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		<title>cocos2d for iPhone &#187; Tag: achievements - Recent Topics</title>
		<link>http://www.cocos2d-iphone.org/forum/tags/achievements</link>
		<description>A fast, easy to use, free, and community supported 2D game engine</description>
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		<pubDate>Thu, 09 Sep 2010 09:52:27 +0000</pubDate>
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			<title>piotrwat on "[GAME] PROMO CODES!!! Zombies Ate My Baby  -50%!!!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/9134#post-52777</link>
			<pubDate>Sun, 29 Aug 2010 18:58:04 +0000</pubDate>
			<dc:creator>piotrwat</dc:creator>
			<guid isPermaLink="false">52777@http://www.cocos2d-iphone.org/forum/</guid>
			<description>&#60;p&#62;Zombies Ate My Baby &#60;/p&#62;
&#60;p&#62;-50%!!! Zombies Ate My Baby is now on sale for only $0.99/0.79€/0.59£ !!!&#60;/p&#62;
&#60;p&#62;You better prepare yourself for the great amount of fun! Defend yourself from the hordes of zombies in the greatest action game on your iphone/ipod. Enjoy the high quality comics who will lead you through the entire game. Be the best in survival mode!&#60;/p&#62;
&#60;p&#62;Features:&#60;/p&#62;
&#60;p&#62;- meet Cheyenne and find out what problems foes she have with her boyfriends. &#60;/p&#62;
&#60;p&#62;- take part in the coolest adventure you've seen on your iphone/ipod &#60;/p&#62;
&#60;p&#62;- unlock the achievements in the well developped campaign mode. &#60;/p&#62;
&#60;p&#62;- compare your score with friends in the on-line rankings of the exciting survival mode &#60;/p&#62;
&#60;p&#62;- enjoy the prices composed of some awesome wallpapers for your iphone/ipod &#60;/p&#62;
&#60;p&#62;The game supports OpenFeint (Online Achievements and Leaderboards)&#60;/p&#62;
&#60;p&#62;PROMO CODES:&#60;/p&#62;
&#60;p&#62;RNMATX46JW79&#60;br /&#62;
NP7TXNK4T9LE&#60;br /&#62;
WRFFFPW4YJAH&#60;/p&#62;
&#60;p&#62;&#60;img src=&#34;http://www.eccgames.com/zamb/img/zamb2.png&#34; alt=&#34;Zombies Ate My Baby&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://www.eccgames.com/zamb/img/zamb3.png&#34; alt=&#34;Zombies Ate My Baby&#34; /&#62;
&#60;/p&#62;</description>
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			<title>RelicaGames on "[Game] Elemental Defense - New Castle Defense Game"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/7136#post-41908</link>
			<pubDate>Wed, 16 Jun 2010 14:22:03 +0000</pubDate>
			<dc:creator>RelicaGames</dc:creator>
			<guid isPermaLink="false">41908@http://www.cocos2d-iphone.org/forum/</guid>
			<description>&#60;p&#62;Hey Everyone!&#60;/p&#62;
&#60;p&#62;Just wanted to let you all know that I've released my first game into the app store. So here are the details:&#60;/p&#62;
&#60;p&#62;It is called 'Elemental Defense' and is a castle defense game, where you must use every element at your disposal to stop an oncoming wave of enemies.&#60;/p&#62;
&#60;p&#62;You can use the basic elements provided, or combine them together in a range of different ways to create more powerful and deadly attacks.&#60;/p&#62;
&#60;p&#62;Features:&#60;br /&#62;
-A single level with unlimited rounds, so see how far you can get.&#60;br /&#62;
-5 different elements to use or combine.&#60;br /&#62;
-4 different super attacks.&#60;br /&#62;
-5 different types of enemies, including fire, water, earth and air.&#60;br /&#62;
-Unlimited upgrades can be bought for each element.&#60;br /&#62;
-Online leaderboards using Open Feint.&#60;br /&#62;
-Local scoreboard for offline viewing.&#60;br /&#62;
-Achievements, both online and offline.&#60;br /&#62;
-Use super attacks to change the state of the ground, for example creating a flood, bringing new enemies with new strengths and weaknesses.&#60;/p&#62;
&#60;p&#62;You will need to master the elements, and learn the strengths and weaknesses of each enemy if you have any hope of surviving the countless waves.&#60;/p&#62;
