<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="bbPress/1.1" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>cocos2d for iPhone &#187; Forum: cocos2d games - Recent Topics</title>
		<link>http://www.cocos2d-iphone.org/forum/forum/1</link>
		<description>A fast, easy to use, free, and community supported 2D game engine</description>
		<language>en-US</language>
		<pubDate>Fri, 10 Feb 2012 03:31:55 +0000</pubDate>
		<generator>http://bbpress.org/?v=1.1</generator>
		<textInput>
			<title><![CDATA[Search]]></title>
			<description><![CDATA[Search all topics from these forums.]]></description>
			<name>q</name>
			<link>http://www.cocos2d-iphone.org/forum/search.php</link>
		</textInput>
		<atom:link href="http://www.cocos2d-iphone.org/forum/rss/forum/1/topics" rel="self" type="application/rss+xml" />

		<item>
			<title>FBryant on "[GAME] Evil Gnomes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29054#post-143320</link>
			<pubDate>Wed, 08 Feb 2012 21:12:54 +0000</pubDate>
			<dc:creator>FBryant</dc:creator>
			<guid isPermaLink="false">143320@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>First I'd just like to give a massive thanks to everyone here within the Cocos2d community. So a big thumbs up to everyone who contributes to the forum, and special thanks to Riq and Araker. Also a shout out to mrdckx for help during testing, and Ray Wenderlich as he seemed to have a tutorial for literally EVERY issue I encountered.</p>
<p>I hope you can all spare a moment to check out my Tower Defense game:</p>
<p><img src="http://img684.imageshack.us/img684/9416/shot1d.png" /> </p>
<p><img src="http://img816.imageshack.us/img816/6711/shot2y.png" /> </p>
<p>Build towers, collect resources, call upon alliances, and use magic to defeat wave after wave of the Evil Gnomes!</p>
<p>Unlock a broad range of features as you journey through the challenging levels. Very few will reach the Gold Stages, even fewer will beat them!</p>
<p>+ 3 Schools of Magic.<br />
+ 18 Unique Combat Towers.<br />
+ Multiple Upgrades for each Tower.<br />
+ Various Enemies with special abilities.<br />
+ Resource gathering system.<br />
+ Controllable friendly gnomes.<br />
+ Spell casting.</p>
<p>App Store: <a href="http://itunes.apple.com/us/app/evil-gnomes/id498798653?ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/evil-gnomes/id498798653?ls=1&#038;mt=8</a></p>
<p>Video: <a href="http://www.youtube.com/watch?v=YMFAYdFCcEI&#038;feature=youtu.be" rel="nofollow">http://www.youtube.com/watch?v=YMFAYdFCcEI&#038;feature=youtu.be</a></p>
<p>PXWXNM9L9XLX<br />
KFH6NXTEYR7A<br />
WFNH7LRRF3J4</p>
<p>I'll be taking a break from development for a while, but I'll still try help out on here as much as I can. I owe it to the community after all... :)</p>
<p>Thanks.
</p></description>
		</item>
		<item>
			<title>rickms on "[GAME] The B.E.A.T. - Rhythm Game Played With YOUR OWN Music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29052#post-143308</link>
			<pubDate>Wed, 08 Feb 2012 18:36:35 +0000</pubDate>
			<dc:creator>rickms</dc:creator>
			<guid isPermaLink="false">143308@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi All,</p>
<p>I'd like to introduce you all to my latest cocos2d based game now on the App Store, &#60;stong&#62;The B.E.A.T.   The B.E.A.T. differs from other games in the genre because it allows you to play a rhythm game to the music in your own library rather than pre-packaged song.</p>
<p>From a developers stand point, coordinating real time DSP into an iphone app was a fun and interesting challenge but one that allows for a great variety of game play.  cocos2d made creating the game on top of that technology one of the easier parts of The B.E.A.T.'s development!</p>
<p>Here is a game play video to show you the feel of the game, screenshots really don't do it justice!</p>
<p><a href="http://www.youtube.com/watch?v=LurQJAivqVE" rel="nofollow">http://www.youtube.com/watch?v=LurQJAivqVE</a></p>
<p>More details can be found our webstite <a href="http://tiredeyesentertainment.com/games/thebeat/">The B.E.A.T.</a></p>
<p>Or you can get it directly at @ <a href="http://itunes.apple.com/us/app/the-b.e.a.t./id488333292">The B.E.A.T. in the App Store</a></p>
<p>Thanks go out to riq and the cocos2d team for maintaining a great library!<br />
 Also thanks to fellow cocos2d devs QcMat and ubert for listening to me rant in IRC about the various issues that came up during development :)
</p></description>
		</item>
		<item>
			<title>Gillies on "[GAME] Sir Benfro&#039;s Brilliant Balloon - Promo Codes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28852#post-142154</link>
			<pubDate>Wed, 01 Feb 2012 15:24:06 +0000</pubDate>
			<dc:creator>Gillies</dc:creator>
			<guid isPermaLink="false">142154@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I have just completed my first game based on cocos2d for iPhone and iPad.<br />
It was developed in collaboration with Tim Fishlock who developed the main character and art style - <a href="http://www.timfishlock.com/" rel="nofollow">http://www.timfishlock.com/</a><br />
Tom Colvin created the music and sound effects.<br />
I have spent 1 year designing, programming, scripting, creating art assets, animating, shipping and creating the trailer.<br />
Far more work than any of us expected.</p>
<p>It's a single touch game but with, I think, a unique mechanic.<br />
Rate of touch allows the player to control the speed of Sir Benfro.</p>
<p><a href="http://www.youtube.com/watch?v=6nOg5rDWkZ8" rel="nofollow">http://www.youtube.com/watch?v=6nOg5rDWkZ8</a></p>
<p>The game website is here:<br />
<a href="http://www.sirbenfro.com/" rel="nofollow">http://www.sirbenfro.com/</a></p>
<p>You can download it here:<br />
<a href="http://itunes.apple.com/gb/app/sir-benfros-brilliant-balloon/id475711411?mt=8" rel="nofollow">http://itunes.apple.com/gb/app/sir-benfros-brilliant-balloon/id475711411?mt=8</a></p>
<p>Thank you all for your support - cocos2d is a great product and it's a great community.<br />
Thank you Riq! </p>
<p>Here are some codes:<br />
RE3NMW69RAJP<br />
KTMKNY649RW7<br />
HMFFL6FWJ46P</p>
<p>Any feedback on the game would be much appreciated.<br />
Thank you folks.</p>
<p>Giles<br />
<a href="http://www.exploreandcreate.com/" rel="nofollow">http://www.exploreandcreate.com/</a>
</p></description>
		</item>
		<item>
			<title>vishesh.l on "[FREE GAME] Puchka"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28810#post-141949</link>
			<pubDate>Tue, 31 Jan 2012 07:00:28 +0000</pubDate>
			<dc:creator>vishesh.l</dc:creator>
			<guid isPermaLink="false">141949@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>hey ppl,<br />
i just released my 1st cocos2d game,</p>
<p><a href="http://itunes.apple.com/us/app/puchka/id494559951" rel="nofollow">http://itunes.apple.com/us/app/puchka/id494559951</a></p>
<p>AppName : Puchka</p>
<p>Description<br />
puchka have escaped, get them back in their boxes before they succeed in their plan to take over the world.<br />
Puchka is a fun physics puzzler,the goal is to pack the puchkas in the boxes.</p>
<p>app support : <a href="http://vishesh-app-support.blogspot.in/p/puchka.html" rel="nofollow">http://vishesh-app-support.blogspot.in/p/puchka.html</a></p>
<p>facebook : <a href="http://www.facebook.com/pages.puchka" rel="nofollow">http://www.facebook.com/pages.puchka</a></p>
<p>please rate the game and leave your comments,<br />
also if you have any suggestions and/or feedback<br />
leave it on the facebook page</p>
<p>thanks and regards</p>
<p>vishesh</p>
<p>my sincere appreciation and gratitude to this wonderful community who help and support new developers
