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		<title>cocos2d for iPhone &#187; Forum: cocos2d games - Recent Posts</title>
		<link>http://www.cocos2d-iphone.org/forum/forum/1</link>
		<description>A fast, easy to use, free, and community supported 2D game engine</description>
		<language>en-US</language>
		<pubDate>Thu, 09 Feb 2012 21:16:48 +0000</pubDate>
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			<title><![CDATA[Search]]></title>
			<description><![CDATA[Search all topics from these forums.]]></description>
			<name>q</name>
			<link>http://www.cocos2d-iphone.org/forum/search.php</link>
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			<title>pacific_gamer on "[GAME] Evil Gnomes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29054#post-143479</link>
			<pubDate>Thu, 09 Feb 2012 18:07:57 +0000</pubDate>
			<dc:creator>pacific_gamer</dc:creator>
			<guid isPermaLink="false">143479@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>nice TD game! I like the different schools of magic, when do you get the controllable gnomes from the video?
</p></description>
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			<title>rickms on "[GAME] The B.E.A.T. - Rhythm Game Played With YOUR OWN Music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29052#post-143458</link>
			<pubDate>Thu, 09 Feb 2012 16:12:50 +0000</pubDate>
			<dc:creator>rickms</dc:creator>
			<guid isPermaLink="false">143458@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>The game's website <a href="http://tiredeyesentertainment.com/games/thebeat/">Here</a> goes into the game options and how it play.    It also has the HD version of the video which is clearer then the version these forums automatically embeds.
</p></description>
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		<item>
			<title>pacific_gamer on "[GAME] Sir Benfro&#039;s Brilliant Balloon - Promo Codes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28852#post-143456</link>
			<pubDate>Thu, 09 Feb 2012 15:55:54 +0000</pubDate>
			<dc:creator>pacific_gamer</dc:creator>
			<guid isPermaLink="false">143456@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>very pretty :)
</p></description>
		</item>
		<item>
			<title>Rob Segal on "[GAME] Sir Benfro&#039;s Brilliant Balloon - Promo Codes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28852#post-143455</link>
			<pubDate>Thu, 09 Feb 2012 15:51:44 +0000</pubDate>
			<dc:creator>Rob Segal</dc:creator>
			<guid isPermaLink="false">143455@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Fantastic game.  Very polished, nice presentation on menus and gameplay is quite fun.  The only criticism I have is that I find it quite difficult early on.  Looking forward to future updates!
</p></description>
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		<item>
			<title>Wintersun on "[FREE GAME] Puchka"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28810#post-143440</link>
			<pubDate>Thu, 09 Feb 2012 13:45:38 +0000</pubDate>
			<dc:creator>Wintersun</dc:creator>
			<guid isPermaLink="false">143440@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>great work<br />
But you should make a "back to level" menu button in the pause menu.<br />
I gave it 3 stars in the app store ;)
</p></description>
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			<title>mster50 on "[GAME] Evil Gnomes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29054#post-143435</link>
			<pubDate>Thu, 09 Feb 2012 12:14:38 +0000</pubDate>
			<dc:creator>mster50</dc:creator>
			<guid isPermaLink="false">143435@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Nice work.  That lightning effect on the one tower is pretty neat.
</p></description>
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			<title>pacific_gamer on "[Game] Hangman Wild West"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29112#post-143432</link>
			<pubDate>Thu, 09 Feb 2012 11:45:16 +0000</pubDate>
			<dc:creator>pacific_gamer</dc:creator>
			<guid isPermaLink="false">143432@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>nice graphics! looks like one of those quiz games you find in a bar.
