cocos2d for iPhone » Neantis » Profile
Neantis (Neantis)
- Member Since
- July 29, 2009 (2 years)
- Location
- France
- Occupation
- Student
User Activity
Recent Replies
- [Game] vecTray - Real time multiplayer iPhone puzzle game - User last replied: 1 year ago | No replies since
- ZombieSmash! - Chris Huelsbeck produces music and sfx - User last replied: 2 years ago | Most recent reply: 1 year ago
- [Game] AbstractWar 2.0 is now available + promo codes - User last replied: 2 years ago | Most recent reply: 1 year ago
- Dynamic Circle drawing - User last replied: 2 years ago | Most recent reply: 2 years ago
- [GAME] ForestFolk - User last replied: 2 years ago | Most recent reply: 2 years ago
- [Game] Bauble - Cocos2d and Chipmunk physics + promo codes! - User last replied: 2 years ago | Most recent reply: 2 years ago
- AtlasSpriteManager and memory usage - User last replied: 2 years ago | Most recent reply: 2 years ago
- touch lag - User last replied: 2 years ago | Most recent reply: 2 years ago
- Sprite bit format and size - User last replied: 2 years ago | Most recent reply: 2 years ago
- Chipmunk v.s Box2D - User last replied: 2 years ago | Most recent reply: 9 hours ago
- Can AtlasSprites be children of any node? - User last replied: 2 years ago | Most recent reply: 2 years ago
- about action duration - User last replied: 2 years ago | Most recent reply: 2 years ago
Topics Started
- [Game] vecTray - Real time multiplayer iPhone puzzle game - Started: 1 year ago | Most recent reply: 1 year ago
- Dynamic Circle drawing - Started: 2 years ago | Most recent reply: 2 years ago
- AtlasSpriteManager and memory usage - Started: 2 years ago | Most recent reply: 2 years ago
- Sprite bit format and size - Started: 2 years ago | Most recent reply: 2 years ago