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		<title>cocos2d for iPhone &#187; Topic: SimpleAudioEngine plays wrong sounds.</title>
		<link>http://www.cocos2d-iphone.org/forum/topic/1607</link>
		<description>A fast, easy to use, free, and community supported 2D game engine</description>
		<language>en-US</language>
		<pubDate>Fri, 10 Feb 2012 01:54:10 +0000</pubDate>
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		<item>
			<title>hanstar17 on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10223</link>
			<pubDate>Tue, 01 Sep 2009 06:49:37 +0000</pubDate>
			<dc:creator>hanstar17</dc:creator>
			<guid isPermaLink="false">10223@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@<a href='http://www.cocos2d-iphone.org/forum/profile/131'>Steve</a>,<br />
Man! It solved the problem like a magic! Everything works perfectly. Thanks Steve, too!
</p></description>
		</item>
		<item>
			<title>artem on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10179</link>
			<pubDate>Mon, 31 Aug 2009 22:24:18 +0000</pubDate>
			<dc:creator>artem</dc:creator>
			<guid isPermaLink="false">10179@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Yep, everything is working perfect now. I love cocosDenshion simplicity!</p>
<p>Thanks Steve!
</p></description>
		</item>
		<item>
			<title>hanstar17 on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10084</link>
			<pubDate>Mon, 31 Aug 2009 03:29:21 +0000</pubDate>
			<dc:creator>hanstar17</dc:creator>
			<guid isPermaLink="false">10084@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@<a href='http://www.cocos2d-iphone.org/forum/profile/131'>Steve</a> Thanks for the solution! I feel to try that soon. It's quite sad that I can't use mp3 files for other versions, but really really good-to-know information. Thanks again. I think i just need to update the file and change file types into wavs.</p>
<p>@<a href='http://www.cocos2d-iphone.org/forum/profile/72'>artem</a> That's okay, thanks for your tral! you are Sweet!
</p></description>
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		<item>
			<title>Steve Oldmeadow on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10083</link>
			<pubDate>Mon, 31 Aug 2009 03:25:03 +0000</pubDate>
			<dc:creator>Steve Oldmeadow</dc:creator>
			<guid isPermaLink="false">10083@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>^ no problems, I was just concerned that you had to do that to fix the problem you had last week.  Is it working okay for you without having to unload sounds?
</p></description>
		</item>
		<item>
			<title>artem on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10082</link>
			<pubDate>Mon, 31 Aug 2009 02:46:11 +0000</pubDate>
			<dc:creator>artem</dc:creator>
			<guid isPermaLink="false">10082@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Oops! Sorry</p>
<p>I just thought that could solve the problem.</p>
<p>Thanks!
</p></description>
		</item>
		<item>
			<title>Steve Oldmeadow on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10078</link>
			<pubDate>Mon, 31 Aug 2009 02:14:38 +0000</pubDate>
			<dc:creator>Steve Oldmeadow</dc:creator>
			<guid isPermaLink="false">10078@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@<a href='http://www.cocos2d-iphone.org/forum/profile/72'>artem</a> - you only need to unload sounds if memory is an issue.  If you need to unload sounds to get SimpleAudioEngine to work properly then there is a bug.
</p></description>
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			<title>artem on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10076</link>
			<pubDate>Mon, 31 Aug 2009 02:03:39 +0000</pubDate>
			<dc:creator>artem</dc:creator>
			<guid isPermaLink="false">10076@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Try unloading a sound after it's done playing.</p>
<p>in your dealloc method</p>
<p>[[SimpleAudioEngine sharedEngine] unloadEffect:@"yoursound.extension"];
</p></description>
		</item>
		<item>
			<title>Steve Oldmeadow on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10075</link>
			<pubDate>Mon, 31 Aug 2009 02:03:09 +0000</pubDate>
			<dc:creator>Steve Oldmeadow</dc:creator>
			<guid isPermaLink="false">10075@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Do you have the latest version of SimpleAudioEngine?  This sounds exactly like a bug that was fixed by CJ last month.  If you don't know how to get the latest version then read this thread:</p>
<p><a href="http://www.cocos2d-iphone.org/forum/topic/1367" rel="nofollow">http://www.cocos2d-iphone.org/forum/topic/1367</a></p>
<p>Also, I noticed you have "game over.mp3" if you are using playEffect to play this sound then you need to be aware your sound will only work on OS 3.0 onward.  On older versions of the OS it will fail to load.  You should use wave files or IMA4 for effects if you want your audio to work on older OS versions.  Refer to the Wiki if you need more detail.
</p></description>
		</item>
		<item>
			<title>hanstar17 on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10071</link>
			<pubDate>Mon, 31 Aug 2009 00:04:02 +0000</pubDate>
			<dc:creator>hanstar17</dc:creator>
			<guid isPermaLink="false">10071@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>After I preloaded all the sounds, it didn't do such things, well, almost. For some reason it plays another sound right after playing a sound, which I didn't ask : (..
</p></description>
		</item>
		<item>
			<title>hanstar17 on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10070</link>
			<pubDate>Sun, 30 Aug 2009 23:46:06 +0000</pubDate>
			<dc:creator>hanstar17</dc:creator>
			<guid isPermaLink="false">10070@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Oh, something is different from what I explained. At the first play of different sound, and also sometimes, torch.mp3 is played instead of the sound supposed to be played. Why is it?
</p></description>
		</item>
		<item>
			<title>hanstar17 on "SimpleAudioEngine plays wrong sounds."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/1607#post-10069</link>
			<pubDate>Sun, 30 Aug 2009 23:32:48 +0000</pubDate>
			<dc:creator>hanstar17</dc:creator>
			<guid isPermaLink="false">10069@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hello, guys!<br />
I'm using SimpleAudioEngine in my game, and it doesn't play sounds correctly.</p>
<p>I have a sound called torch.wav which I preload at the beginning of game,<br />
and it plays when scenes are changed.<br />
But problem is when I asked it to play game over.mp3/xxx.mp3/yyy.mp3, it also plays torch, not them. I checked all the sounds with itunes and it sounds exactly as they are(simple drum loop), but when I build and run the game, they all sounds torch. Some other sounds are played correctly.</p>
<p>is there anyone who had this problem and solved it?<br />
Help!
</p></description>
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