</p></description>
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			<title>Buster2000 on "[Game] Hangman Wild West"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29112#post-143431</link>
			<pubDate>Thu, 09 Feb 2012 11:06:17 +0000</pubDate>
			<dc:creator>Buster2000</dc:creator>
			<guid isPermaLink="false">143431@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi Everyone.  I just finished developing Hangman Wild West using the cocos2D engine.  The game was developed for <a href="http://www.fatspanner.com/" rel="nofollow">http://www.fatspanner.com/</a> and <a href="http://www.bluechilligames.co.uk/" rel="nofollow">http://www.bluechilligames.co.uk/</a></p>
<p><strong>iTunes Link :</strong><br />
<a href="http://itunes.apple.com/gb/app/hangman-wild-west/id493921521?mt=8" rel="nofollow">http://itunes.apple.com/gb/app/hangman-wild-west/id493921521?mt=8</a></p>
<p><strong>YouTube Link:</strong><br />
<a href="http://www.youtube.com/watch?v=Nbmmx8OKfAw" rel="nofollow">http://www.youtube.com/watch?v=Nbmmx8OKfAw</a></p>
<p>Description:<br />
Yeeeehaaa!! Can y’all save Johnny from being hung at the Glory Hole Gallows? The classic Hangman Game is back with a wholesome southern twist. All y’all have to do is spell out the word that is being described in the hint, its’s easy! Now y’all can play it at home so there are no excuses not to help Johnny escape Sheriff Shiner.</p>
<p>Game Features:<br />
Fun sound effects and animations.<br />
Game Center Leaderboard<br />
In-App purchase extra content packs.</p>
<p>A few screenies:<br />
<img src="http://www.llanbu.pwp.blueyonder.co.uk/bluechilligames/images/games/large_game_icon/large_game_icon_classic_hangman.jpg" alt="Hangman Wild West" /></p>
<p>We've had some pretty good feedback so far and we have a few updates lined up.  There is a Lite version on the way which is currently in review by Apple.</p>
<p>Coming Soon:<br />
Multiplayer Game Mode<br />
More Content Packs
</p></description>
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			<title>abitofcode on "[App Released + on sale] Sketchshare"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28212/page/2#post-143423</link>
			<pubDate>Thu, 09 Feb 2012 10:12:30 +0000</pubDate>
			<dc:creator>abitofcode</dc:creator>
			<guid isPermaLink="false">143423@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Sketchshare is now released and on sale for the next week! I'm already using it on a number of projects :)</p>
<p><a href="http://itunes.apple.com/us/app/sketchshare/id464032178?ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/sketchshare/id464032178?ls=1&#038;mt=8</a></p>
<p>We'll be putting up more videos and some templates on <a href="http://www.sketchshare.co.uk" rel="nofollow">http://www.sketchshare.co.uk</a> over the next week. </p>
<p>Huge thanks to all the beta testers, we had some great sessions and a bit of fun testing this with real time sessions running between UK&#60;-&#62;Dubai, UK&#60;-&#62;States(West coast), Peak district&#60;-&#62;Manchester ;)
</p></description>
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			<title>Birkemose on "[FREE GAME] &quot;&quot;Ninja Guard&quot;&quot;"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29104#post-143407</link>
			<pubDate>Thu, 09 Feb 2012 07:05:20 +0000</pubDate>
			<dc:creator>Birkemose</dc:creator>
			<guid isPermaLink="false">143407@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Looks pretty cool, so can I have a promo please?<br />
What?<br />
It is for free?<br />
*faints*
</p></description>
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		<item>
			<title>How Do I Put An Avatar? on "[GAME] The B.E.A.T. - Rhythm Game Played With YOUR OWN Music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29052#post-143399</link>
			<pubDate>Thu, 09 Feb 2012 05:40:31 +0000</pubDate>
			<dc:creator>How Do I Put An Avatar?</dc:creator>
			<guid isPermaLink="false">143399@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>yea i dont get it either... and it's not free so i cant give it a try. is there a lite version???
