cocos2d for iPhone » byron » Profile
byron (byron)
- Member Since
- February 20, 2010 (2 years)
User Activity
Recent Replies
- better way?? - User last replied: 1 year ago | No replies since
- Action updating.. Enemy follow player. - User last replied: 1 year ago | Most recent reply: 1 year ago
- z order reverse? - User last replied: 1 year ago | No replies since
- chipmunk collision detection - calling methods? - User last replied: 2 years ago | Most recent reply: 2 years ago
- Collision detection ......... - User last replied: 2 years ago | Most recent reply: 2 years ago
- text BitmapAtlas vs Sprites - User last replied: 2 years ago | Most recent reply: 2 years ago
- performance tweaks? - User last replied: 2 years ago | No replies since
- collision detection (chipmunk) already touching - User last replied: 2 years ago | Most recent reply: 2 years ago
- how to organise an "object" - User last replied: 2 years ago | Most recent reply: 2 years ago
- Chipmunk collision callback - User last replied: 2 years ago | No replies since
- placing a lock on an object - User last replied: 2 years ago | Most recent reply: 2 years ago
- detecting a touch on a sprite - User last replied: 2 years ago | No replies since
- easier solution for atlasSprite coordinates - User last replied: 2 years ago | Most recent reply: 2 years ago
- Plotting/Calculating points and creating plist/arrays - User last replied: 2 years ago | No replies since
- advice regarding sprite chance for a shape. - User last replied: 2 years ago | Most recent reply: 2 years ago
- predicting the path of an object - User last replied: 2 years ago | Most recent reply: 2 years ago
- Tidying up code? cocos2d convenience methods? - User last replied: 2 years ago | Most recent reply: 2 years ago
- Creating a turret - User last replied: 2 years ago | Most recent reply: 2 years ago
- AutoRelease - User last replied: 2 years ago | Most recent reply: 2 years ago
- MenuScene exception - User last replied: 2 years ago | No replies since
- Planning game Layout - User last replied: 2 years ago | No replies since
Topics Started
- better way?? - Started: 1 year ago | Most recent reply: 1 year ago
- Action updating.. Enemy follow player. - Started: 1 year ago | Most recent reply: 1 year ago
- z order reverse? - Started: 1 year ago | No replies.
- chipmunk collision detection - calling methods? - Started: 2 years ago | Most recent reply: 2 years ago
- text BitmapAtlas vs Sprites - Started: 2 years ago | Most recent reply: 2 years ago
- performance tweaks? - Started: 2 years ago | Most recent reply: 2 years ago
- collision detection (chipmunk) already touching - Started: 2 years ago | Most recent reply: 2 years ago
- how to organise an "object" - Started: 2 years ago | Most recent reply: 2 years ago
- Chipmunk collision callback - Started: 2 years ago | Most recent reply: 2 years ago
- placing a lock on an object - Started: 2 years ago | Most recent reply: 2 years ago
- detecting a touch on a sprite - Started: 2 years ago | Most recent reply: 2 years ago
- easier solution for atlasSprite coordinates - Started: 2 years ago | Most recent reply: 2 years ago
- Plotting/Calculating points and creating plist/arrays - Started: 2 years ago | No replies.
- advice regarding sprite chance for a shape. - Started: 2 years ago | Most recent reply: 2 years ago
- predicting the path of an object - Started: 2 years ago | Most recent reply: 2 years ago
- Tidying up code? cocos2d convenience methods? - Started: 2 years ago | Most recent reply: 2 years ago
- Creating a turret - Started: 2 years ago | Most recent reply: 2 years ago
- AutoRelease - Started: 2 years ago | Most recent reply: 2 years ago
- MenuScene exception - Started: 2 years ago | Most recent reply: 2 years ago
- Planning game Layout - Started: 2 years ago | Most recent reply: 2 years ago