</p></description>
		</item>
		<item>
			<title>Buster2000 on "[Game] Hangman Wild West"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29112#post-143431</link>
			<pubDate>Thu, 09 Feb 2012 11:06:17 +0000</pubDate>
			<dc:creator>Buster2000</dc:creator>
			<guid isPermaLink="false">143431@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi Everyone.  I just finished developing Hangman Wild West using the cocos2D engine.  The game was developed for <a href="http://www.fatspanner.com/" rel="nofollow">http://www.fatspanner.com/</a> and <a href="http://www.bluechilligames.co.uk/" rel="nofollow">http://www.bluechilligames.co.uk/</a></p>
<p><strong>iTunes Link :</strong><br />
<a href="http://itunes.apple.com/gb/app/hangman-wild-west/id493921521?mt=8" rel="nofollow">http://itunes.apple.com/gb/app/hangman-wild-west/id493921521?mt=8</a></p>
<p><strong>YouTube Link:</strong><br />
<a href="http://www.youtube.com/watch?v=Nbmmx8OKfAw" rel="nofollow">http://www.youtube.com/watch?v=Nbmmx8OKfAw</a></p>
<p>Description:<br />
Yeeeehaaa!! Can y’all save Johnny from being hung at the Glory Hole Gallows? The classic Hangman Game is back with a wholesome southern twist. All y’all have to do is spell out the word that is being described in the hint, its’s easy! Now y’all can play it at home so there are no excuses not to help Johnny escape Sheriff Shiner.</p>
<p>Game Features:<br />
Fun sound effects and animations.<br />
Game Center Leaderboard<br />
In-App purchase extra content packs.</p>
<p>A few screenies:<br />
<img src="http://www.llanbu.pwp.blueyonder.co.uk/bluechilligames/images/games/large_game_icon/large_game_icon_classic_hangman.jpg" alt="Hangman Wild West" /></p>
<p>We've had some pretty good feedback so far and we have a few updates lined up.  There is a Lite version on the way which is currently in review by Apple.</p>
<p>Coming Soon:<br />
Multiplayer Game Mode<br />
More Content Packs
</p></description>
		</item>
		<item>
			<title>abitofcode on "[App Released + on sale] Sketchshare"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28212#post-138798</link>
			<pubDate>Mon, 09 Jan 2012 17:38:47 +0000</pubDate>
			<dc:creator>abitofcode</dc:creator>
			<guid isPermaLink="false">138798@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>*******Rather than start a new post I'll post the update here*******</p>
<p>Sketchshare is a collaborative tool for pretty much anyone with an iPad (iPhone version later on), the idea came about after working remotely with Mike on Super Turbo Action Pig. Stu Hamilton ( @<a href='http://www.cocos2d-iphone.org/forum/profile/74476'>creativewax</a> ) and I have spent a few months pulling the app together into its present form. It's now available on the app store;</p>
<p><a href="http://itunes.apple.com/us/app/sketchshare/id464032178?ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/sketchshare/id464032178?ls=1&#038;mt=8</a></p>
<p>You can squeeze a lot out of cocos2d! thanks to Riq and everyone else who have put huge amounts of time and effort into the framework.</p>
<p>Here's the app in action running across 3 iPads (it support 1-4)</p>
<p><a href="http://www.youtube.com/watch?v=ARyXKIjY378" rel="nofollow">http://www.youtube.com/watch?v=ARyXKIjY378</a></p>
<p>We've had good performance over long distance but it's sharing performance does rely on game centre so we've attempted to make the offline version just as enjoyable.</p>
<p>Online mode allows realtime:<br />
* Drawing<br />
* Image placement with update preview on the other devices<br />
* erasing<br />
* voice chat<br />
* Canvas can be zoomed, panned and rotated by pinch on the local device (this isn't sent through, that would be mad)</p>
<p>The iPad mood image used in the video demo created by Michael Heald <a href="http://www.fullyillustrated.com/fully-illustrated/ipadmoods/" rel="nofollow">http://www.fullyillustrated.com/fully-illustrated/ipadmoods/</a></p>
<p>Sketchshare on twitter: @Sketchshare
</p></description>
		</item>
		<item>
			<title>asd921150 on "[FREE GAME] &quot;&quot;Ninja Guard&quot;&quot;"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29104#post-143397</link>
			<pubDate>Thu, 09 Feb 2012 05:12:33 +0000</pubDate>
			<dc:creator>asd921150</dc:creator>
			<guid isPermaLink="false">143397@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi everyone.I just released my  cocos2d game,</p>
<p>please rate the game and leave your comments,thanks and regards</p>
<p>iTunes Link :<br />
<a href="http://itunes.apple.com/us/app/ninja-guard/id495085475?mt=8" rel="nofollow">http://itunes.apple.com/us/app/ninja-guard/id495085475?mt=8</a></p>
<p>*** Ninja Guard on Youtube: <a href="http://youtu.be/d2Ev6oTF0Fg" rel="nofollow">http://youtu.be/d2Ev6oTF0Fg</a></p>
<p>Description<br />
Ninja Guard! Guard the village from damages!<br />
The most EXCITING and SPLENDID village defense game.<br />
〈THREE STAGES AVAILABLE NOW!!!〉More splendidly challenging &#38; exciting stages await you and will be available soon. Please get ready to defeat enemies and keep guarding the village.</p>
<p>To protect the village from attacks, the Ninja Guard has to keep wiping out enemies courageously by himself. However, simultaneously, Ninja Guard cannot wipe the enemies “blindly” or too “frequently”, or he will use up all the energy and be exhausted. This is real a challenge for Ninja Guard to overcome.</p>
<p>Meanwhile, combating with numbers of different monsters coming to invade the village, Ninja Guard needs to be not only brave, powerful, but also “well-equipped”. When Ninja Guard wipes intruders, he will be rewarded and be able to barter for equipment and supplies to confront the following upcoming adversaries.</p>
<p>------★★★Key Features★★★------<br />
★TERRIFIC: Gorgeous design and ravishing game scene<br />
★EXCITING: Varied monsters &#38; enemies are here waiting to challenge you;<br />
and each one of them has different characteristics<br />
★CHALLENGING: Face diverse challenges! Multi-stages and various bosses await you!<br />
★REWARDED: Get prizes to barter for weapons and supplies to equip the Ninja Guard<br />
★FULFILLING &#38; SENSE OF ACHIEVEMENT:<br />
Ninja Guard can become more strong and powerful by obtaining equipment and supplies at the shop<br />
★BET ON IT:Various special skills supported to wipe out enemies</p>
<p><img SRC="http://a4.mzstatic.com/us/r1000/089/Purple/00/13/63/mzl.qyffycan.320x480-75.jpg" /></p>
<p><img SRC="http://a1.mzstatic.com/us/r1000/104/Purple/72/d8/bb/mzl.uwhqqndn.320x480-75.jpg" /></p>
<p><img SRC="http://a3.mzstatic.com/us/r1000/117/Purple/c1/32/37/mzl.fbdkjmea.320x480-75.jpg" /></p>
<p><img SRC="http://a3.mzstatic.com/us/r1000/100/Purple/f5/a9/3c/mzl.bgydyyaj.320x480-75.jpg" /></p>
<p><img SRC="http://a3.mzstatic.com/us/r1000/069/Purple/93/a9/fb/mzl.jxdkmqvo.320x480-75.jpg" />
</p></description>
		</item>
		<item>
			<title>TrahDivad on "GraviMaze - Gravity Puzzle Solving"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29019#post-143065</link>
			<pubDate>Tue, 07 Feb 2012 17:06:50 +0000</pubDate>
			<dc:creator>TrahDivad</dc:creator>
			<guid isPermaLink="false">143065@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi guys, we've just released our first iOS game and we developed it with cocos2d!<br />
Let me know what you think!</p>
<blockquote><p>Challenge your mind with GraviMaze, a gravity-based 2d puzzle game for the iPhone that will turn your brain upside-down. Bend gravity to your will to collect the treasures of long forgotten mayan temples, but beware of the cunning traps that guard them!