</p></description>
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		<item>
			<title>asd921150 on "[FREE GAME] &quot;&quot;Ninja Guard&quot;&quot;"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29104#post-143397</link>
			<pubDate>Thu, 09 Feb 2012 05:12:33 +0000</pubDate>
			<dc:creator>asd921150</dc:creator>
			<guid isPermaLink="false">143397@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi everyone.I just released my  cocos2d game,</p>
<p>please rate the game and leave your comments,thanks and regards</p>
<p>iTunes Link :<br />
<a href="http://itunes.apple.com/us/app/ninja-guard/id495085475?mt=8" rel="nofollow">http://itunes.apple.com/us/app/ninja-guard/id495085475?mt=8</a></p>
<p>*** Ninja Guard on Youtube: <a href="http://youtu.be/d2Ev6oTF0Fg" rel="nofollow">http://youtu.be/d2Ev6oTF0Fg</a></p>
<p>Description<br />
Ninja Guard! Guard the village from damages!<br />
The most EXCITING and SPLENDID village defense game.<br />
〈THREE STAGES AVAILABLE NOW!!!〉More splendidly challenging &#38; exciting stages await you and will be available soon. Please get ready to defeat enemies and keep guarding the village.</p>
<p>To protect the village from attacks, the Ninja Guard has to keep wiping out enemies courageously by himself. However, simultaneously, Ninja Guard cannot wipe the enemies “blindly” or too “frequently”, or he will use up all the energy and be exhausted. This is real a challenge for Ninja Guard to overcome.</p>
<p>Meanwhile, combating with numbers of different monsters coming to invade the village, Ninja Guard needs to be not only brave, powerful, but also “well-equipped”. When Ninja Guard wipes intruders, he will be rewarded and be able to barter for equipment and supplies to confront the following upcoming adversaries.</p>
<p>------★★★Key Features★★★------<br />
★TERRIFIC: Gorgeous design and ravishing game scene<br />
★EXCITING: Varied monsters &#38; enemies are here waiting to challenge you;<br />
and each one of them has different characteristics<br />
★CHALLENGING: Face diverse challenges! Multi-stages and various bosses await you!<br />
★REWARDED: Get prizes to barter for weapons and supplies to equip the Ninja Guard<br />
★FULFILLING &#38; SENSE OF ACHIEVEMENT:<br />
Ninja Guard can become more strong and powerful by obtaining equipment and supplies at the shop<br />
★BET ON IT:Various special skills supported to wipe out enemies</p>
<p><img SRC="http://a4.mzstatic.com/us/r1000/089/Purple/00/13/63/mzl.qyffycan.320x480-75.jpg" /></p>
<p><img SRC="http://a1.mzstatic.com/us/r1000/104/Purple/72/d8/bb/mzl.uwhqqndn.320x480-75.jpg" /></p>
<p><img SRC="http://a3.mzstatic.com/us/r1000/117/Purple/c1/32/37/mzl.fbdkjmea.320x480-75.jpg" /></p>
<p><img SRC="http://a3.mzstatic.com/us/r1000/100/Purple/f5/a9/3c/mzl.bgydyyaj.320x480-75.jpg" /></p>
<p><img SRC="http://a3.mzstatic.com/us/r1000/069/Purple/93/a9/fb/mzl.jxdkmqvo.320x480-75.jpg" />
</p></description>
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		<item>
			<title>GoldenJoe on "[GAME] The B.E.A.T. - Rhythm Game Played With YOUR OWN Music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29052#post-143391</link>
			<pubDate>Thu, 09 Feb 2012 03:43:11 +0000</pubDate>
			<dc:creator>GoldenJoe</dc:creator>
			<guid isPermaLink="false">143391@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Look, I'll be honest - I have no idea what your game is about after watching that trailer. I know it's a rhythm game, but that's about it. I saw some dots around the edges of the screen that kept disappearing...do you tap them, or tilt the phone or what? Could be really fun, but it didn't really explain why.
</p></description>
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		<item>
			<title>asinglepixel on "GraviMaze - Gravity Puzzle Solving"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29019#post-143385</link>
			<pubDate>Thu, 09 Feb 2012 03:00:49 +0000</pubDate>
			<dc:creator>asinglepixel</dc:creator>
			<guid isPermaLink="false">143385@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Very inventive. Looks like a great puzzler!