&#60;p&#62;You can visit the website for more information and screenshots here:&#60;br /&#62;
&#60;a href=&#34;http://www.relicagames.co.uk/&#34;&#62;Relica Games&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;There is a video here:&#60;br /&#62;
&#60;a href=&#34;http://www.youtube.com/watch?v=0ozMIqKwrbU&#34; rel=&#34;nofollow&#34;&#62;http://www.youtube.com/watch?v=0ozMIqKwrbU&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://itunes.apple.com/gb/app/elemental-defense/id376714251?mt=8&#34;&#62;Click here for a link to the Itunes Store!! ($0.99)&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;I hope you enjoy it if you try it out! I've already had two 5 star reviews (much to my own surprise!) in the US store, and even had an email from someone to tell me that he finds the game enjoyable.&#60;/p&#62;
&#60;p&#62;Also there is also a thread over at touch arcade here:&#60;br /&#62;
&#60;a href=&#34;http://forums.toucharcade.com/showthread.php?t=57947&#34;&#62;Link to Touch Arcade&#60;/a&#62;&#60;br /&#62;
What I want to do with the game is to add several new special abilities, which can be selected from a menu within the game, and I want those abilities to be ones that users such as yourself have suggested, so feel free to give any ideas you might have for future spells or improvements!&#60;/p&#62;
&#60;p&#62;I found cocos2D to be very helpful for creating the game, and just so you know, I have included the cocos2D logo in the credits screen! So thanks for doing an amazing job with Cocos2D Riq!! It has to be one of the easiest ways to create a game, I would have certainly struggled without it! lol&#60;/p&#62;
&#60;p&#62;Here are some screenshots for you:&#60;br /&#62;
&#60;img src=&#34;http://www.relicagames.co.uk/GalleryFull/IMG_0093.PNG&#34; alt=&#34;Menu&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://www.relicagames.co.uk/GalleryFull/IMG_0102.PNG&#34; alt=&#34;InGame&#34; /&#62;&#60;br /&#62;
&#60;img src=&#34;http://www.relicagames.co.uk/GalleryFull/IMG_0100.PNG&#34; alt=&#34;InGame2&#34; /&#62;&#60;/p&#62;
&#60;p&#62;I'm hoping you'll find it interesting and different as it uses a unique elemental combination system to attack the enemies, rather than the standard flicking the enemies of the screen. So here you actually have to think about what spell to use for each enemy, and then aim where you want it to go. It actually gets quite hard on the later levels, so I'll be interested to see if anyone can get to a high level!
&#60;/p&#62;</description>
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			<title>manicaesar on "[Game] Empires At War - loose mix of Age of War and Age of Empires"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4683#post-27886</link>
			<pubDate>Wed, 24 Feb 2010 20:48:38 +0000</pubDate>
			<dc:creator>manicaesar</dc:creator>
			<guid isPermaLink="false">27886@http://www.cocos2d-iphone.org/forum/</guid>
			<description>&#60;p&#62;Hello everyone&#60;br /&#62;
   I represent group of students from Poland. On our studies we had to do complex project for one of the course - so we decided to do an iPhone game :) With the help of Cocos2d engine we managed to do this and we are very satisfied with the result:)&#60;/p&#62;
&#60;p&#62;Here is an overview of the game:&#60;/p&#62;
&#60;p&#62;Empires At War is variation of 'Age of War' game with several concepts added from 'Age of Empires' (multiple nations, upgrades).&#60;br /&#62;
Main game features are:&#60;br /&#62;
* 4 unique nations, each with different strongholds and tactics available&#60;br /&#62;
* 33 offensive units, each with unique animations&#60;br /&#62;
* 8 deadly defensive units, from simple Stone Defenders to ground-shaking Catapults&#60;br /&#62;
* over 50 upgrades which can make your army invincible&#60;br /&#62;
* 5 ages of technological evolution&#60;br /&#62;