</p></blockquote>
<p><a href="http://www.youtube.com/watch?v=d3ZgDjIbcfM" rel="nofollow">http://www.youtube.com/watch?v=d3ZgDjIbcfM</a>
</p></description>
		</item>
		<item>
			<title>asinglepixel on "[GAME] Ultrinium - gravity flying - and great music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29099#post-143384</link>
			<pubDate>Thu, 09 Feb 2012 02:42:09 +0000</pubDate>
			<dc:creator>asinglepixel</dc:creator>
			<guid isPermaLink="false">143384@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>This is the 3rd version of this game. It's had many improvements:</p>
<p>	• Gave it a better name, "Ultrinium".<br />
	• Paid a graphic artist to redo the graphics. No more "programmer art"!<br />
	• An Austin-based band is releasing their CD this month. I managed to snag one of the singles from the CD as the soundtrack. The CD is awesome; great background music for coding!</p>
<p>Check it out for the music alone! The band is called They Look Like Good Strong Hands. The closest I can come to a similarity would be Explosions in the Sky.</p>
<p>Youtube trailer, with a different track from the album:<br />
<a href="http://www.youtube.com/watch?v=5cNopmtFJkc" rel="nofollow">http://www.youtube.com/watch?v=5cNopmtFJkc</a></p>
<p><a href="http://itunes.apple.com/us/app/ultrinium/id313811176?mt=8" rel="nofollow">http://itunes.apple.com/us/app/ultrinium/id313811176?mt=8</a></p>
<p>Programming-wise, notes of interest:<br />
 - I took some advice and made a level importer from Inkscape. Designing in Inkscape rather than paper sped up making levels and allowed me to do some larger ones.<br />
 - Previously, the terrain had very hard edges. I wrote some Lua to generate random fractal hills, of multiple heights, fading out to the distance. You can make it out in the screenshots, and that helped smooth the look out a lot. It also made the game harder to play by narrowing corridors :)<br />
- Cocos2d has matured into a really great framework for Obj-C games!
</p></description>
		</item>
		<item>
			<title>Q-Bert Reynolds on "The Numberlys"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28266#post-139016</link>
			<pubDate>Wed, 11 Jan 2012 07:07:56 +0000</pubDate>
			<dc:creator>Q-Bert Reynolds</dc:creator>
			<guid isPermaLink="false">139016@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hello people of the Cocos2D community. I'm Nolan, a developer at Moonbot Interactive. I've been lurking in the forums for months now, and I'm happy to say I finally have something to contribute.  As of about an hour ago, our newest iPhone/iPad app, The Numberlys, hit the App Store.</p>
<p>It's about five friends living in a letterless world of order and routine who decide to change things up.  You must help them create the alphabet and bring a little spirit to their world. There are some games.  It has some bookish qualities. You'll see quite a bit animation.  But it's not quite a game, book, or movie. I hope you enjoy it though.</p>
<p>Here's the trailer:<br />
<a href="http://vimeo.com/31565551" rel="nofollow">http://vimeo.com/31565551</a></p>
<p>You can also find a slew of making of videos at <a href="http://numberlys.com/" rel="nofollow">http://numberlys.com/</a>. We'll be posting a new one each day until all 26 are out. </p>
<p>You can download The Numberlys from iTunes here:<br />
<a href="http://itunes.apple.com/us/app/numberlys/id491546935?ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/numberlys/id491546935?ls=1&#038;mt=8</a>
</p></description>
		</item>
		<item>
			<title>Motivated Creation on "[GAME] Holey Balls"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29041#post-143204</link>
			<pubDate>Wed, 08 Feb 2012 05:38:34 +0000</pubDate>
			<dc:creator>Motivated Creation</dc:creator>
			<guid isPermaLink="false">143204@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>YOU CAN'T BEAT THIS GAME! IT'S ONE OF THE HARDEST GAMES ON THE IPHONE!</p>
<p>Have you ever wanted to play a game, on your phone, that you can't beat in a day? How about a game that is actually challenging?</p>
<p>Holey Balls, that's right! Holey Balls is a hard, but fun, iPhone game! You will be pulling your hair out trying to put that ball in the hole. Holey Balls has 35 of the hardest levels ever made for the iPhone and will have 7 MORE worlds each with 35 of the hardest levels ever made. There is a catch, to get these worlds/levels YOU have to play. Holey Balls, no way, right? Yes way. Yes way.</p>
<p>Holey Balls is the easiest game in the world to understand and play! Three buttons make up the controls, a left arrow, right arrow, and a trigger button (to fire your balls). Ricochet the ball of the bomb and make it in the hole!</p>
<p>Like I said before, THESE ARE THE HARDEST LEVELS EVER MADE....<br />
After 8 long months my first game is finally finished. It took about a week for it to go in for review and a surprising 30 minutes for it to accepted and released on the app store!!!</p>
<p>Thank you to not only riq for cocos2d, but the community for answer most of my questions!! You have all been a tremendous amount of help!!</p>
<p>CAN YOU BEAT IT?</p>
<p>Updates:<br />
Updates will be a regular thing for Holey Balls. I will always be working on and improving Holey Balls. I love to hear your opinions (and criticism) about Holey Balls, so please, don't be shy!</p>
<p>Contact: holeyballs@<a href='http://www.cocos2d-iphone.org/forum/profile/16489'>live</a>.com</p>
<p>Levels:<br />
This game includes 35 of the hardest levels ever made. Not satisfied with 35 levels? No worries! More worlds, each with 35 of the hardest levels ever made, are soon to come and will always be coming!<br />
<img src="http://i43.tinypic.com/30az6n7.png" /><br />
<img src="http://i43.tinypic.com/34obu9x.jpg" /><br />
<img src="http://i39.tinypic.com/b52r8l.png" /><br />
<img src="http://i40.tinypic.com/mjyarm.png" /><br />
<img src="http://i41.tinypic.com/2zsqhe1.png" /><br />
<img src="http://i42.tinypic.com/wrz9kk.png" /></p>
<p>Please remember to rate it!</p>
<p>Website:<br />
<a href="http://www.holeyballs.wordpress.com" rel="nofollow">http://www.holeyballs.wordpress.com</a></p>
<p>Having Problems?<br />
Contact me at holey_balls@<a href='http://www.cocos2d-iphone.org/forum/profile/16489'>live</a>.com
</p></description>
		</item>
		<item>
			<title>Garfeild on "[GAME] Virus Wars™ + Promo codes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28986#post-142850</link>
			<pubDate>Mon, 06 Feb 2012 12:50:04 +0000</pubDate>
			<dc:creator>Garfeild</dc:creator>
			<guid isPermaLink="false">142850@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hello cocos2d forum!</p>
<p>I'm a team leader and iOS developer in small indie game studio Dash &#38; Dot.</p>
<p>I want to introduce our debut game Virus Wars™ powered by cocos2d engine.</p>
<p>Virus Wars™ is a board game that imitates evolution of several hostile colonies of viruses.</p>
<p>Key features:<br />
• Up to 4 players on one iPhone/iPod.<br />
• Unique and smart AI.<br />
• Online multiplayer through GameCenter or bluetooth.<br />
• Clear interactive tutorial for fast start.<br />
• Natural graphics, sounds and feel.</p>
<p>Game rules:<br />