</p></description>
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			<title>asinglepixel on "[GAME] Ultrinium - gravity flying - and great music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29099#post-143384</link>
			<pubDate>Thu, 09 Feb 2012 02:42:09 +0000</pubDate>
			<dc:creator>asinglepixel</dc:creator>
			<guid isPermaLink="false">143384@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>This is the 3rd version of this game. It's had many improvements:</p>
<p>	• Gave it a better name, "Ultrinium".<br />
	• Paid a graphic artist to redo the graphics. No more "programmer art"!<br />
	• An Austin-based band is releasing their CD this month. I managed to snag one of the singles from the CD as the soundtrack. The CD is awesome; great background music for coding!</p>
<p>Check it out for the music alone! The band is called They Look Like Good Strong Hands. The closest I can come to a similarity would be Explosions in the Sky.</p>
<p>Youtube trailer, with a different track from the album:<br />
<a href="http://www.youtube.com/watch?v=5cNopmtFJkc" rel="nofollow">http://www.youtube.com/watch?v=5cNopmtFJkc</a></p>
<p><a href="http://itunes.apple.com/us/app/ultrinium/id313811176?mt=8" rel="nofollow">http://itunes.apple.com/us/app/ultrinium/id313811176?mt=8</a></p>
<p>Programming-wise, notes of interest:<br />
 - I took some advice and made a level importer from Inkscape. Designing in Inkscape rather than paper sped up making levels and allowed me to do some larger ones.<br />
 - Previously, the terrain had very hard edges. I wrote some Lua to generate random fractal hills, of multiple heights, fading out to the distance. You can make it out in the screenshots, and that helped smooth the look out a lot. It also made the game harder to play by narrowing corridors :)<br />
- Cocos2d has matured into a really great framework for Obj-C games!
</p></description>
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			<title>rickms on "[GAME] The B.E.A.T. - Rhythm Game Played With YOUR OWN Music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29052#post-143372</link>
			<pubDate>Wed, 08 Feb 2012 23:52:35 +0000</pubDate>
			<dc:creator>rickms</dc:creator>
			<guid isPermaLink="false">143372@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>My options are limited by copyright, of course.   Don't let my taste stop ya from giving it a try!  That's the beauty of The B.E.A.T. , playing to your taste in music, not others!
</p></description>
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			<title>dissidently on "[GAME] The B.E.A.T. - Rhythm Game Played With YOUR OWN Music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29052#post-143329</link>
			<pubDate>Wed, 08 Feb 2012 22:49:13 +0000</pubDate>
			<dc:creator>dissidently</dc:creator>
			<guid isPermaLink="false">143329@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Some likely unwanted musical marketing advice: change the music!
</p></description>
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			<title>mavrik5150 on "[FREE GAME] Puchka"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28810#post-143327</link>
			<pubDate>Wed, 08 Feb 2012 22:43:18 +0000</pubDate>
			<dc:creator>mavrik5150</dc:creator>
			<guid isPermaLink="false">143327@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I haven't played the game yet so I don't know if the planks/strings move but one things you may be able to do is have a timer start counting once the character has stopped moving. I would say give the player maybe 10 seconds to try and determine if the player is in fact stuck or if they are just trying to plan their next move. There's a game called "Gravity Lab" that kinda does the same thing so that after you fire the character and he potentially can get stuck in some levels a countdown timer appears and as long as the character isn't moving it keeps going down until it reaches 0 which then called the game over screen.
