cocos2d for iPhone » Blue Ether » Profile
Blue Ether (Blue Ether)
- Member Since
- July 31, 2009 (2 years)
- Location
- Boston, MA
- Occupation
- Game Programmer/ Developer/ Designer
User Activity
Recent Replies
- Using ccp structs in an NSArrya - User last replied: 6 months ago | Most recent reply: 6 months ago
- HKTMXTiledMap - User last replied: 6 months ago | Most recent reply: 1 hour ago
- Problem Of Warning In iPad Application Developing - User last replied: 6 months ago | Most recent reply: 6 months ago
- XCode 4.2: debugging same error (retVal "SIGABRT") - User last replied: 6 months ago | No replies since
- How to change CCMenu touch priority - User last replied: 6 months ago | Most recent reply: 6 months ago
- Slowing down an action - User last replied: 6 months ago | Most recent reply: 6 months ago
- if statement and return - User last replied: 6 months ago | Most recent reply: 6 months ago
- Adding opacity to CCBatchNode? - User last replied: 6 months ago | Most recent reply: 6 months ago
- Passing an image to create a scene with... - User last replied: 6 months ago | Most recent reply: 6 months ago
- Bizarre math/variable '/' operator error - User last replied: 6 months ago | Most recent reply: 6 months ago
- CCAnimatePlus - User last replied: 6 months ago | Most recent reply: 4 months ago
- TMXTiledMap slashing FPS - User last replied: 6 months ago | No replies since
- Which file is called first to load game? - User last replied: 6 months ago | Most recent reply: 6 months ago
- scale an objects X only to the right - User last replied: 6 months ago | Most recent reply: 6 months ago
- A bit of help with arc4random? - User last replied: 6 months ago | Most recent reply: 6 months ago
- CCSprite* spriteName or CCSprite *spriteName ? - User last replied: 6 months ago | Most recent reply: 6 months ago
- App Name Expired: Your app has been deleted from iTunes Connect - User last replied: 6 months ago | No replies since
- Set Sprite image when using a batchnode - User last replied: 6 months ago | Most recent reply: 6 months ago
- What differences between my thinking and others thinking - User last replied: 6 months ago | Most recent reply: 6 months ago
- Any Computer Science College Choosing Advice? - User last replied: 7 months ago | Most recent reply: 7 months ago
- Folder Reference Problems - User last replied: 7 months ago | Most recent reply: 7 months ago
- Pixel Art Tool - User last replied: 7 months ago | Most recent reply: 1 month ago
- ARMV6 and ARMV7, which one accepts more devices ? - User last replied: 7 months ago | Most recent reply: 7 months ago
- Release and Dealloc - User last replied: 7 months ago | No replies since
- Can't compile cocos2d under armv7 architecture - User last replied: 7 months ago | Most recent reply: 5 months ago
- Is coco good framework for mmo or persistant game ? - User last replied: 7 months ago | No replies since
- forum update - forum offline from 7:00 to 9:00 PM PST - User last replied: 7 months ago | Most recent reply: 7 months ago
- Simple way to display the borders of a CGRect? - User last replied: 7 months ago | Most recent reply: 7 months ago
- Setting the release date after the approval date can affect the game - User last replied: 7 months ago | Most recent reply: 1 month ago
- a blank location on a grid shouldn't be included when the code search for match - User last replied: 7 months ago | Most recent reply: 7 months ago
Topics Started
- OpenGL draws vs AtlasSprites - Started: 2 years ago | Most recent reply: 2 years ago
- duplicate symbol .objc_class_name_FBLoginButton - Started: 2 years ago | Most recent reply: 2 years ago
- MenuItemAtlasSprite: setIsEnabled causes sprite to disappear? - Started: 2 years ago | Most recent reply: 2 years ago
- How to swap texture for AtlasSpriteManager without creating a new instance - Started: 2 years ago | Most recent reply: 2 years ago