Each player can make 3 steps per 1 turn from his corner. Next step can be done in the cell, which is in contact with previous cell occupied by player's cross (virus), or through a chain of enemy's killed viruses. The main goal is to kill all enemy's viruses or to bring to the situation when your enemy cannot make a move.</p>
<p>Screen shots:<br />
<img src="http://a1.mzstatic.com/us/r1000/068/Purple/02/68/a7/mzl.qgooysot.320x480-75.jpg" /><br />
<img src="http://a4.mzstatic.com/us/r1000/096/Purple/10/7c/a4/mzl.qlsebfdl.320x480-75.jpg" /><br />
<img src="http://a1.mzstatic.com/us/r1000/064/Purple/22/5f/5e/mzl.ovspradq.320x480-75.jpg" /><br />
<img src="http://a2.mzstatic.com/us/r1000/087/Purple/b1/1d/43/mzl.ritxlgpz.320x480-75.jpg" /><br />
<img src="http://a5.mzstatic.com/us/r1000/109/Purple/ed/11/c9/mzl.bufscpgw.320x480-75.jpg" /></p>
<p>And as a present for cocos2d community here is several promo codes. If you will use any, please, leave a message in this thread.<br />
TK3NKEXR74AY<br />
77RF3A3XWXP7<br />
P6H7YA4AYNEF<br />
4H6RNKRMAANF<br />
KFL6XPXM4FPM</p>
<p><a href="http://bit.ly/AhT1F2">iTunes download link</a><br />
<a href="http://dash-and-dot.com">Dash &#38; Dot home site</a>
</p></description>
		</item>
		<item>
			<title>kooapps on "[GAME] Merlo the Magician: Isle of the Little Monsters"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/21626#post-120191</link>
			<pubDate>Sat, 08 Oct 2011 08:51:00 +0000</pubDate>
			<dc:creator>kooapps</dc:creator>
			<guid isPermaLink="false">120191@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p><strong>Merlo the Magician: Isle of the Little Monsters</strong></p>
<p>iTunes Link: <a href="http://bit.ly/kbNF2b">http://bit.ly/kbNF2b</a></p>
<p>Youtube Link: <a href="http://youtu.be/plZFuj8RI_8">http://youtu.be/plZFuj8RI_8</a></p>
<p>Facebook Link:  <a href="http://t.co/zIQqbe69">http://t.co/zIQqbe69</a></p>
<p><strong>DESCRIPTION</strong><br />
You've always imagined becoming a master magician and embarking on a mysterious adventure…</p>
<p>Accompany Merlo, a boy who dreams of being a magician, on his spellbinding journey across an enchanted island. When his dreams become reality and he finds himself gifted with the talents of transformation, he makes his way across a strange island filled with whimsical creatures. How long the gifts will last, no one can be sure, but Merlo is determined to make the most of it, delightedly mastering new spells and perfecting his wand technique. </p>
<p>Navigate through a dreamy world with lush backdrops and brimming with charming monsters as you learn new wand gestures and achieve magic mastery. Pick up your wand and prepare yourself for the adventures that await you and Merlo… </p>
<p><strong>FEATURES</strong><br />
- Simple yet satisfying side-scrolling adventure about magic &#38; exploration<br />
- Encounter adorable monsters set against an imaginative, ever changing background<br />
- Unlock magic scrolls and add to your spell book with various abilities to master<br />
- Climb the Magicians' illustrious ranks on both local and global leaderboards<br />
- Game Center enabled with hidden achievements to unlock</p>
<p>SCREENSHOTS<br />
<img src="http://i861.photobucket.com/albums/ab171/kooapps/Merlo%20the%20Magician/05.png" alt="" /><br />
<img src="http://i861.photobucket.com/albums/ab171/kooapps/Merlo%20the%20Magician/04.png" alt="" /><br />
<img src="http://i861.photobucket.com/albums/ab171/kooapps/Merlo%20the%20Magician/03.png" alt="" /><br />
<img src="http://i861.photobucket.com/albums/ab171/kooapps/Merlo%20the%20Magician/02.png" alt="" /><br />
<img src="http://i861.photobucket.com/albums/ab171/kooapps/Merlo%20the%20Magician/01.png" alt="" /></p>
<p><strong>CONTACT INFO</strong><br />
- Any questions or suggestions?<br />
- Any problems/crashes?<br />
Email us at support@<a href='http://www.cocos2d-iphone.org/forum/profile/62749'>kooapps</a>.com</p>
<p>Become a fan of Merlo the Magician on Facebook!<br />
Our Website - <a href="http://merlo.kooapps.com/" rel="nofollow">http://merlo.kooapps.com/</a></p>
<p>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br />
Hi Everyone!</p>
<p>We have some promo codes to give away!</p>
<p>Just follow us on twitter <a href="http://twitter.com/kooapps">@<a href='http://www.cocos2d-iphone.org/forum/profile/62749'>kooapps</a></a><br />
and tweet us<br />
"I want to have adventures with #MerloTheMagician."</p>
<p>OR</p>
<p>Post "I want to have adventures with Merlo The Magician."<br />
on <a href="http://www.facebook.com/apps/application.php?id=169086233141964">Merlo the Magician's Official Facebook Page</a></p>
<p><strong>Hurry up so you can learn wand gestures and achieve magic mastery!</strong><br />
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
</p></description>
		</item>
		<item>
			<title>CarmaWorks on "[GAME] Voltan Adventure"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/20603#post-114492</link>
			<pubDate>Mon, 05 Sep 2011 20:01:08 +0000</pubDate>
			<dc:creator>CarmaWorks</dc:creator>
			<guid isPermaLink="false">114492@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Introduction:<br />
We are happy to announce "Voltan Adventures" is finally available on Apple store, it took a long period to develop required technology based on Cocos2d game engine, which supports rhythmic gameplay.</p>
<p>Why developers will find my game interesting:<br />
"Voltan Adventures" benefits from following features:</p>
<p>-         A real time music engine that studies users' performance</p>
<p>-         A real time rhythm engine which controls graphic, animation, and sound feedback</p>
<p>-         A dynamic game economy system which can create different gameplay scenarios for each mission based on players' performance in previous ones.</p>
<p>-         The game benefits from Fmod sound engine designers API which boost gameplay development and music composition in parallel.</p>
<p>Why gamers will find my game interesting:<br />
-        All original Music, fun drum sounds, challenging rhythms</p>
<p>-       Game demands perfect timing!</p>
<p>-        Rewards for consistent drumming, enemies that will steal your things, or try to ruin your drumming</p>
<p>-        Save your game progress, pause during play, mission restart, track our high scores</p>
<p>-        Works on iPad, iTouch and iPhone</p>
<p>-        Appropriate for all ages wishing to increase their musical skills</p>
<p>Here are some great screenshots of "Voltan Adventure":<br />
<img src="http://a5.mzstatic.com/us/r1000/072/Purple/75/97/e2/mzl.ausauuwj.320x480-75.jpg" alt="" /><br />
<img src="http://a2.mzstatic.com/us/r1000/100/Purple/4c/51/3b/mzl.msenonrn.320x480-75.jpg" alt="" /><br />
Here are a  video showing the gameplay:<br />
<a href="http://www.youtube.com/watch?v=4bl-Jwbq_pk" rel="nofollow">http://www.youtube.com/watch?v=4bl-Jwbq_pk</a></p>
<p>You can read more about Voltan Adventure at CarmaWorks:<br />
<a href="http://carmaworks.com" rel="nofollow">http://carmaworks.com</a></p>
<p>iTunes link:<br />
<a href="http://itunes.apple.com/us/app/voltan-adventures/id459530134?ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/voltan-adventures/id459530134?ls=1&#038;mt=8</a></p>
<p>We would like to thank @riq for this amazing framework, and Cocos2d supportive online community which helped us a lot.