</p></description>
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		<item>
			<title>FBryant on "[GAME] Evil Gnomes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29054#post-143320</link>
			<pubDate>Wed, 08 Feb 2012 21:12:54 +0000</pubDate>
			<dc:creator>FBryant</dc:creator>
			<guid isPermaLink="false">143320@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>First I'd just like to give a massive thanks to everyone here within the Cocos2d community. So a big thumbs up to everyone who contributes to the forum, and special thanks to Riq and Araker. Also a shout out to mrdckx for help during testing, and Ray Wenderlich as he seemed to have a tutorial for literally EVERY issue I encountered.</p>
<p>I hope you can all spare a moment to check out my Tower Defense game:</p>
<p><img src="http://img684.imageshack.us/img684/9416/shot1d.png" /> </p>
<p><img src="http://img816.imageshack.us/img816/6711/shot2y.png" /> </p>
<p>Build towers, collect resources, call upon alliances, and use magic to defeat wave after wave of the Evil Gnomes!</p>
<p>Unlock a broad range of features as you journey through the challenging levels. Very few will reach the Gold Stages, even fewer will beat them!</p>
<p>+ 3 Schools of Magic.<br />
+ 18 Unique Combat Towers.<br />
+ Multiple Upgrades for each Tower.<br />
+ Various Enemies with special abilities.<br />
+ Resource gathering system.<br />
+ Controllable friendly gnomes.<br />
+ Spell casting.</p>
<p>App Store: <a href="http://itunes.apple.com/us/app/evil-gnomes/id498798653?ls=1&#038;mt=8" rel="nofollow">http://itunes.apple.com/us/app/evil-gnomes/id498798653?ls=1&#038;mt=8</a></p>
<p>Video: <a href="http://www.youtube.com/watch?v=YMFAYdFCcEI&#038;feature=youtu.be" rel="nofollow">http://www.youtube.com/watch?v=YMFAYdFCcEI&#038;feature=youtu.be</a></p>
<p>PXWXNM9L9XLX<br />
KFH6NXTEYR7A<br />
WFNH7LRRF3J4</p>
<p>I'll be taking a break from development for a while, but I'll still try help out on here as much as I can. I owe it to the community after all... :)</p>
<p>Thanks.
</p></description>
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			<title>Karl on "The Numberlys"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28266#post-143311</link>
			<pubDate>Wed, 08 Feb 2012 18:59:23 +0000</pubDate>
			<dc:creator>Karl</dc:creator>
			<guid isPermaLink="false">143311@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>The way you used to detect mute was to check the audio route. It would be blank if the mute switch was on and headphones weren't plugged in.<br />
According to Apple, that was actually a bug, which they "fixed" in iOS 5. Officially, there isn't supposed to be a way to detect the mute switch.
</p></description>
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			<title>rickms on "[GAME] The B.E.A.T. - Rhythm Game Played With YOUR OWN Music!"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29052#post-143308</link>
			<pubDate>Wed, 08 Feb 2012 18:36:35 +0000</pubDate>
			<dc:creator>rickms</dc:creator>
			<guid isPermaLink="false">143308@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hi All,</p>
<p>I'd like to introduce you all to my latest cocos2d based game now on the App Store, &#60;stong&#62;The B.E.A.T.   The B.E.A.T. differs from other games in the genre because it allows you to play a rhythm game to the music in your own library rather than pre-packaged song.</p>
<p>From a developers stand point, coordinating real time DSP into an iphone app was a fun and interesting challenge but one that allows for a great variety of game play.  cocos2d made creating the game on top of that technology one of the easier parts of The B.E.A.T.'s development!</p>
<p>Here is a game play video to show you the feel of the game, screenshots really don't do it justice!</p>
<p><a href="http://www.youtube.com/watch?v=LurQJAivqVE" rel="nofollow">http://www.youtube.com/watch?v=LurQJAivqVE</a></p>
<p>More details can be found our webstite <a href="http://tiredeyesentertainment.com/games/thebeat/">The B.E.A.T.</a></p>
<p>Or you can get it directly at @ <a href="http://itunes.apple.com/us/app/the-b.e.a.t./id488333292">The B.E.A.T. in the App Store</a></p>
<p>Thanks go out to riq and the cocos2d team for maintaining a great library!<br />
 Also thanks to fellow cocos2d devs QcMat and ubert for listening to me rant in IRC about the various issues that came up during development :)
</p></description>
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			<title>Q-Bert Reynolds on "The Numberlys"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28266#post-143301</link>
			<pubDate>Wed, 08 Feb 2012 17:25:18 +0000</pubDate>
			<dc:creator>Q-Bert Reynolds</dc:creator>
			<guid isPermaLink="false">143301@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>There was a time when you could detect the state of the mute switch.  Then you could display an alert when their device was muted.  I'm not sure why this is no longer allowed in iOS 5.
