cocos2d for iPhone » zombie » Profile
zombie (zombie)
- Member Since
- June 11, 2009 (2 years)
- Website
- http://zombiesmash.gamedrs.com
- Location
- Germany
User Activity
Recent Replies
- [GAME] Amazing Breaker - User last replied: 7 months ago | Most recent reply: 2 months ago
- ragdoll stand and walk - User last replied: 7 months ago | Most recent reply: 7 months ago
- [GAME] Feed Me Oil - User last replied: 8 months ago | Most recent reply: 6 months ago
- TMX Tile transitions / rotating tiles - User last replied: 8 months ago | Most recent reply: 8 months ago
- cocos2d is now zynga's ? - User last replied: 9 months ago | Most recent reply: 7 months ago
- ZombieSmash! - Chris Huelsbeck produces music and sfx - User last replied: 9 months ago | Most recent reply: 9 months ago
- DL_FOREACH_SAFE EXC_BAD_ACCESS - User last replied: 10 months ago | Most recent reply: 10 months ago
- problem with callfunc and timers - User last replied: 10 months ago | Most recent reply: 7 months ago
- Chipmunk question - User last replied: 10 months ago | Most recent reply: 10 months ago
- Happy (belated) Birthday, ZombieSmash! - User last replied: 10 months ago | No replies since
- cocos2d 2.0 - ideas - User last replied: 10 months ago | Most recent reply: 2 months ago
- PNG vs PVR antialiasing - User last replied: 10 months ago | Most recent reply: 1 day ago
- XCode4 and code completion - User last replied: 11 months ago | Most recent reply: 9 months ago
- 9x Graphics power increase on the iPad2 - User last replied: 11 months ago | Most recent reply: 10 months ago
- memory usage pvr.ccz - User last replied: 11 months ago | Most recent reply: 9 months ago
- The TexturePacker Update Thread - User last replied: 1 year ago | Most recent reply: 3 months ago
- ZombieSmash! HD for iPad coming Dec. 16th - User last replied: 1 year ago | No replies since
- Rocket trail - User last replied: 1 year ago | Most recent reply: 1 year ago
- Particle System suggestion - User last replied: 1 year ago | Most recent reply: 1 year ago
- adding particles in scheduled method - User last replied: 1 year ago | No replies since
- Hiero alternative from 71 squared - User last replied: 1 year ago | Most recent reply: 8 months ago
- AWTextureFilter implemented in cocos2d. blur/shadow effects - User last replied: 1 year ago | Most recent reply: 4 months ago
- [GAME] Super Blast 2 - User last replied: 1 year ago | Most recent reply: 1 year ago
- Sprite scaled down vs small sprite performance! - User last replied: 1 year ago | Most recent reply: 1 year ago
- [Library] Crash Manager - User last replied: 1 year ago | Most recent reply: 1 year ago
- CCLabelTTF - why so slow - User last replied: 1 year ago | No replies since
- How to make RGBA-4444 pngs from 24-bit png? - User last replied: 1 year ago | Most recent reply: 3 months ago
- Gamedoctors looking for full time programmers (German post) - User last replied: 1 year ago | No replies since
- 2D Dynamic Lighting/Alpha Issue - User last replied: 1 year ago | Most recent reply: 1 year ago
- [Game] Infinity Field by Chillingo & ForzeField - User last replied: 1 year ago | Most recent reply: 4 weeks ago
Topics Started
- problem with callfunc and timers - Started: 10 months ago | Most recent reply: 7 months ago
- Minimal Delay between Sounds - Started: 2 years ago | Most recent reply: 7 months ago
- memory usage pvr.ccz - Started: 11 months ago | Most recent reply: 9 months ago
- ZombieSmash! - Chris Huelsbeck produces music and sfx - Started: 2 years ago | Most recent reply: 9 months ago
- rotation around y-axis - Started: 2 years ago | Most recent reply: 12 months ago
- Texture Scaling / Antialiasing - Started: 2 years ago | Most recent reply: 1 year ago
- ZombieSmash! HD for iPad coming Dec. 16th - Started: 1 year ago | Most recent reply: 1 year ago
- adding particles in scheduled method - Started: 1 year ago | Most recent reply: 1 year ago
- CCLabelTTF - why so slow - Started: 1 year ago | Most recent reply: 1 year ago
- Gamedoctors looking for full time programmers (German post) - Started: 1 year ago | Most recent reply: 1 year ago
- Hiding resources in an app - Started: 1 year ago | Most recent reply: 1 year ago
- parallax with scrolling and zooming - Started: 1 year ago | No replies.
- Texture for sprite is too small - Started: 1 year ago | Most recent reply: 1 year ago
- resize sound buffers bug? - Started: 1 year ago | Most recent reply: 1 year ago
- Task-Switching problem - Started: 1 year ago | Most recent reply: 1 year ago
- App Store shows only iPhone as compatible device - Started: 1 year ago | Most recent reply: 1 year ago
- Gamedoctors is looking for developers - Started: 1 year ago | Most recent reply: 1 year ago
- get console output from iPhone - Started: 1 year ago | Most recent reply: 1 year ago
- multiple loadBuffersAsynchronously request - Started: 2 years ago | Most recent reply: 1 year ago
- Cocos2d trunk is not compiling with iPhone SDK 3.0 - Started: 1 year ago | Most recent reply: 1 year ago
- CCDiretor setScene and push/pop - Started: 2 years ago | Most recent reply: 2 years ago
- chipmunk just got 10-20% faster! - Started: 2 years ago | Most recent reply: 2 years ago
- performance problems with trunk - Started: 2 years ago | Most recent reply: 2 years ago
- getting touches as frequent as possible - Started: 2 years ago | Most recent reply: 2 years ago
- renderTexture and spriteSheets - Started: 2 years ago | Most recent reply: 2 years ago
- atlasSprite index not unique - Started: 2 years ago | Most recent reply: 2 years ago
- scheduledSelectors prevents CCNode dealloc? - Started: 2 years ago | Most recent reply: 2 years ago
- stop asynchron image loading - Started: 2 years ago | Most recent reply: 2 years ago
- chipmunk box2d - Started: 2 years ago | Most recent reply: 2 years ago
- Graphic memory usage - Started: 2 years ago | Most recent reply: 2 years ago