cocos2d for iPhone » rickystone » Profile
rickystone (rickystone)
- Member Since
- December 4, 2011 (5 months)
User Activity
Recent Replies
- CCControl for Cocos2d - User last replied: 1 month ago | Most recent reply: 1 day ago
- CCScrollView-cocosBuilder, can run uing cocos2d 2.0, but failed in cocos2d 1.x - User last replied: 1 month ago | No replies since
- [GAME] Rainbow Waterfalls - User last replied: 1 month ago | Most recent reply: 1 month ago
- How to render part of sprite? - User last replied: 1 month ago | Most recent reply: 1 month ago
- enable High Resource Mode(2x, such as iphone4), With TexturePacker, How to do? - User last replied: 2 months ago | No replies since
- TexturePacker !!! problem!!! all picture become white - User last replied: 3 months ago | No replies since
- CCMenu alignItemsInColumns or alignItemsInRows, how to set padding between item. - User last replied: 3 months ago | No replies since
- CCSprite, CCSpriteBatchNode, CCLabelTTF. - User last replied: 3 months ago | No replies since
- CCNode position question... - User last replied: 3 months ago | No replies since
- develop social game, how to integrate network into cocos2d.? - User last replied: 4 months ago | No replies since
- Does anybody know how to choose music file from the iPod view file to play? - User last replied: 4 months ago | Most recent reply: 4 months ago
- Level select ideas - User last replied: 4 months ago | No replies since
- Can I show a CCSprite over top of a CCMenuItem? - User last replied: 5 months ago | No replies since
- CCSpriteBatchNode should support adding CCMenu into itself.... - User last replied: 5 months ago | Most recent reply: 1 month ago
- simple CCOrbitCamera question - User last replied: 5 months ago | No replies since
- CCOrbitCamera!! how to make this action a little of far from my eyes!! - User last replied: 5 months ago | No replies since
- reImplemented LoopingMenu using c++ and cocos2d-x framework - User last replied: 5 months ago | No replies since
- how CClayer can make transition like scene. - User last replied: 5 months ago | No replies since
- how can i make CCMenu or CCMenuItem have CCTransitionZoomFlipX transition - User last replied: 5 months ago | No replies since
Topics Started
- CCScrollView-cocosBuilder, can run uing cocos2d 2.0, but failed in cocos2d 1.x - Started: 1 month ago | No replies.
- How to render part of sprite? - Started: 1 month ago | Most recent reply: 1 month ago
- CCSpriteBatchNode should support adding CCMenu into itself.... - Started: 5 months ago | Most recent reply: 1 month ago
- enable High Resource Mode(2x, such as iphone4), With TexturePacker, How to do? - Started: 2 months ago | No replies.
- TexturePacker !!! problem!!! all picture become white - Started: 3 months ago | Most recent reply: 3 months ago
- CCMenu alignItemsInColumns or alignItemsInRows, how to set padding between item. - Started: 3 months ago | No replies.
- CCSprite, CCSpriteBatchNode, CCLabelTTF. - Started: 3 months ago | Most recent reply: 3 months ago
- CCNode position question... - Started: 3 months ago | Most recent reply: 3 months ago
- develop social game, how to integrate network into cocos2d.? - Started: 4 months ago | No replies.
- Does anybody know how to choose music file from the iPod view file to play? - Started: 4 months ago | Most recent reply: 4 months ago
- simple CCOrbitCamera question - Started: 5 months ago | No replies.
- CCOrbitCamera!! how to make this action a little of far from my eyes!! - Started: 5 months ago | No replies.
- reImplemented LoopingMenu using c++ and cocos2d-x framework - Started: 5 months ago | Most recent reply: 5 months ago
- how CClayer can make transition like scene. - Started: 5 months ago | Most recent reply: 5 months ago
- how can i make CCMenu or CCMenuItem have CCTransitionZoomFlipX transition - Started: 5 months ago | No replies.