</p></description>
		</item>
		<item>
			<title>OstinGames on "An absolute hit game KissIsland!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/13187#post-73917</link>
			<pubDate>Wed, 02 Feb 2011 18:14:22 +0000</pubDate>
			<dc:creator>OstinGames</dc:creator>
			<guid isPermaLink="false">73917@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I'm delighted to inform you that OstinGames has developed a new game that is set to take iPhone/iPad users into the wonderful world of fascinating adventures on an isolate wild tropic island of kisses – KissIsland.</p>
<p>Except an off-beat gameplay, there are many unusual technical points (rarely used nowadays). For example, the hero moves with the help of an accelerometer, and some other novelties! And, of course, world score table OPENFEINT!</p>
<p>While programming, the latest cocos2d software were used.</p>
<p>Besides, you are sure to enjoy nice author’s music as well as artworks.</p>
<p>OstinGames team believe that you’ll discover many other remarkable features of that Kissisland once you try it!</p>
<p>The release will be on February ,3, 2011.</p>
<p>Now we are holding the contest on our site “Guess the plot of super game – grab super prize!”</p>
<p><a href="http://ostingames.com/ru/games/ru/questionnaire">http://ostingames.com/ru/games/ru/questionnaire</a></p>
<p>The current 1.0 version is designated for iPhone. But you will successfully download it on iPad.<br />
Therefore, an iPad version of Kissisland is already in the making and is supposed to be released late February-early March 2011.<br />
The lite version will be released prior to the iPad version.</p>
<p>Before KissIsland, OstinGames developed Zepi apps (eight different designs) that are successfully on sale at Apple Store.</p>
<p>Hopefully, our product will gain your attention.</p>
<p>Basic Data on KissIsland:</p>
<p>Release is scheduled for February, 3, 2011.<br />
Cost tier: $1.99.</p>
<p>Description:<br />
There is a terrible catastrophe over an isolated island amid the ocean. But the pilot is alive! A wrecked military spaceship, wild gorillas, ruins of an ancient temple, and ... pretty Amazons!<br />
Impassable jungles are fraught with unpredictable adventures! How can the hero survive? What should he do? The only weapons he is armed with are stones and his cleverness to withstand the local female Chief of the Tribe and cunning Voodoo sorcerer ...</p>
<p>Features:</p>
<p>the Hero is controlled by an accelerometer;<br />
nice author’s music as well as graphics; and<br />
world scoresheet OPENFEINT.<br />
<img src="http://www.ostingames.com/res/poster_kiss_03.jpg" alt="http://www.ostingames.com/res/poster_kiss_03.jpg" /><br />
<img src="http://www.ostingames.com/res/kissisland_001_800x400.jpg" alt="http://www.ostingames.com/res/kissisland_001_800x400.jpg" /><br />
<img src="http://www.ostingames.com/res/poster_kiss_02.jpg" alt="http://www.ostingames.com/res/poster_kiss_02.jpg" /></p>
<ul>
<li>
<ol>
<li><strong><em></em></strong></li>
</ol>
</li>
</ul>
<p>Follow us on <a href="http://twitter.com/OstinKate">Twitter</a><br />
Follow us on <a href="http://www.facebook.com/#!/profile.php?id=100000611526769">Facebook</a><br />
<a href="http://ostingames.com/">OstinGames</a>
</p></description>
		</item>
		<item>
			<title>Par on "[UPCOMING SOON] GooMonsters - Hack, Slash, &amp; Splatter."</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/19472#post-108965</link>
			<pubDate>Fri, 05 Aug 2011 13:51:36 +0000</pubDate>
			<dc:creator>Par</dc:creator>
			<guid isPermaLink="false">108965@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Okay so this is my second iPhone game using the cocos2d engine. It's been a lot of fun to take the idea from moving dots to animated creatures of gooey death. :)</p>
<p>Anyway, the concept is simple. Stay alive like an avoidance game and kill like a hack and slash. Tilt controls allow you to move the character around. The controls are heavily inspired by Tilt to Live. </p>
<p>The campaign mode takes you through progressively more difficult goo enemies. Each enemy has a different ability to harm or inhibit the character. For example, one sticks to the character and slows movement speed. One explodes destroying all in it's blast radius. One drops seeds that propel at the character like bullets.</p>
<p>Campaign levels are broke down into 4 different gameplay styles. </p>
<p>Vanquish - X number of goes are in the area. You must take them out to advance.<br />
Survival - It's time based... stay alive to survive the goos oncoming threat<br />
Trainer - There's a special goo in the area that may be able to assist you. Get close to it, tame it, and gain it's trust.... while staying alive.<br />
Collector - Goo genetic material is spread across the area... collect it and stay alive.</p>
<p>There are over 10 mini games each varies somehow from the original 4 gameplay styles. </p>
<p>For example. 10 Swings gives you 10 swings of your sword to gain the highest score possible. You must wait for the perfect moment to make a best swings and gain the highest multipliers and score.</p>
<p>As you complete levels you can take your score points and use them to purchase deployable support and weapons to help you complete levels. This includes your own Goo friend, a Drone, goo repellant, and more.</p>
<p>The goal is to send the game into the app store early next week.  So I hope to be posting more about it soon :D</p>
<p>Here's a video trailer.<br />
<a href="http://vimeo.com/27333442" rel="nofollow">http://vimeo.com/27333442</a></p>
<p>I should be updating Digitally Bold with updates over the next week as well.<br />
<a href="http://digitallybold.com" rel="nofollow">http://digitallybold.com</a></p>
<p><img src="http://digitallybold.com/projects/goomonsters/goo13.PNG" /><br />
<img src="http://digitallybold.com/projects/goomonsters/goo12.PNG" /><br />
<img src="http://digitallybold.com/projects/goomonsters/goo10.PNG" /><br />
<img src="http://digitallybold.com/projects/goomonsters/goo6.PNG" /><br />
<img src="http://digitallybold.com/projects/goomonsters/goo2.PNG" /><br />
<img src="http://digitallybold.com/projects/goomonsters/goo1.PNG" />
</p></description>
		</item>
		<item>
			<title>lorenzoac7 on "IALU, new run and dodge 2d w/ Box2d (Promo codes)"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29030#post-143166</link>
			<pubDate>Tue, 07 Feb 2012 23:08:57 +0000</pubDate>
			<dc:creator>lorenzoac7</dc:creator>
			<guid isPermaLink="false">143166@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hey what's up guys, check out my first game IALU!  It is a bit challenging but I'm sure you guys won't mind.  Anyways here's the App Store Website <a href="http://itunes.apple.com/us/app/ialu/id489578975?ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/ialu/id489578975?ls=1&#038;mt=8</a> and here is the facebook page facebook.com/ialuthegame for future contests and announcements.  </p>
<p>Here are the promo codes:</p>
<p>EE36KXJHXM6F<br />
NJR7R39RT7WR<br />
HTJJ4TX34FFW<br />
7YPK4RJTTM7N<br />
LFMPYTWTMMX6</p>
<p>Hope you guys enjoy the game and give it good reviews :D
</p></description>
		</item>
		<item>
			<title>Fourefirebrock on "[GAME] Sticky Bees - from former Scribblenauts and Destroy All Humans designer"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29004#post-142989</link>
			<pubDate>Tue, 07 Feb 2012 05:11:27 +0000</pubDate>
			<dc:creator>Fourefirebrock</dc:creator>
			<guid isPermaLink="false">142989@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p><strong>Sticky Bees is here!</strong><br />
Fresh, addictive and fun for everyone – Sticky Bees is here!</p>
<p>The Hummingbird King is wreaking havoc in the bee kingdom and it’s time for King Bee and his Sticky Bees to fight back!</p>
<p>Slide your way through waves of bugs while gathering a longer and longer chain of Sticky Bees to increase your score! Only the King Bee is strong enough to destroy those bugs – don’t let them touch the Sticky Bees!</p>
<p>Sticky Bees is unlike any game you’ve ever played before. The all-ages action is filled with 8 gorgeous levels, enemies, bosses, fun power-ups and simple touch controls. Play on a quick break or play for hours and complete missions, achievements or go for bragging rights on the leaderboards!</p>
<p>Download on iTunes for iPhone or iPad <a href="http://itunes.apple.com/app/sticky-bees-hd/id495054237?mt=8"> here.</a></p>
<p>Highlights:<br />
- Fresh, fast and easy to play<br />
- You’re making music when you squash those bugs<br />
- Tons of enemies on screen<br />
- 8 beautiful levels, bosses and bugs<br />
- Leaderboards<br />
- Achievements<br />
- Full Retina graphics support<br />
- Gamecenter support<br />
- Fun power-ups including: Invincibility, Pollen, Freeze and Boom!</p>
<p><img src="http://www.fourfire.net/images/factory2s.png" /><br />
<img src="http://www.fourfire.net/images/farm1s.png" /></p>
<p><strong>Trailer</strong><br />
           <object width="640" height="360"></p>
<param name="movie" value="http://www.youtube.com/watch?v=tmAdBdxYrfk" />
<param name="wmode" value="transparent" /><embed type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" /></object>
</p></description>
		</item>
		<item>
			<title>GrubbyHands on "[GAME] Boy Loves Girl - Possibly the Cutest Game on the AppStore!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/27807#post-136594</link>
			<pubDate>Thu, 22 Dec 2011 16:46:21 +0000</pubDate>
			<dc:creator>GrubbyHands</dc:creator>
