cocos2d for iPhone » edge17 » Profile
edge17 (edge17)
- Member Since
- February 14, 2010 (1 year)
- Location
- Mountain View, CA
User Activity
Recent Replies
- Problem of UIWebView in cocos2d, view appearing in the next scene also. - User last replied: 1 year ago | No replies since
- Cocos2d screenShot - User last replied: 1 year ago | Most recent reply: 2 months ago
- irc.freenode.net#cocos2d-iphone - User last replied: 1 year ago | Most recent reply: 1 year ago
- Invisible but receive touches? - User last replied: 1 year ago | No replies since
- LLVM vs. GCC - User last replied: 1 year ago | Most recent reply: 3 months ago
- What's the technical reason for bad UIKit/Cocos2d interaction? - User last replied: 1 year ago | Most recent reply: 1 year ago
- ccTouchesMoved Strange Behavior on iPhone4/iOS4 - User last replied: 1 year ago | Most recent reply: 11 months ago
- Way to make tilemap loop back on itself? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Acceptable frame rate with Tile Map?? - User last replied: 1 year ago | Most recent reply: 10 months ago
- cocos2d v0.99.4-rc3 - User last replied: 1 year ago | Most recent reply: 1 year ago
- In need of very large tilemap. Looking for feedback to structure it properly - User last replied: 1 year ago | No replies since
- Does cocos2d redraw only dirty rects? - User last replied: 1 year ago | Most recent reply: 1 year ago
- CCLabel setString optimization - User last replied: 1 year ago | No replies since
- A performance question - User last replied: 1 year ago | No replies since
- Graphics for games, how do you do it? - User last replied: 1 year ago | Most recent reply: 1 year ago
- CCSpriteSheet and zOrdering - User last replied: 1 year ago | No replies since
- Good Camera Tutorial? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Problem at removing sprite - User last replied: 1 year ago | Most recent reply: 1 year ago
- Question regarding SpriteSheets and grandchildren - User last replied: 1 year ago | No replies since
- When to use a CCSprite vs CCLayer? - User last replied: 1 year ago | Most recent reply: 1 year ago
- assert in CCNode for scaleX_ != scaleY_ - User last replied: 1 year ago | No replies since
- Possible to always make sprite animation complete on last frame? - User last replied: 1 year ago | No replies since
- Connection between AtlasAnimation and AtlasSpriteManager? - User last replied: 1 year ago | Most recent reply: 1 year ago
Topics Started
- What's the technical reason for bad UIKit/Cocos2d interaction? - Started: 1 year ago | Most recent reply: 1 year ago
- Way to make tilemap loop back on itself? - Started: 1 year ago | Most recent reply: 1 year ago
- In need of very large tilemap. Looking for feedback to structure it properly - Started: 1 year ago | Most recent reply: 1 year ago
- Does cocos2d redraw only dirty rects? - Started: 1 year ago | Most recent reply: 1 year ago
- CCLabel setString optimization - Started: 1 year ago | No replies.
- CCSpriteSheet and zOrdering - Started: 1 year ago | No replies.
- Good Camera Tutorial? - Started: 1 year ago | Most recent reply: 1 year ago
- Question regarding SpriteSheets and grandchildren - Started: 1 year ago | Most recent reply: 1 year ago
- When to use a CCSprite vs CCLayer? - Started: 1 year ago | Most recent reply: 1 year ago
- assert in CCNode for scaleX_ != scaleY_ - Started: 1 year ago | Most recent reply: 1 year ago
- Possible to always make sprite animation complete on last frame? - Started: 1 year ago | Most recent reply: 1 year ago