cocos2d for iPhone » Neo-Dragon » Profile
Neo-Dragon (Neo-Dragon)
- Member Since
- February 8, 2010 (2 years)
- Website
- http://www.calisprojects.com/
- Location
- Dublin, Ireland
- Occupation
- Game Developer
User Activity
Recent Replies
- [GAME] Terra Noctis (20th December of 2011) - User last replied: 1 month ago | Most recent reply: 1 month ago
- Clean CCTMXLayer - User last replied: 2 months ago | Most recent reply: 2 months ago
- CCTMXTiledMap Error - User last replied: 2 months ago | Most recent reply: 2 months ago
- My game needs size reduction, please help - User last replied: 3 months ago | Most recent reply: 3 months ago
- Upgrading from 0.99.5 to 1.0 - CCSpriteFrame question - User last replied: 6 months ago | Most recent reply: 6 months ago
- Version number? - User last replied: 6 months ago | Most recent reply: 6 months ago
- Need help with faster for loops used on Tilemaps. - User last replied: 6 months ago | Most recent reply: 6 months ago
- Lion, yay! - User last replied: 6 months ago | Most recent reply: 6 months ago
- Is it normal that I have many leaks when using SimpleAudiEngine? - User last replied: 6 months ago | Most recent reply: 6 months ago
- Do I have to use v1.0.0? - User last replied: 6 months ago | No replies since
- CCScrollLayer - Improved - User last replied: 8 months ago | Most recent reply: 11 hours ago
- Quickly create Scenes with RapidScene - User last replied: 10 months ago | Most recent reply: 10 months ago
- cocos2d 2.0 - ideas - User last replied: 10 months ago | Most recent reply: 2 months ago
- Will xcode 3.2.5 work with a device that has 4.3 ? - User last replied: 11 months ago | Most recent reply: 11 months ago
- XCode 4 Navigating code using //!!!: or //TODO: - possible? - User last replied: 11 months ago | Most recent reply: 6 months ago
- Issue with my Save code (Sample inside) - User last replied: 1 year ago | No replies since
- How to update project resources when building to device? - User last replied: 1 year ago | Most recent reply: 1 year ago
- "setAntiAliasTexParameters" simple question. - User last replied: 1 year ago | No replies since
- Background Sprite texture loading in low color format. - User last replied: 1 year ago | Most recent reply: 1 year ago
- Issue with scaling CCTMXTiledMap and its children. - User last replied: 1 year ago | Most recent reply: 1 year ago
- CCTileMapAtlas | gaps | artifacts | black lines | flicker | v0.99.0rc - User last replied: 1 year ago | No replies since
- Help building to device. Error Message: "_OBJC_CLASS_$_CCLabel", referenced from - User last replied: 1 year ago | No replies since
- Invisible but receive touches? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Size of your App? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Is there a way to detect the user's time on the device? - User last replied: 1 year ago | Most recent reply: 1 year ago
- Run one action on multiple CCSprites - User last replied: 1 year ago | Most recent reply: 1 year ago
- stopBackgroundMusic -> Now can't listen to sound effects - User last replied: 1 year ago | Most recent reply: 1 year ago
- Replace scene lagging my game. - User last replied: 1 year ago | No replies since
- Possible solution for TMX rendering artifacts - User last replied: 1 year ago | Most recent reply: 1 year ago
- COCOS2D with Opengl coverflow - User last replied: 1 year ago | Most recent reply: 1 year ago
Topics Started
- Warnings/Errors when getting CCNode/CCSprite by Tag - Started: 1 year ago | Most recent reply: 1 week ago
- XCode 4 Navigating code using //!!!: or //TODO: - possible? - Started: 11 months ago | Most recent reply: 6 months ago
- Upgrading from 0.99.5 to 1.0 - CCSpriteFrame question - Started: 6 months ago | Most recent reply: 6 months ago
- Need help with faster for loops used on Tilemaps. - Started: 6 months ago | Most recent reply: 6 months ago
- How to update project resources when building to device? - Started: 1 year ago | Most recent reply: 1 year ago
- Issue with my Save code (Sample inside) - Started: 1 year ago | Most recent reply: 1 year ago
- "SIGABRT" error when building to device with CCTMXTiledMap - Started: 1 year ago | Most recent reply: 1 year ago
- "setAntiAliasTexParameters" simple question. - Started: 1 year ago | Most recent reply: 1 year ago
- Background Sprite texture loading in low color format. - Started: 1 year ago | Most recent reply: 1 year ago
- Help building to device. Error Message: "_OBJC_CLASS_$_CCLabel", referenced from - Started: 1 year ago | No replies.
- Size of your App? - Started: 1 year ago | Most recent reply: 1 year ago
- Is there a way to detect the user's time on the device? - Started: 1 year ago | Most recent reply: 1 year ago
- Replace scene lagging my game. - Started: 1 year ago | Most recent reply: 1 year ago
- Better way to handle this walking animation - Started: 1 year ago | Most recent reply: 1 year ago
- Question about memory [declare sprites in header file or not?] - Started: 1 year ago | No replies.
- How to do Global Variables? - Started: 1 year ago | Most recent reply: 1 year ago
- How to do BitMap font with dimensions - Started: 1 year ago | Most recent reply: 1 year ago
- OpenFeint crashing when trying to load achievements. - Started: 1 year ago | No replies.
- Need help with detecting Touch held down - Started: 1 year ago | No replies.
- Looking for a coder with Cocos2D experience - Started: 1 year ago | Most recent reply: 1 year ago
- Trouble managing z order with sprite and TMX map layers. - Started: 1 year ago | Most recent reply: 1 year ago