			<guid isPermaLink="false">136594@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Boy Loves Girl follows a young boy’s journey as he encounters one of life’s greatest mysteries . . . how to please a woman. Unhappy with the myth that a woman is never happy, Boy embarks on an epic adventure across vast lands in search for the ultimate gift to express his love for the girl he adores.</p>
<p>In the chivalrous journey of unrequited love, Boy must brave the evil elements, voyage across foreign lands, gather adorable animals, collect stars in the sky, save smiles and even carry the moon on a string, to win the heart of the hard to please girl! </p>
<p>In this pretty platform game, explore seven wonderful worlds, master more than 50 lovely levels, complete over 100 charming challenges, secure stacks of secret bonuses and collect millions of smiles.</p>
<p><img src="http://www.grubbyhands.com/art/blg/iphone_screenshots_1.png" alt="Boy Loves Girl Screenshot 1" /></p>
<p><img src="http://www.grubbyhands.com/art/blg/iphone_screenshots_2.png" alt="Boy Loves Girl Screenshot 2" /></p>
<p><img src="http://www.grubbyhands.com/art/blg/iphone_screenshots_3.png" alt="Boy Loves Girl Screenshot 3" /></p>
<p><img src="http://www.grubbyhands.com/art/blg/iphone_screenshots_4.png" alt="Boy Loves Girl Screenshot 4" /></p>
<p><img src="http://www.grubbyhands.com/art/blg/iphone_screenshots_5.png" alt="Boy Loves Girl Screenshot 5" /></p>
<p>Youtube gameplay video: <a href="http://youtu.be/daFry6scf60" rel="nofollow">http://youtu.be/daFry6scf60</a></p>
<p>AppStore Link: <a href="http://itunes.apple.com/gb/app/BoyLovesGirl/id472938889" rel="nofollow">http://itunes.apple.com/gb/app/BoyLovesGirl/id472938889</a></p>
<p>Grubby Hands<br />
Web: <a href="http://www.grubbyhands.com" rel="nofollow">http://www.grubbyhands.com</a><br />
Twitter: <a href="http://www.twitter.com/Grubby_Hands" rel="nofollow">http://www.twitter.com/Grubby_Hands</a><br />
Facebook:  <a href="http://www.Facebook.com/grubbyhands" rel="nofollow">http://www.Facebook.com/grubbyhands</a></p>
<p>Hope you enjoy, merry christmas and share the love! :)
</p></description>
		</item>
		<item>
			<title>zhangci226 on "cartoon 24 game!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29005#post-142990</link>
			<pubDate>Tue, 07 Feb 2012 05:23:23 +0000</pubDate>
			<dc:creator>zhangci226</dc:creator>
			<guid isPermaLink="false">142990@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>This is my first iOS App, 24Game.<br />
I hope you like !!<br />
you can see details on<br />
<a href="http://itunes.apple.com/us/app/24cardgame/id487641577?mt=8" rel="nofollow">http://itunes.apple.com/us/app/24cardgame/id487641577?mt=8</a>
</p></description>
		</item>
		<item>
			<title>hactar on "[GAME] Zen Wars is out!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/19676#post-110149</link>
			<pubDate>Thu, 11 Aug 2011 17:20:11 +0000</pubDate>
			<dc:creator>hactar</dc:creator>
			<guid isPermaLink="false">110149@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p><img src="http://www.zenwars.com/wp-content/uploads/2011/07/screen-comic1.png" alt="" /></p>
<p><strong>Thanks</strong><br />
Zen Wars is finally out! I'd like to thank the cocos2d community for making this possible. The obligatory special thanks go out to Riq for dreaming up and maintaining cocos2d and Liv Games who have been supporting me as publishers in the final stretch!</p>
<p><strong>Game Info</strong><br />
Build your base, place your cannons and attack! Zen Wars is a fast paced strategy-puzzle defense game that challenges players to build, repair and destroy the enemy! Defeat Lord Evilz' army and compete in intense 2 and 3 player online battles and become the ultimate Zen Master!</p>
<p>50% OFF Special launch price! Grab it now before the price goes up!</p>
<p><strong>Press Quotes</strong></p>
<p><em>"Zen Wars‘ markedly different style will come as a real breath of fresh air to genre fans".</em>  - 4.5/5 iFanzine</p>
<p><em>  "you’ll need to think on your toes in order to make the correct preparations for multiple attacks, adding an extra layer of strategy and planning over other similar games".</em>  - Touch Arcade </p>
<p><em>"Zen Wars should be a game that every mobile gamer purchases."</em> 5/5 - Adrenalin Vault</p>
<p><strong>Screen Shots</strong><br />
<img src="http://www.zenwars.com/wp-content/uploads/2011/08/build.png" alt="" /><br />
<img src="http://www.zenwars.com/wp-content/uploads/2011/08/upgrade.png" alt="" /><br />
<img src="http://www.zenwars.com/wp-content/uploads/2011/08/defeat.png" alt="" /><br />
<img src="http://www.zenwars.com/wp-content/uploads/2011/08/multi.png" alt="" /><br />
<img src="http://www.zenwars.com/wp-content/uploads/2011/08/hil-campaign.png" alt="" /></p>
<p><strong>Trailer</strong><br />
<a href="http://www.youtube.com/watch?v=MWuc_KoLBBk" rel="nofollow">http://www.youtube.com/watch?v=MWuc_KoLBBk</a></p>
<p>Also, I was interviewed on the development of Zen Wars by iFanzine, so I think that might be an interesting read for the devs here:<br />
<a href="http://ifanzine.com/interview-with-patrick-wolowicz-creator-of-zen-wars">http://ifanzine.com/interview-with-patrick-wolowicz-creator-of-zen-wars</a></p>
<p>The <a href="http://www.cocos2d-iphone.org/forum/topic/18886">upcoming thread</a> has been locked.</p>
<p>Hope you guys enjoy playing, if you have any questions just fire away. </p>
<p><a href="http://itun.es/igZ3Nv"><img src="http://www.zenwars.com/wp-content/uploads/2010/10/App_Store_Badge_EN_0609.png" alt="" /></a>
</p></description>
		</item>
		<item>
			<title>ravenousgames on "[GAME] Sneak Peek at League of Evil 2"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/24718#post-130275</link>
			<pubDate>Tue, 29 Nov 2011 22:03:13 +0000</pubDate>
			<dc:creator>ravenousgames</dc:creator>
			<guid isPermaLink="false">130275@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>The creators of the critically acclaimed <a href="http://itunes.apple.com/app/league-of-evil/id405552598?mt=8">League of Evil</a> (<a href="http://www.ravenousgames.com">Ravenous Games</a> and <a href="http://www.woblyware.com/">WoblyWare</a>) have teamed up with <a href="http://www.bulletproofoutlaws.com/">Bulletproof Outlaws</a> to create <strong>League of Evil 2</strong>! BPO have been contracted to kick the graphics up to 11! </p>
<p>League of Evil 2 is building off the same engine with a proven formula of tight controls, short bite sized levels and fast action gameplay. We have totally revamped our graphics engine and are currently displaying some incredible hand illustrated animations that need to be seen to believe. All your favorite (or hated) enemies and hazards are back in the sequel as well as about a half a dozen new enemies and hazards. There will be over a hundred levels at launch spanning 5 environments.</p>
<p>We've created a custom animation system that use spritesheets along with XML files to define frames and timings. We're thinking of contributing that back to the community when we're all done with the game.</p>
<p><img src="http://dl.dropbox.com/u/4204081/external/loe2/TA/LoE2_SS01.png" /></p>
<p><img src="http://dl.dropbox.com/u/4204081/external/loe2/TA/LoE2_SS02.png" /></p>
<p><img src="http://dl.dropbox.com/u/4204081/external/loe2/TA/LoE2_SS03.png" /></p>
<p><img src="http://dl.dropbox.com/u/4204081/external/loe2/TA/LoE2_Characters.png" />
</p></description>
		</item>
		<item>
			<title>andi on "[Game] Tweet Land: Route 140"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28914#post-142515</link>
			<pubDate>Fri, 03 Feb 2012 15:22:12 +0000</pubDate>
			<dc:creator>andi</dc:creator>
			<guid isPermaLink="false">142515@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Introduction:<br />
What would happen if what people share on Twitter turns real? And best of all, if you could play with that? Welcome to the first game that turns tweets into reality. Get ready to jump into your race-car, drive on Route 140 and live the most innovative adventure of the moment, escape from tsunamis, zombies, meteorites, motorcycle gangs, and many more events that are really happening on this precise moment. </p>
<p>But, you are not alone!<br />
You will also be able to defend yourself with powerful weapons and cool events that will get you out of trouble and let you arrive safely to your destination. All of the events will be generated by people around the world that will create a new experience every time you play!</p>
<p>Why developers will find my game interesting:<br />
Very interesting way to create events based on real tweets.</p>
<p>Why gamers will find my game interesting:<br />
It uses real life tweets to schedule content, so it's pretty cool when you can see social networking being used as an input to a game.</p>
<p>Screenshots:<br />
<img src="http://i.imgur.com/RhzNw.png" /><br />
<img src="http://i.imgur.com/UqWAq.png" /><br />
<img src="http://i.imgur.com/CSn8a.png" /><br />
<img src="http://i.imgur.com/qjv8Y.png" /><br />
<img src="http://i.imgur.com/ctF0U.png" /><br />
<img src="http://i.imgur.com/zWtyd.png" /><br />
<img src="http://i.imgur.com/EgAwe.png" /><br />
<img src="http://i.imgur.com/PKlS2.png" /></p>
<p>Tweet Land Trailer:<br />
<a href="http://www.youtube.com/watch?v=6PXibEMngTM" rel="nofollow">http://www.youtube.com/watch?v=6PXibEMngTM</a></p>
<p>You can read more about Tweet Land here:<br />
<a href="http://www.tweetlandgame.com" rel="nofollow">http://www.tweetlandgame.com</a></p>
<p>Development: Tree Interactive</p>
<p>Publishing: Why Ideas</p>
<p>You can download Tweet Land from iTunes here:<br />
<a href="http://itunes.apple.com/app/tweet-land/id491102570?mt=8" rel="nofollow">http://itunes.apple.com/app/tweet-land/id491102570?mt=8</a></p>
<p>Please write an honest review on the app store and report directly back here about any bugs.