* quick but comprehensive tutorial which will smoothly guide you through the ancient world&#60;br /&#62;
* 3 predefined difficulty levels along with the possibility of creating custom difficulty levels&#60;br /&#62;
* Multiplayer over Bluetooth&#60;/p&#62;
&#60;p&#62;&#60;img src=&#34;http://www.gulimaro.com/img/Screen1.png&#34; /&#62;&#60;/p&#62;
&#60;p&#62;Did you like very popular flash game 'Age of War'? Have you played its iPhone version: 'The Wars' and are not fully satisfied? I bet you will love Empires At War.&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://itunes.apple.com/us/app/empires-at-war/id357363186?mt=8&#34;&#62;iTunes Link&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;We have prepared some promo codes for you:&#60;br /&#62;
YPAJR9X97WRK&#60;br /&#62;
FKTM3K76AP6H&#60;br /&#62;
WKPNT4LP9FJY&#60;br /&#62;
MFWRKLX9RE3E&#60;br /&#62;
33R6PKRJAKLY&#60;/p&#62;
&#60;p&#62;If you take one, please post and be so kind to write a review :)&#60;/p&#62;
&#60;p&#62;DEVELOPER INFORMATION:&#60;br /&#62;
Empires At War was developed using 0.8.2 version of Cocos2d framework. It mainly uses AtlasSprites and AtlasSpriteManagers, along with multiple Actions. It also uses Menus, MenuItems, MenuItemFonts, Labels. For sounds, it uses CocosDenshion.&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;We would like to thank Ricardo Quesada for the framework! It is JUST ASTONISHING!!&#60;/strong&#62; We can not imagine finishing our game on time without Cocos:) We are going to take a party which will be 'fully cocos' - cocos-flavoured chocolate, cocos-flavoured cookies, Malibu :D If you are visiting Poznań (Poland) in the nearest time, please let us know and join us partying;) &#60;/p&#62;
&#60;p&#62;Best Regards,&#60;br /&#62;
--&#60;br /&#62;
GuLiMaRo Team
&#60;/p&#62;</description>
		</item>
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			<title>pfg2009 on "[Game] PopFizz! - Now Available for Free"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/4284#post-25626</link>
			<pubDate>Fri, 05 Feb 2010 20:51:47 +0000</pubDate>
			<dc:creator>pfg2009</dc:creator>
			<guid isPermaLink="false">25626@http://www.cocos2d-iphone.org/forum/</guid>
			<description>&#60;p&#62;I'm very happy to announce the availability of my first Cocos2D title - &#60;a href='http://itunes.apple.com/us/app/pop-fizz/id343237353?mt=8'&#62;Pop Fizz&#60;/a&#62;!&#60;/p&#62;
&#60;p&#62;The game itself is an action-packed arcade adventure spreading across three world, supporting three different game play modes each.  Match corresponding images and explore a myriad of bonuses as you race against time and strive to collect close to thirty unique achievements.   Compare your scores to those from around the world through global leaderboards and seamless Twitter integration.&#60;/p&#62;
&#60;p&#62;I've spend about two months working on this title and I'm happy with how it turned out.  I hope you enjoy it as well and if you have any comments or thoughts I would love to hear from you!&#60;/p&#62;
&#60;p&#62;On a different note, I must say that I was very impressed with the cleanliness and extensibility of the Cocos2D framework.  Well done and thank you to everyone for contributing to it.&#60;/p&#62;
&#60;p&#62;Here are some screen shots:&#60;/p&#62;
&#60;p&#62;&#60;img src='http://www.gamecollage.com/images/PopFizz/Title.png' /&#62;&#60;br /&#62;
&#60;img src='http://www.gamecollage.com/images/PopFizz/Smile.png' /&#62;&#60;br /&#62;
&#60;img src='http://www.gamecollage.com/images/PopFizz/Airplanes.png' /&#62;&#60;br /&#62;
&#60;img src='http://www.gamecollage.com/images/PopFizz/Hearts.png' /&#62;&#60;br /&#62;
&#60;img src='http://www.gamecollage.com/images/PopFizz/SmileDark.png' /&#62;&#60;br /&#62;
&#60;img src='http://www.gamecollage.com/images/PopFizz/Achievements.png' /&#62;
&#60;/p&#62;</description>
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