a comment if you use one.</p>
<p>    TAAWT3AKN7JF<br />
    R93HNXMHLAH6<br />
    HKXN6MWM64JA</p>
<p>There's also a short new YouTube video to reassure everyone about animal safety. :^)</p>
<p><a href="http://www.youtube.com/watch?v=U7_veNf4NHw" rel="nofollow">http://www.youtube.com/watch?v=U7_veNf4NHw</a>
</p></description>
		</item>
		<item>
			<title>leocck on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-20593</link>
			<pubDate>Wed, 09 Dec 2009 17:29:59 +0000</pubDate>
			<dc:creator>leocck</dc:creator>
			<guid isPermaLink="false">20593@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi there,</p>
<p>The game is on "What we're Playing", congratulations!</p>
<p>This game is very polished and casual. My girlfriend like it very much.
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19433</link>
			<pubDate>Wed, 25 Nov 2009 11:38:53 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">19433@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p><a href="http://itunes.com/apps/ZooLasso">Zoo Lasso is now available on the App Store!</a> Here's a little celebratory video we put together to show you the animals' hidden depths. :^)</p>
<p><a href="http://www.youtube.com/watch?v=8gg73v5iWyY" rel="nofollow">http://www.youtube.com/watch?v=8gg73v5iWyY</a>
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19394</link>
			<pubDate>Tue, 24 Nov 2009 21:27:53 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">19394@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>tm - No problem. Enjoy it once you've got your Touch sorted out. :^)
</p></description>
		</item>
		<item>
			<title>tm on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19388</link>
			<pubDate>Tue, 24 Nov 2009 20:27:36 +0000</pubDate>
			<dc:creator>tm</dc:creator>
			<guid isPermaLink="false">19388@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Sorry, it might take me a day or 2 to review. (trouble updating my iPod Touch)
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19383</link>
			<pubDate>Tue, 24 Nov 2009 19:05:03 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">19383@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>leocck - Thank you, we'll very much appreciate that! Glad you enjoyed it.</p>
<p>tm - I've emailed a promo code to you. :^)
</p></description>
		</item>
		<item>
			<title>tm on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19369</link>
			<pubDate>Tue, 24 Nov 2009 14:44:14 +0000</pubDate>
			<dc:creator>tm</dc:creator>
			<guid isPermaLink="false">19369@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p><a href="mailto:millertim12@gmail.com">millertim12@gmail.com</a><br />
Thanks
</p></description>
		</item>
		<item>
			<title>leocck on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19368</link>
			<pubDate>Tue, 24 Nov 2009 14:40:49 +0000</pubDate>
			<dc:creator>leocck</dc:creator>
			<guid isPermaLink="false">19368@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi there,</p>
<p>I've got the AYPXTE4H6HHP code, and I have to say the game is very polished, congratulations.</p>
<p>I'll post a review on AppStore.
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19359</link>
			<pubDate>Tue, 24 Nov 2009 05:49:19 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">19359@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Tim - Thanks for what sounds like a comprehensive test run. That pause button caused some problems in earlier versions, but I think we finally got it sorted. Basically, the pause button checks:</p>
<ul>
<li>Did the touch <strong>start</strong> over me?</li>
<li>Did the touch <strong>end</strong> over me?</li>
<li>Were there no loops on the screen or being drawn?</li>
</ul>
<p>Seems to get the job done. :^)</p>
<p>tw - Aw, sorry about that! If you let me know your email address I'll send one to you directly. And I'll see if I can post another batch here too; just have to make sure we've got enough left for review copies etc.
</p></description>
		</item>
		<item>
			<title>jonathan0382 on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19358</link>
			<pubDate>Tue, 24 Nov 2009 05:44:18 +0000</pubDate>
			<dc:creator>jonathan0382</dc:creator>
			<guid isPermaLink="false">19358@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@<a href='http://www.cocos2d-iphone.org/forum/profile/30412'>Tim</a> Knauf: congrats on the game - looks excellent! Would you mind sharing how you implemented the grouping mechanic? Did you store the touch points and then find some way to check if an animal was inside the drawn shape?</p>
<p>Cheers - Jonathan0382
</p></description>
		</item>
		<item>
			<title>tm on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19333</link>
			<pubDate>Tue, 24 Nov 2009 01:00:20 +0000</pubDate>
			<dc:creator>tm</dc:creator>
			<guid isPermaLink="false">19333@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I was too slow. They're all gone. :(
</p></description>
		</item>
		<item>
			<title>Tim on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19332</link>
			<pubDate>Tue, 24 Nov 2009 00:55:35 +0000</pubDate>
			<dc:creator>Tim</dc:creator>
			<guid isPermaLink="false">19332@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hey Tim, I downloaded and tried out the game.  Looks good and I like the use of the color.  Using a 3G w/ 3.0, it ran fine and smoothly.  I eventually got pummeled with lots of animals on the screen and it never showed any strain.  I tried the pause button, resume, return to menu, pause in multiple iterations and it all functioned well without any problems as well as I goofed around with trying to lasso the pause button to see if it would accidentally trigger but it all worked as planned.  I'll leave a review in the store once it goes live.  Good luck.
</p></description>
		</item>
		<item>
			<title>Tim Knauf on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19322</link>
			<pubDate>Mon, 23 Nov 2009 21:13:26 +0000</pubDate>
			<dc:creator>Tim Knauf</dc:creator>
			<guid isPermaLink="false">19322@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hmm, possibly email addresses are displayed somewhere but I wasn't able to spot yours.</p>
<p>Anyway, very much look forward to hearing what you think!
</p></description>
		</item>
		<item>
			<title>Tim on "[Game] Zoo Lasso"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/3125#post-19319</link>
			<pubDate>Mon, 23 Nov 2009 20:23:39 +0000</pubDate>
			<dc:creator>Tim</dc:creator>
			<guid isPermaLink="false">19319@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>No worries, I was able to grab it (my bad, I thought our profiles displayed email addresses to everyone).  I'll check it out later today and circle with you this evening.</p>
<p>thx
</p></description>
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