</p></description>
		</item>
		<item>
			<title>DeepSpring on "[GAME] F.Godmom, The Fairy Godmother"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28922#post-142544</link>
			<pubDate>Fri, 03 Feb 2012 18:54:25 +0000</pubDate>
			<dc:creator>DeepSpring</dc:creator>
			<guid isPermaLink="false">142544@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p><strong>F.Godmom, The Fairy Godmother</strong>, is an action/puzzle game in which you play a tiny, mythical creature using a magic wand to combat crustaceans.  I know what you're saying to yourself, "Oh no, not another one of those games."</p>
<p>The game is a remake of a DOS shareware game I produced when I was in college, 20 years ago.  Back then, if someone wanted extra levels or access to the level editor or solutions to the levels, I would have to send them a disk or booklet through the mail.  In the iOS version, it all done with in app purchases (with the basic game still being free).</p>
<p>You might be interested to know that my game has ties to DOOM.  The guys at Id Software were fans of my game at the same time as I was a fan of their games.  They liked my game, but recognized my lack of artistic skills, so a couple of the guys who would go on to make DOOM revamped my graphics for me.</p>
<p>Here are some screenshots:</p>
<p><img src='http://fgodmom.com/images/fgodmom_screenshot_1.jpg' /></p>
<p><img src='http://fgodmom.com/images/fgodmom_screenshot_2.jpg' /></p>
<p><img src='http://fgodmom.com/images/fgodmom_screenshot_3.jpg' /></p>
<p><img src='http://fgodmom.com/images/fgodmom_screenshot_4.jpg' /></p>
<p><img src='http://fgodmom.com/images/fgodmom_screenshot_5.jpg' /></p>
<p>And here is a video showing a level being played:</p>
<p><a href="http://www.youtube.com/watch?v=zBlmVVYP8_o" rel="nofollow">http://www.youtube.com/watch?v=zBlmVVYP8_o</a></p>
<p>The website for the game: <a href="http://fgodmom.com/" rel="nofollow">http://fgodmom.com/</a><br />
You can follow F.Godmom on Twitter: @FGodmom<br />
You can like the game on Facebook:<br />
    <a href="http://www.facebook.com/pages/FGodmom-The-Fairy-Godmother/283524528370861" rel="nofollow">http://www.facebook.com/pages/FGodmom-The-Fairy-Godmother/283524528370861</a></p>
<p>You can download <strong>F.Godmom, The Fairy Godmother</strong>, for free from iTunes:<br />
    <a href="http://itunes.apple.com/us/app/f.godmom-the-fairy-godmother/id479773932?mt=8" rel="nofollow">http://itunes.apple.com/us/app/f.godmom-the-fairy-godmother/id479773932?mt=8</a></p>
<p>Any well-considered reviews left on the Apple App Store would be greatly appreciated.</p>
<p>Producing this game took up all of my free time for a year.  But I probably would have taken twice as long without cocos2d and its community.  Thanks to all.
</p></description>
		</item>
		<item>
			<title>ATDevApps on "[Game preview]Bams Hunt"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28620#post-140977</link>
			<pubDate>Tue, 24 Jan 2012 10:15:37 +0000</pubDate>
			<dc:creator>ATDevApps</dc:creator>
			<guid isPermaLink="false">140977@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>We are happy to show you the first work in progress screenshot of our new game :&#60;b&#62;&#60;font size="4"&#62;Bams Hunt&#60;/font&#62;&#60;/b&#62;</p>
<p>Game carateristics :</p>
<ul>
<li>Amazing cartoon graphics with full retina display support</li>
<li>Realistic physics developed with Box2D engine</li>
<li>Infinite random background</li>
<li>30 or more collectable Bams</li>
<li>Every Bams will be animated</li>
<li>More then 50 level</li>
<li>Facebook integration to share progress with your friends</li>
<li>And a lot more will come…</li>
</ul>
<p><img src="http://www.atdevapps.com/wp-content/uploads/2012/01/IMG_0305-300x200.png" alt="" /></p>
<p><img src="http://www.atdevapps.com/wp-content/uploads/2012/01/IMG_03032-300x200.png" alt="" /></p>
<p>More screenshot and more info on our development blog <a rel="nofollow" href="http://www.atdevapps.com">http://www.atdevapps.com</a></p>
<p>What do you think ? I can' t wait to play it!</p>
<p>The game release date will be decided in a next future when we can be sure to release  a perfect product. We don't like buggy games...
