cocos2d for iPhone » mobilebros » Profile
mobilebros (mobilebros)
- Member Since
- July 16, 2009 (2 years)
- Website
- http://mobile-bros.com
- Location
- NH, US
User Activity
Recent Replies
- SpaceManager with PhysicsEditor static shapes problem - User last replied: 5 months ago | No replies since
- Having a problem running SpaceManager Game Tutorial - User last replied: 6 months ago | No replies since
- Remove cpShape after collision - User last replied: 6 months ago | No replies since
- My game needs size reduction, please help - User last replied: 6 months ago | Most recent reply: 6 months ago
- Chipmunk: moving static shape, but dynamic shape on top doesn't move with it - User last replied: 6 months ago | No replies since
- Application crashes whenever any type of chipmunk collision occurs. - User last replied: 7 months ago | Most recent reply: 7 months ago
- spacemanager + cocos2d gles20 - User last replied: 7 months ago | No replies since
- New set of Chipmunk Pro deformable terrain demos. - User last replied: 8 months ago | Most recent reply: 8 months ago
- how add sprite to Fragmenting Shapes? - User last replied: 8 months ago | No replies since
- Current state of Box2D vs Chipmunk debate? - User last replied: 9 months ago | Most recent reply: 3 months ago
- SpaceManager 0.1.0 - User last replied: 9 months ago | Most recent reply: 9 months ago
- Creating physics objects without sprites in SpaceManager - User last replied: 9 months ago | Most recent reply: 9 months ago
- Wired problem with Circle shape. - User last replied: 9 months ago | Most recent reply: 8 months ago
- Spacemanager & accelerometer - User last replied: 9 months ago | Most recent reply: 8 months ago
- Display Content that is to large for the screen: Eg. UIScrollView - User last replied: 9 months ago | No replies since
- [space manager] change mass? - User last replied: 9 months ago | Most recent reply: 9 months ago
- Properties Vs. Setting the methods - User last replied: 9 months ago | No replies since
- Detect slip between shapes. - User last replied: 9 months ago | Most recent reply: 9 months ago
- [UPCOMING] Zen Wars - User last replied: 9 months ago | Most recent reply: 9 months ago
- Reseting the velocity and forces of shape. - User last replied: 9 months ago | No replies since
- cocos2d Not running on 60 FPS WITH FIXED TIMESTEP - User last replied: 9 months ago | No replies since
- Spawning multiple repeatForever actions with different periods - User last replied: 9 months ago | Most recent reply: 9 months ago
- Spacemanager performance penalty - User last replied: 9 months ago | No replies since
- Chipmunk collision – get position of where object A hit object B - User last replied: 9 months ago | Most recent reply: 9 months ago
- objective-c "reflection" question - User last replied: 9 months ago | Most recent reply: 9 months ago
- Problem getting the angle between two points. - User last replied: 9 months ago | Most recent reply: 9 months ago
- Practice kissing skills with your iPhone - User last replied: 10 months ago | Most recent reply: 10 months ago
- How to combine two CCTexture2D or CCSprite - User last replied: 10 months ago | Most recent reply: 9 months ago
- Chipmunk 6.0.1 and a bunch of new examples released. - User last replied: 10 months ago | No replies since
- [Spacemanager] STATIC_MASS and CollisionHandler Question - User last replied: 10 months ago | Most recent reply: 3 months ago
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