</p></description>
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			<title>Motivated Creation on "[GAME] Holey Balls"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29041#post-143299</link>
			<pubDate>Wed, 08 Feb 2012 16:58:00 +0000</pubDate>
			<dc:creator>Motivated Creation</dc:creator>
			<guid isPermaLink="false">143299@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>@<a href='http://www.cocos2d-iphone.org/forum/profile/54608'>mster50</a>,</p>
<p>Thanks, I want this game to not only be fun, but to also make people laugh. I'm glad it worked! I can't wait for people to play Trippin' Balls. The world isn't finished yet, but I hope everyone has as much playing it as I am making it.
</p></description>
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			<title>mster50 on "[GAME] Holey Balls"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/29041#post-143290</link>
			<pubDate>Wed, 08 Feb 2012 15:49:35 +0000</pubDate>
			<dc:creator>mster50</dc:creator>
			<guid isPermaLink="false">143290@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I just have to say, I saw "Trippin' Balls" and erupted with laughter.  Nice.
</p></description>
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			<title>vishesh.l on "[FREE GAME] Puchka"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28810#post-143250</link>
			<pubDate>Wed, 08 Feb 2012 11:21:52 +0000</pubDate>
			<dc:creator>vishesh.l</dc:creator>
			<guid isPermaLink="false">143250@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>:)<br />
thank you (please do rate the app,and leave a review)<br />
i could add the button linking to level select screen,<br />
but then,if u implement so many options u ultimately end up making a mess,<br />
if i add a "back to level select" instead of "back to main menu"<br />
some1 else will be unhappy as he/she would like a direct link to main menu,<br />
and if i add both of them,id end up cluttering the menu...its wise to keep the screen real-estate as clean as possible and also leave room for some features that may get added down the road...
</p></description>
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			<title>Garfeild on "[GAME] Virus Wars™ + Promo codes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28986#post-143243</link>
			<pubDate>Wed, 08 Feb 2012 10:42:03 +0000</pubDate>
			<dc:creator>Garfeild</dc:creator>
			<guid isPermaLink="false">143243@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hello Dani,</p>
<p>Thank you for your response! We are working on trailer video currently.
</p></description>
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			<title>Dani on "[GAME] Virus Wars™ + Promo codes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28986#post-143241</link>
			<pubDate>Wed, 08 Feb 2012 10:40:17 +0000</pubDate>
			<dc:creator>Dani</dc:creator>
			<guid isPermaLink="false">143241@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>Hello. Looks good. Besides explaining the game rules, a <strong>live gameplay video</strong> will help your marketing and encourage some people to buy the app, so try it out. Use another iPhone to record the video, or <a href="http://www.araelium.com/screenflick">Screenflick</a>, for example.
</p></description>
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			<title>How Do I Put An Avatar? on "[FREE GAME] Puchka"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28810#post-143236</link>
			<pubDate>Wed, 08 Feb 2012 10:07:30 +0000</pubDate>
			<dc:creator>How Do I Put An Avatar?</dc:creator>
			<guid isPermaLink="false">143236@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>wow! nice game!!<br />
you could maybe also add in the pause menu, going to the level select screen :)
</p></description>
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			<title>How Do I Put An Avatar? on "[FREE GAME] Puchka"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28810#post-143234</link>
			<pubDate>Wed, 08 Feb 2012 09:53:49 +0000</pubDate>
			<dc:creator>How Do I Put An Avatar?</dc:creator>
			<guid isPermaLink="false">143234@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>ima give this a try :) i see you're using level helper :) is it good?
</p></description>
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			<title>Garfeild on "[GAME] Virus Wars™ + Promo codes"</title>
			<link>http://www.cocos2d-iphone.org/forum/topic/28986#post-143231</link>
			<pubDate>Wed, 08 Feb 2012 08:45:09 +0000</pubDate>
			<dc:creator>Garfeild</dc:creator>
			<guid isPermaLink="false">143231@http://www.cocos2d-iphone.org/forum/</guid>
			<description><p>I want to remind that Virus Wars on sale since yesterday!
</p></description>
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