</p></description>
		</item>
		<item>
			<title>aeroplane on "[GAME] Color And Bubbles"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28726#post-141586</link>
			<pubDate>Fri, 27 Jan 2012 23:55:08 +0000</pubDate>
			<dc:creator>aeroplane</dc:creator>
			<guid isPermaLink="false">141586@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi,</p>
<p>Please check out my game recently released (and just updated) on itunes:</p>
<p><a href="http://itunes.apple.com/us/app/color-and-bubbles/id482492127?ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/color-and-bubbles/id482492127?ls=1&#038;mt=8</a></p>
<p>Feedback much appreciated.</p>
<p>It uses Cocos2D and Box2D.</p>
<p>The idea of the game is that you fire bullets of color at moving bubbles, matching the bullet color to the bubble color, and as you do so the scene in the background is painted with color. Fully color the scene to complete the level.</p>
<p>There are 3 difficultly modes and an infinite number of levels, with levels, in general, getting progressively harder.</p>
<p>If you hit the the wrong bubble color, the bubble shrinks on the next level. Too many mistakes means your bubble bursts, and it's game over. </p>
<p>You can record how far you get in Game Center.</p>
<p>Please PM me if you would like a promo code.</p>
<p><img src="http://a.yfrog.com/img740/9775/2i04.png" /><br />
<img src="http://a.yfrog.com/img532/4585/b8si.png" /><br />
<img src="http://a.yfrog.com/img858/4941/6n1.png" /><br />
<img src="http://a.yfrog.com/img739/2874/p51f.png" />
</p></description>
		</item>
		<item>
			<title>akrep1899 on "Physics 21 HD - New Way To Play Blackjack [20 Promo Codes] [iPhone Game]"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28920#post-142536</link>
			<pubDate>Fri, 03 Feb 2012 18:31:59 +0000</pubDate>
			<dc:creator>akrep1899</dc:creator>
			<guid isPermaLink="false">142536@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hello,</p>
<p>Here is my second app Physics 21 HD. </p>
<p><a href="http://itunes.apple.com/us/app/physics-21-hd/id474914790?mt=8" rel="nofollow">http://itunes.apple.com/us/app/physics-21-hd/id474914790?mt=8</a></p>
<p>Physics 21 HD for iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (2nd generation), iPod touch (3rd generation), iPod touch (4th generation) and iPad on the iTunes App Store</p>
<p>★★★ 2011 Best Card Game Nominee #BestAppEver ★★★</p>
<p>★★★ Featured in "New and Noteworthy" and "What's Hot" sections of iTunes App Store USA ★★★</p>
<p>★ Placed in Top 30 Card Game of USA App Store</p>
<p>★ theiPhoneAppReview.com Review: Physics 21 HD Will Have you Yelling “Blackjack” All Day Long...."This game is seriously fun."</p>
<p>Physics 21 HD is "Featured App" in 138 different places in iTunes App Store including iTunes Home Page "New and Noteworthy" Category in 10+ countries.</p>
<p>Physics 21 HD is a physics based blackjack game for iPhone4, iPod Touch, or iPad2. Gamers have 2 game modes to pick from.</p>
<p>Timed-Mode; Game play consists of trying to make as many 21's as possible given a short period of time. As players make blackjacks or 21's, they are given more time to play.</p>
<p>Single-Deck Mode; Players try to get most point by making as many 21's or blackjacks as possible given a single deck.</p>
<p>Gamers will use their finger to shoot cards into baskets to make 21's to gain points and compete against each other in Game Center.</p>
<p><a href="http://a5.mzstatic.com/us/r1000/087/Purple/8e/f2/1a/mzl.qsfestcu.320x480-75.jpg" rel="nofollow">http://a5.mzstatic.com/us/r1000/087/Purple/8e/f2/1a/mzl.qsfestcu.320x480-75.jpg</a></p>
<p><a href="http://a2.mzstatic.com/us/r1000/081/Purple/7c/8a/58/mzl.ouabogbv.320x480-75.jpg" rel="nofollow">http://a2.mzstatic.com/us/r1000/081/Purple/7c/8a/58/mzl.ouabogbv.320x480-75.jpg</a></p>
<p>iPad Game-Play Video: My New iPhone Game Physics 21 - YouTube<br />
<a href="http://www.youtube.com/watch?v=Qc8K1doraO0" rel="nofollow">http://www.youtube.com/watch?v=Qc8K1doraO0</a></p>
<p>Promo-Codes:</p>
<p>HY4M4MJ3HEKK<br />
77JF3764EPNA<br />
6N9F4KXFXAEW<br />
7N699WJ3P4HK<br />
RNHJTMT9AJW3<br />
MFYYM39KA4A7<br />
NHJT7LNJMA6T<br />
LYLT6A6R7KKE<br />
JXL77M4AR49W<br />
NHWTF7LXWRAN<br />
XMMFJ74PFNRK<br />
KNYKPFNF3E3Y<br />
TL7J47R7W6JN<br />
RETJHT3HHEPX<br />
EKTYALWP6XKT<br />
MMHX6FXFFEMN<br />
NFXRLHFWEPN9<br />
X7AJFRM9TANE<br />
LR3MFTT7WXJP<br />
7KJFLH9KKLRR</p>
<p>Thanks,<br />
Batuhan Akalin<br />
<a href="http://batuhanakalin.com" rel="nofollow">http://batuhanakalin.com</a></p>
<p><a href="http://i1240.photobucket.com/albums/gg481/melontruck/qX.png" rel="nofollow">http://i1240.photobucket.com/albums/gg481/melontruck/qX.png</a>
</p></description>
		</item>
		<item>
			<title>jdesler on "[GAME] Dinosaurs and Meteors"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28901#post-142435</link>
			<pubDate>Fri, 03 Feb 2012 04:01:11 +0000</pubDate>
			<dc:creator>jdesler</dc:creator>
			<guid isPermaLink="false">142435@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I just released my first iOS game: Dinosaurs and Meteors.  It's a bit like Missile Command with tower defence elements.  The player controls a bunch of dinosaurs defending themselves against incoming meteor waves.  Right now, I'm finishing a flash port which I'll release for free to promote the game.  Since this was my first iOS game, my primary goal wasn't really to make money, but to get experience with iOS development using cocos2D.</p>
<p>You can find the game on iTunes here:<br />
<a href="http://itunes.apple.com/us/app/dinosaurs-and-meteors/id495524500?ls=1&#38;mt=8">http://itunes.apple.com/us/app/dinosaurs-and-meteors/id495524500?ls=1&#038;mt=8</a></p>
<p>You can also find screenshots and info at my website:<br />
<a href="http://www.joelesler.com/dinosaurs-and-meteors/">http://www.joelesler.com/dinosaurs-and-meteors</a>.</p>
<p>If 99c is a bit pricey, here's some promo codes:<br />
XANAYMENWX6H<br />
NMA6MYWX96Y7<br />
TA4XPHH69AH6</p>
<p>Any feedback/reviews is greatly appreciated and I'm happy to answer any dev-related questions.
</p></description>
		</item>
		<item>
			<title>riq on "[GAME] DreamZoo"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/24324#post-129534</link>
			<pubDate>Mon, 28 Nov 2011 06:00:06 +0000</pubDate>
			<dc:creator>riq</dc:creator>
			<guid isPermaLink="false">129534@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Dream Zoo</p>
<p>Download (free):<br />
<a href="http://itunes.apple.com/us/app/dream-zoo/id468606296?mt=8" rel="nofollow">http://itunes.apple.com/us/app/dream-zoo/id468606296?mt=8</a></p>
<p><img src="https://lh6.googleusercontent.com/-Thl1aELFo8o/TtMiHCAeXGI/AAAAAAAAf6A/JOIBikCaQpY/s400/DreamZoo.jpg" /></p>
<p>I have been slightly involved in the development of this game, but I know that technically it is using interesting things like:<br />
 - cocos2d v2.0 (shaders)<br />
 - Using Mesh animations<br />
 - The mesh animations are compressed using a very interesting technique described here: <a href="http://code.zynga.com/2011/11/mesh-compression-in-dream-zoo/" rel="nofollow">http://code.zynga.com/2011/11/mesh-compression-in-dream-zoo/</a><br />
 - It is generating the textures in runtime
</p></description>
		</item>
		<item>
			<title>Herman Jakobi on "[Game] Animal Zoo Match + Promo Codes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28943#post-142682</link>
			<pubDate>Sat, 04 Feb 2012 17:34:35 +0000</pubDate>
			<dc:creator>Herman Jakobi</dc:creator>
			<guid isPermaLink="false">142682@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>ANIMAL ZOO MATCH (Universal app) is out on the App Store.</p>
<p>Give it a spin if you have kids or for yourself. </p>
<p>I ported my UIKit memory games using a C++ game model to Cocos2d V1.1 Beta.<br />
Looks like it's way more stable to use Cocos2d regarding memory leaks and overall faster iteration. Great framework!</p>
<p>I used the retina assets for the iPad version and centered the screen surrounded by a border. </p>
<p>Infos + Screens:</p>
<p><a href="http://www.cocos2d-iphone.org/games/game/animal-zoo-match/469350924" rel="nofollow">http://www.cocos2d-iphone.org/games/game/animal-zoo-match/469350924</a></p>
<p>iTunes:</p>
<p><a href="http://itunes.apple.com/us/app/animal-zoo-match/id469350924">http://itunes.apple.com/us/app/animal-zoo-match/id469350924</a></p>
<p>Promo Codes:</p>
<p>NAX3NXWHFMMT<br />
FXLLX3M4PL7N<br />
H3X66AKF4WW6<br />
WRWMMF7L4N4M</p>
<p>Enjoy and post some feedback!
</p></description>
		</item>

	</channel>
</rss>

